Player Matchup

Chronos
Chronos
Arthur Aris
Chronos
Level 65
God Stats
14W - 8L
1,710 SR
Queue Stats
206W - 214L
1,468 Elo+
Solo
Danzaburou
Danzaburou
DiavolosDonuts
Danzaburou
Level 17
God Stats
9W - 14L
1,355 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 1
Anubis
Anubis
GandhisGod
Anubis
Level 26
God Stats
10W - 3L
1,794 SR
Queue Stats
39W - 29L
1,495 Elo+
Party 1
Bellona
Bellona
Wantedplaya2017
Bellona
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 206L
1,509 Elo+
Party 1
Surtr
Surtr
Xovee
Surtr
Level 96
God Stats
18W - 7L
1,686 SR
Queue Stats
236W - 208L
1,482 Elo+
Party 1
Team Averages
Level 56
1,609 SR
1,469 Elo+

VS

Team Averages
Level 99
1,464 SR
1,448 Elo+
Nox
Nox
GrimSeether420
Nox
Level 172
God Stats
21W - 16L
1,383 SR
Queue Stats
56W - 45L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MM T Gun
Tsukuyomi
Level 86
God Stats
25W - 15L
1,526 SR
Queue Stats
57W - 47L
1,442 Elo+
Party 2
Chaac
Chaac
MM missslacker
Chaac
Level 69
God Stats
24W - 18L
1,633 SR
Queue Stats
89W - 81L
1,456 Elo+
Party 2
Ishtar
Ishtar
TheKeng1990
Ishtar
Level 120
God Stats
9W - 3L
1,494 SR
Queue Stats
80W - 88L
1,452 Elo+
Solo
Jormungandr
Jormungandr
YaBoiLettuce
Jormungandr
Level 47
God Stats
5W - 1L
1,284 SR
Queue Stats
236W - 228L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arthur Aris
Chronos
16
4 / 1 / 4
9,888
582
11,348
13,245
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DiavolosDonuts
Danzaburou
15
1 / 3 / 6
8,220
484
10,566
10,976
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GandhisGod
Anubis
15
3 / 5 / 4
9,554
562
5,452
9,202
4,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 3
8,686
511
7,923
14,506
14,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Xovee
Surtr
18
9 / 2 / 2
10,248
603
13,192
13,240
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
9,439
555
9,511
6,416
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MM T Gun
Tsukuyomi
14
2 / 6 / 2
7,909
465
6,631
14,537
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
7,179
422
5,837
17,361
9,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
3 / 5 / 2
8,043
473
9,025
13,440
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jormungandr
YaBoiLettuce
Jormungandr
12
2 / 4 / 2
8,090
476
6,205
14,434
11,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
23
Kills
13
13
Deaths
23
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arthur Aris
Chronos
4
1
4
6
W
Danzaburou
DiavolosDonuts
Danzaburou
1
3
6
1.33
W
Anubis
GandhisGod
Anubis
3
5
4
1
L
6
3
1
2.17
L
Tsukuyomi
MM T Gun
Tsukuyomi
2
6
2
0.5
L
0
5
2
0.2
L
Ishtar
3
5
2
0.8
W
6
2
3
3.75
W
Surtr
Xovee
Surtr
9
2
2
5
L
Jormungandr
YaBoiLettuce
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
37,209
61,169
Taken
66,188
35,562
Mitigated
32,803
14,686
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arthur Aris
Chronos
11,348
3,085
0
5,544
13,245
5,004
1,305
3,116
10,129
69,953
3,153
W
Danzaburou
DiavolosDonuts
Danzaburou
10,566
4,595
0
1,991
10,976
3,867
236
3,475
7,501
0
59,378
W
Anubis
GandhisGod
Anubis
5,452
237
0
2,754
9,202
4,926
114
3,248
5,954
57,185
905
L
9,511
72
0
546
6,416
1,930
341
2,844
3,572
61,391
0
L
Tsukuyomi
MM T Gun
Tsukuyomi
6,631
520
0
5,249
14,537
4,364
448
3,619
10,834
0
53,106
L
5,837
318
0
3,519
17,361
9,914
224
10,835
6,526
266
39,987
L
Ishtar
9,025
4,946
0
4,565
13,440
5,228
0
113
12,882
0
58,557
W
7,923
1,808
0
2,524
14,506
14,799
195
4,092
10,414
0
32,468
W
Surtr
Xovee
Surtr
13,192
5,719
0
1,873
13,240
6,966
132
1,978
11,262
4,293
87,543
L
Jormungandr
YaBoiLettuce
Jormungandr
6,205
2,129
0
2,683
14,434
11,367
0
103
13,731
35,026
1,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
40,660
468
Minions Killed
421
0
Camps Cleared
0
1,722,511
Distance Traveled
1,552,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,888
582
115
7
0
328,726
0
W
Danzaburou
8,220
484
95
6
0
319,256
0
W
Anubis
9,554
562
95
6
0
309,301
0
L
Nox
9,439
555
106
6
0
315,753
0
L
Tsukuyomi
7,909
465
99
6
0
359,211
0
L
Chaac
7,179
422
69
4
0
317,448
0
L
Ishtar
8,043
473
102
6
0
271,722
6
W
Bellona
8,686
511
36
2
0
362,271
0
W
Surtr
10,248
603
127
7
0
402,957
0
L
Jormungandr
8,090
476
45
3
0
288,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role