Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bluewolf1257
Kuzenbo
Level 91
God Stats
2W - 2L
1,332 SR
Queue Stats
71W - 56L
1,622 Elo+
Party 2
Nemesis
Nemesis
BoiMcCoy
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,499 Elo+
Party 3
Bellona
Bellona
ModdyJoker
Bellona
Level 131
God Stats
7W - 6L
1,792 SR
Queue Stats
125W - 101L
1,667 Elo+
Party 2
Ratatoskr
Ratatoskr
Λstra
Ratatoskr
Level 158
God Stats
0W - 1L
1,625 SR
Queue Stats
32W - 29L
1,584 Elo+
Party 3
Team Averages
Level 132
1,550 SR
1,574 Elo+

VS

Team Averages
Level 174
1,733 SR
1,851 Elo+
Sun Wukong
Sun Wukong
Ludbar
Sun Wukong
Level 133
God Stats
7W - 5L
1,640 SR
Queue Stats
276W - 233L
1,630 Elo+
Solo
Scylla
Scylla
MinkusStinkus
Scylla
Level 124
God Stats
5W - 1L
1,678 SR
Queue Stats
269W - 71L
1,932 Elo+
Party 1
Cupid
Cupid
Sippycup
Cupid
Level 206
God Stats
3W - 0L
1,883 SR
Queue Stats
25W - 12L
1,738 Elo+
Party 1
Sobek
Sobek
Sοlomon
Sobek
Level 213
God Stats
13W - 3L
1,604 SR
Queue Stats
390W - 62L
1,978 Elo+
Party 1
Susano
Susano
Tylisseus
Susano
Level 193
God Stats
19W - 2L
1,858 SR
Queue Stats
222W - 40L
1,976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 6 / 4
8,890
889
5,906
8,902
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Bluewolf1257
Kuzenbo
14
2 / 2 / 3
8,902
890
7,103
18,875
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
BoiMcCoy
Nemesis
14
1 / 7 / 2
8,488
849
8,848
14,221
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ModdyJoker
Bellona
14
1 / 8 / 4
8,242
824
9,369
17,621
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Λstra
Ratatoskr
13
1 / 7 / 4
8,411
841
13,070
14,819
11,819
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ludbar
Sun Wukong
15
2 / 3 / 11
9,069
907
10,747
14,905
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 17
9,685
969
12,147
6,449
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sippycup
Cupid
16
10 / 2 / 11
10,226
1,023
14,428
14,193
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Sοlomon
Sobek
15
6 / 1 / 15
10,089
1,009
10,030
15,769
15,254
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Tylisseus
Susano
16
7 / 2 / 11
10,219
1,022
19,018
12,407
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
30
30
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
4
0.83
L
Kuzenbo
Bluewolf1257
Kuzenbo
2
2
3
1.75
L
Nemesis
BoiMcCoy
Nemesis
1
7
2
0.29
W
Sun Wukong
Ludbar
Sun Wukong
2
3
11
2.5
W
5
1
17
13.5
L
Bellona
ModdyJoker
Bellona
1
8
4
0.38
W
Cupid
Sippycup
Cupid
10
2
11
7.75
W
Sobek
Sοlomon
Sobek
6
1
15
13.5
W
Susano
Tylisseus
Susano
7
2
11
6.25
L
Ratatoskr
Λstra
Ratatoskr
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
66,370
74,438
Taken
63,723
55,630
Mitigated
39,511
9,282
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,906
463
0
372
8,902
2,897
0
2,966
5,936
22,545
0
L
Kuzenbo
Bluewolf1257
Kuzenbo
7,103
1,962
0
3,447
18,875
22,425
10
4,563
14,312
11,781
1,792
L
Nemesis
BoiMcCoy
Nemesis
8,848
2,845
0
1,265
14,221
6,201
0
4,504
9,477
0
20,801
W
Sun Wukong
Ludbar
Sun Wukong
10,747
1,673
0
2,075
14,905
11,380
183
2,888
11,817
0
29,643
W
12,147
2,465
0
625
6,449
2,266
272
1,006
5,380
25,420
0
L
Bellona
ModdyJoker
Bellona
9,369
1,774
0
1,559
17,621
12,288
0
5,042
12,579
0
20,967
W
Cupid
Sippycup
Cupid
14,428
9,012
2,888
5,874
14,193
5,896
764
2,360
11,664
0
31,271
W
Sobek
Sοlomon
Sobek
10,030
1,467
1,414
6,376
15,769
15,254
0
3,184
12,427
16,724
0
W
Susano
Tylisseus
Susano
19,018
5,061
0
500
12,407
4,715
0
3,089
9,131
0
40,705
L
Ratatoskr
Λstra
Ratatoskr
13,070
2,159
0
2,639
14,819
11,819
0
4,862
9,957
0
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
49,288
172
Minions Killed
191
0
Camps Cleared
0
1,030,702
Distance Traveled
1,089,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,890
889
51
5
0
201,971
0
L
Kuzenbo
8,902
890
16
2
0
219,081
0
L
Nemesis
8,488
849
37
4
0
201,923
0
W
Sun Wukong
9,069
907
48
5
0
209,573
0
W
Scylla
9,685
969
40
4
0
228,552
0
L
Bellona
8,242
824
18
2
0
197,039
0
W
Cupid
10,226
1,023
41
4
0
196,246
0
W
Sobek
10,089
1,009
12
1
0
222,529
0
W
Susano
10,219
1,022
50
5
0
232,181
0
L
Ratatoskr
8,411
841
50
5
0
210,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role