Player Matchup

Neith
Neith
HijoDelDiablo503
Neith
Level 124
God Stats
6W - 10L
1,493 SR
Queue Stats
145W - 174L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
Mati92cabj
Amaterasu
Level 145
God Stats
1W - 3L
1,127 SR
Queue Stats
187W - 185L
1,473 Elo+
Party 1
Janus
Janus
RenzoR6_22
Janus
Level 86
God Stats
5W - 9L
1,520 SR
Queue Stats
308W - 305L
1,475 Elo+
Party 1
Geb
Geb
angel1995tu_tata
Geb
Level 138
God Stats
10W - 7L
1,641 SR
Queue Stats
192W - 216L
1,440 Elo+
Party 2
Bastet
Bastet
isaiasrainbow07
Bastet
Level 130
God Stats
13W - 14L
1,530 SR
Queue Stats
202W - 195L
1,439 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,444 Elo+

VS

Team Averages
Level 79
1,603 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NTN SUPER YAYO
Anubis
Level 6
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 3L
1,567 Elo+
Party 3
Surtr
Surtr
NTN Super R2D2
Surtr
Level 106
God Stats
171W - 116L
1,526 SR
Queue Stats
355W - 340L
1,396 Elo+
Party 3
Zhong Kui
Zhong Kui
Thogy_Smite
Zhong Kui
Level 47
God Stats
2W - 0L
1,728 SR
Queue Stats
20W - 12L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,479
448
2,737
6,687
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Mati92cabj
Amaterasu
9
0 / 5 / 0
4,549
455
1,568
9,667
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
10
3 / 4 / 0
5,561
556
6,296
7,077
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 3 / 1
4,552
455
3,192
8,055
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 2
4,422
442
2,449
7,224
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 2 / 1
5,889
589
4,697
5,143
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
 
Nu Wa
9
0 / 0 / 6
5,783
578
5,137
3,869
1,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
9 / 0 / 1
6,861
686
8,115
5,629
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 2
7,186
719
5,890
6,498
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Thogy_Smite
Zhong Kui
10
2 / 2 / 5
6,396
640
4,648
6,562
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
1
1.75
W
Nu Wa
 
Nu Wa
0
0
6
3
L
0
2
1
0.25
L
Amaterasu
Mati92cabj
Amaterasu
0
5
0
0
W
9
0
1
9.5
W
4
0
2
5
L
Janus
3
4
0
0.75
W
Zhong Kui
Thogy_Smite
Zhong Kui
2
2
5
2.25
L
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
28,487
38,710
Taken
27,701
12,315
Mitigated
12,535
8,736
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,697
1,409
0
339
5,143
1,552
540
2,298
2,845
0
28,549
W
Nu Wa
 
Nu Wa
5,137
1,975
523
1,730
3,869
1,498
747
1,014
2,855
28,437
856
L
2,737
465
0
1,896
6,687
1,715
0
2,289
4,398
0
29,500
L
Amaterasu
Mati92cabj
Amaterasu
1,568
493
0
2,617
9,667
2,684
0
3,044
6,623
0
17,419
W
8,115
76
0
4,215
5,629
2,422
259
1,889
3,740
41,869
1,721
W
5,890
2,285
0
1,743
6,498
2,862
1,041
302
6,196
1,171
40,927
L
Janus
6,296
338
0
1,548
7,077
1,525
0
5,423
1,654
33,647
0
W
Zhong Kui
Thogy_Smite
Zhong Kui
4,648
1,106
0
2,854
6,562
4,201
378
3,985
2,577
32,370
0
L
3,192
204
0
495
8,055
4,835
0
4,705
3,350
12,278
0
L
2,449
519
0
2,180
7,224
1,556
0
2,694
4,530
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
32,115
192
Minions Killed
287
0
Camps Cleared
0
1,037,942
Distance Traveled
934,833
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,889
589
46
5
0
169,484
0
W
Nu Wa
5,783
578
40
4
0
181,830
2
L
Neith
4,479
448
53
5
0
210,740
1
L
Amaterasu
4,549
455
31
3
0
191,235
0
W
Anubis
6,861
686
84
8
0
221,187
0
W
Surtr
7,186
719
54
5
0
191,911
0
L
Janus
5,561
556
59
6
0
200,711
3
W
Zhong Kui
6,396
640
63
6
0
170,421
0
L
Geb
4,552
455
14
1
0
217,783
2
L
Bastet
4,422
442
35
4
0
217,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role