Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Derysive
Tsukuyomi
Level 170
God Stats
3W - 1L
1,482 SR
Queue Stats
114W - 118L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
LimberTugboat84
Jormungandr
Level 146
God Stats
14W - 8L
1,675 SR
Queue Stats
607W - 583L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Sinepslien
Sylvanus
Level 136
God Stats
2W - 0L
1,524 SR
Queue Stats
78W - 79L
1,515 Elo+
Party 1
Shiva
Shiva
nlang600
Shiva
Level 155
God Stats
3W - 3L
1,458 SR
Queue Stats
110W - 126L
1,468 Elo+
Party 1
Team Averages
Level 127
1,528 SR
1,505 Elo+

VS

Team Averages
Level 110
1,508 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AnakinsDaycare
Jing Wei
Level 124
God Stats
2W - 2L
1,518 SR
Queue Stats
164W - 148L
1,555 Elo+
Party 3
Shiva
Shiva
DixonNutz
Shiva
Level 66
God Stats
3W - 2L
1,297 SR
Queue Stats
163W - 151L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
Skar2795
Guan Yu
Level 104
God Stats
7W - 2L
1,800 SR
Queue Stats
427W - 414L
1,538 Elo+
Party 2
Hades
Hades
tenshipepi
Hades
Level 192
God Stats
1W - 3L
1,422 SR
Queue Stats
80W - 86L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 6 / 8
9,987
768
15,371
10,694
3,465
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Derysive
Tsukuyomi
16
3 / 5 / 10
9,908
762
14,526
12,056
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
LimberTugboat84
Jormungandr
16
3 / 6 / 12
10,198
784
12,023
17,130
16,859
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Sinepslien
Sylvanus
18
3 / 1 / 15
10,317
794
7,682
24,281
14,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
nlang600
Shiva
17
7 / 2 / 11
10,988
845
19,987
16,765
17,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 5 / 9
9,759
751
12,142
15,716
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
16
1 / 3 / 10
8,936
687
9,988
11,263
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
DixonNutz
Shiva
17
6 / 2 / 10
9,904
762
15,110
14,564
18,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Skar2795
Guan Yu
16
1 / 4 / 10
9,529
733
7,469
18,408
20,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
17
8 / 7 / 7
10,540
811
17,616
16,750
18,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
66
20
Kills
20
20
Deaths
21
56
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
6
8
1.33
L
Sol
 
Sol
4
5
9
1.7
L
Jing Wei
1
3
10
2
W
Tsukuyomi
Derysive
Tsukuyomi
3
5
10
1.6
L
Shiva
DixonNutz
Shiva
6
2
10
5.5
W
Jormungandr
LimberTugboat84
Jormungandr
3
6
12
1.5
W
Sylvanus
Sinepslien
Sylvanus
3
1
15
10.5
L
Guan Yu
Skar2795
Guan Yu
1
4
10
1.5
W
Shiva
nlang600
Shiva
7
2
11
6.25
L
Hades
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,589
Damage
62,325
80,926
Taken
76,701
58,232
Mitigated
68,882
31,608
Healing
29,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,371
2,285
0
0
10,694
3,465
141
5,776
4,918
34,342
88
L
Sol
 
Sol
12,142
2,917
1,027
4,839
15,716
6,324
1,360
6,265
9,337
30,438
0
L
Jing Wei
9,988
8,492
667
1,564
11,263
4,834
0
5,881
5,104
0
23,393
W
Tsukuyomi
Derysive
Tsukuyomi
14,526
3,241
490
1,512
12,056
5,333
391
3,788
8,191
0
29,391
L
Shiva
DixonNutz
Shiva
15,110
257
1,000
794
14,564
18,785
0
5,873
8,468
0
22,330
W
Jormungandr
LimberTugboat84
Jormungandr
12,023
1,949
276
1,102
17,130
16,859
325
5,301
11,829
24,685
369
W
Sylvanus
Sinepslien
Sylvanus
7,682
897
8,305
12,747
24,281
14,719
33
9,046
15,235
11,409
0
L
Guan Yu
Skar2795
Guan Yu
7,469
282
6,398
8,090
18,408
20,818
0
7,950
10,130
0
12,496
W
Shiva
nlang600
Shiva
19,987
567
3,157
4,019
16,765
17,856
0
5,635
11,020
0
32,649
L
Hades
17,616
469
1,045
3,986
16,750
18,121
184
7,607
8,864
28,426
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
48,668
152
Minions Killed
140
0
Camps Cleared
0
1,245,226
Distance Traveled
1,086,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,987
768
51
4
0
195,628
0
L
Sol
9,759
751
41
3
0
211,949
0
L
Jing Wei
8,936
687
43
3
0
221,068
0
W
Tsukuyomi
9,908
762
35
3
0
256,523
0
L
Shiva
9,904
762
18
1
0
261,776
0
W
Jormungandr
10,198
784
29
2
0
232,667
0
W
Sylvanus
10,317
794
7
1
0
250,150
0
L
Guan Yu
9,529
733
8
1
0
224,779
0
W
Shiva
10,988
845
30
2
0
310,258
0
L
Hades
10,540
811
30
2
0
167,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role