Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
I Mail Vote
Nox
Level 64
God Stats
3W - 5L
1,418 SR
Queue Stats
258W - 264L
1,464 Elo+
Solo
Loki
Loki
MehdiChelski00
Loki
Level 159
God Stats
9W - 7L
1,549 SR
Queue Stats
101W - 86L
1,562 Elo+
Solo
Medusa
Medusa
limingshouwei
Medusa
Level 121
God Stats
8W - 10L
1,395 SR
Queue Stats
106W - 105L
1,440 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,493 Elo+

VS

Team Averages
Level 134
1,563 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Asubma
Morgan Le Fay
Level 175
God Stats
9W - 16L
1,479 SR
Queue Stats
404W - 412L
1,464 Elo+
Solo
Ne Zha
Ne Zha
HHQ44
Ne Zha
Level 149
God Stats
59W - 72L
1,548 SR
Queue Stats
627W - 674L
1,518 Elo+
Solo
Ymir
Ymir
TrueLoki31
Ymir
Level 182
God Stats
74W - 63L
1,635 SR
Queue Stats
390W - 397L
1,550 Elo+
Party 1
Skadi
Skadi
Warlordwld
Skadi
Level 61
God Stats
73W - 55L
1,644 SR
Queue Stats
190W - 183L
1,564 Elo+
Party 1
Merlin
Merlin
xXNickyAutumnXx
Merlin
Level 105
God Stats
11W - 11L
1,512 SR
Queue Stats
207W - 213L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 3
6,427
643
4,749
6,813
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
12
1 / 1 / 3
6,327
633
3,270
5,976
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 5
6,328
633
3,356
5,738
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 4
6,900
690
5,985
8,276
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,530
653
3,030
7,104
1,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asubma
Morgan Le Fay
10
1 / 2 / 0
5,755
576
3,942
5,927
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
HHQ44
Ne Zha
11
1 / 1 / 0
5,272
527
1,891
5,902
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 4
6,264
626
6,609
9,956
5,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
3 / 4 / 2
6,182
618
6,261
7,692
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
4,327
433
1,063
2,612
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
8
8
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
3
1.75
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Morgan Le Fay
Asubma
Morgan Le Fay
1
2
0
0.5
L
Ne Zha
HHQ44
Ne Zha
1
1
0
1
W
3
1
5
5.5
W
5
2
4
3.5
L
3
4
4
1.25
L
Skadi
3
4
2
1
W
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
19,766
33,907
Taken
32,089
11,289
Mitigated
12,419
15,127
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,749
2,271
0
2,416
6,813
1,750
0
2,287
4,526
0
38,230
W
Baron Samedi
 
Baron Samedi
3,270
437
98
2,732
5,976
2,388
245
1,582
4,394
43,612
0
L
Morgan Le Fay
Asubma
Morgan Le Fay
3,942
285
0
1,923
5,927
2,081
0
447
5,480
30,238
1,699
L
Ne Zha
HHQ44
Ne Zha
1,891
434
0
3,700
5,902
1,827
0
299
5,603
0
32,612
W
3,356
416
0
2,957
5,738
2,782
39
1,701
3,985
28,700
0
W
5,985
1,680
0
3,687
8,276
2,432
0
1,880
6,396
0
45,944
L
6,609
2,972
0
2,649
9,956
5,335
0
3,025
6,931
27,753
1,367
L
Skadi
6,261
1,978
0
691
7,692
2,464
0
1,512
6,180
0
37,664
W
3,030
974
0
3,237
7,104
1,937
929
3,159
3,553
0
42,341
L
1,063
188
0
670
2,612
712
0
1,343
1,269
14,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
27,800
345
Minions Killed
279
0
Camps Cleared
0
1,039,426
Distance Traveled
952,895
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,427
643
71
7
0
176,238
0
W
Baron Samedi
6,327
633
73
7
0
215,393
0
L
Morgan Le Fay
5,755
576
74
7
0
201,462
3
L
Ne Zha
5,272
527
66
7
0
234,574
1
W
Nox
6,328
633
52
5
0
201,851
0
W
Loki
6,900
690
81
8
0
257,273
0
L
Ymir
6,264
626
40
4
0
210,850
0
L
Skadi
6,182
618
75
8
0
205,588
0
W
Medusa
6,530
653
68
7
0
188,671
0
L
Merlin
4,327
433
24
2
0
100,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role