Player Matchup

Medusa
Medusa
Asami_Lilith_267
Medusa
Level 104
God Stats
5W - 3L
1,571 SR
Queue Stats
163W - 162L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
El_Sabrosizimo
Sun Wukong
Level 85
God Stats
1W - 3L
1,155 SR
Queue Stats
113W - 128L
1,473 Elo+
Party 1
Ymir
Ymir
NonOf_urConcern
Ymir
Level 127
God Stats
40W - 30L
1,566 SR
Queue Stats
175W - 181L
1,464 Elo+
Party 1
Maman Brigitte
Maman Brigitte
oleosluis
Maman Brigitte
Level 68
God Stats
8W - 6L
1,478 SR
Queue Stats
26W - 15L
1,569 Elo+
Party 1
Persephone
Persephone
panchitolevi
Persephone
Level 155
God Stats
12W - 10L
1,619 SR
Queue Stats
111W - 108L
1,547 Elo+
Party 1
Team Averages
Level 108
1,478 SR
1,505 Elo+

VS

Team Averages
Level 132
1,609 SR
1,468 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DadxSkillz
Medusa
Level 127
God Stats
29W - 28L
1,531 SR
Queue Stats
336W - 309L
1,484 Elo+
Solo
Geb
Geb
EX TAHA
Geb
Level 127
God Stats
3W - 1L
1,903 SR
Queue Stats
10W - 15L
1,412 Elo+
Solo
Loki
Loki
OverladenNine82
Loki
Level 103
God Stats
4W - 6L
1,540 SR
Queue Stats
98W - 99L
1,483 Elo+
Party 2
Poseidon
Poseidon
kostantis25573
Poseidon
Level 178
God Stats
22W - 26L
1,573 SR
Queue Stats
507W - 521L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 0
10,349
575
7,308
10,793
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
El_Sabrosizimo
Sun Wukong
15
0 / 4 / 3
9,093
505
4,073
10,701
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 8
9,091
505
4,994
11,896
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
oleosluis
Maman Brigitte
17
1 / 4 / 10
9,172
510
9,340
15,274
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
panchitolevi
Persephone
16
6 / 2 / 3
10,679
593
12,062
7,921
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 1
6,936
385
2,377
2,696
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
DadxSkillz
Medusa
15
4 / 5 / 4
9,155
509
14,115
13,152
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
14
3 / 3 / 5
9,675
538
5,450
13,040
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 1
9,819
546
6,817
11,095
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
14
1 / 7 / 1
8,377
465
4,663
14,590
4,807
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
15
15
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
W
7
4
0
1.75
L
Medusa
DadxSkillz
Medusa
4
5
4
1.2
L
Geb
3
3
5
1.83
W
Sun Wukong
El_Sabrosizimo
Sun Wukong
0
4
3
0.38
W
2
1
8
6
L
6
1
1
6.5
L
Poseidon
1
7
1
0.21
W
Maman Brigitte
oleosluis
Maman Brigitte
1
4
10
1.5
W
Persephone
panchitolevi
Persephone
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
33,422
56,585
Taken
54,573
30,107
Mitigated
26,696
17,924
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,377
30
0
750
2,696
1,712
0
0
2,491
19,100
1,165
W
7,308
3,450
0
1,978
10,793
3,753
708
1,284
9,509
0
60,615
L
Medusa
DadxSkillz
Medusa
14,115
4,430
0
1,291
13,152
4,802
689
4,911
8,039
0
71,310
L
Geb
5,450
777
52
3,470
13,040
11,410
285
5,946
6,967
35,829
443
W
Sun Wukong
El_Sabrosizimo
Sun Wukong
4,073
701
0
2,682
10,701
7,031
27
2,023
8,295
0
59,953
W
4,994
947
0
2,455
11,896
10,880
0
2,557
9,327
36,119
0
L
6,817
875
0
5,194
11,095
3,965
0
4,874
6,085
0
76,101
L
Poseidon
4,663
593
0
4,324
14,590
4,807
0
9,863
4,163
58,928
0
W
Maman Brigitte
oleosluis
Maman Brigitte
9,340
340
0
8,525
15,274
5,709
0
2,668
12,434
82,536
0
W
Persephone
panchitolevi
Persephone
12,062
838
0
2,284
7,921
2,734
156
2,889
4,625
61,257
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,384
Gold Earned
43,962
496
Minions Killed
443
0
Camps Cleared
0
1,812,320
Distance Traveled
1,513,521
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,936
385
42
2
0
112,804
0
W
Medusa
10,349
575
116
6
0
326,980
5
L
Medusa
9,155
509
120
7
0
341,423
0
L
Geb
9,675
538
40
2
0
336,662
4
W
Sun Wukong
9,093
505
98
5
0
321,482
2
W
Ymir
9,091
505
40
2
0
370,904
2
L
Loki
9,819
546
126
7
0
422,233
1
L
Poseidon
8,377
465
115
6
0
300,399
1
W
Maman Brigitte
9,172
510
115
6
0
419,406
3
W
Persephone
10,679
593
127
7
0
373,548
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role