Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Acuostime12
Artemis
Level 129
God Stats
9W - 8L
1,539 SR
Queue Stats
581W - 598L
1,445 Elo+
Solo
Achilles
Achilles
BabbooSerpentine
Achilles
Level 148
God Stats
22W - 15L
1,612 SR
Queue Stats
314W - 328L
1,515 Elo+
Solo
Serqet
Serqet
ElTunTun 7
Serqet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
G1ngerRage93
Baron Samedi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,496 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,464 Elo+

VS

Team Averages
Level 104
1,363 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Itsmeapproved21
Sun Wukong
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,440 Elo+
Party 1
Serqet
Serqet
JerzSure
Serqet
Level 171
God Stats
0W - 2L
1,250 SR
Queue Stats
94W - 82L
1,502 Elo+
Party 1
Hachiman
Hachiman
NonGovernable
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,483 Elo+
Party 2
Scylla
Scylla
Ungovernable
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
phudiddle
Baron Samedi
Level 125
God Stats
0W - 5L
1,062 SR
Queue Stats
218W - 298L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 1 / 6
9,479
790
4,533
5,384
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Acuostime12
Artemis
18
3 / 2 / 12
10,187
849
8,096
7,317
3,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
8 / 3 / 6
10,575
881
13,822
14,650
18,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
ElTunTun 7
Serqet
14
1 / 4 / 11
9,254
771
4,879
12,673
11,225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
G1ngerRage93
Baron Samedi
17
3 / 3 / 12
9,959
830
13,889
10,976
6,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Itsmeapproved21
Sun Wukong
14
2 / 5 / 8
8,083
674
2,973
11,404
10,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
JerzSure
Serqet
14
2 / 6 / 7
7,959
663
10,465
10,372
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
NonGovernable
Hachiman
14
0 / 3 / 10
8,020
668
10,438
10,259
3,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
17
5 / 4 / 5
9,671
806
8,159
7,563
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
phudiddle
Baron Samedi
15
3 / 2 / 6
8,374
698
10,462
9,391
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
20
Kills
12
13
Deaths
20
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
6
8
W
Artemis
Acuostime12
Artemis
3
2
12
4.5
W
8
3
6
3.67
W
Serqet
ElTunTun 7
Serqet
1
4
11
1.63
W
Baron Samedi
G1ngerRage93
Baron Samedi
3
3
12
3
L
Sun Wukong
Itsmeapproved21
Sun Wukong
2
5
8
1.2
L
Serqet
JerzSure
Serqet
2
6
7
0.92
L
Hachiman
NonGovernable
Hachiman
0
3
10
1.67
L
Scylla
5
4
5
1.88
L
Baron Samedi
phudiddle
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
42,497
51,000
Taken
48,989
42,076
Mitigated
26,792
17,498
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,533
370
1,140
793
5,384
2,059
428
2,680
2,506
15,729
0
W
Artemis
Acuostime12
Artemis
8,096
1,744
697
1,499
7,317
3,036
1,131
2,218
4,901
0
31,386
W
13,822
968
1,506
2,504
14,650
18,852
0
4,921
9,531
0
16,099
W
Serqet
ElTunTun 7
Serqet
4,879
1,146
458
2,444
12,673
11,225
904
5,027
7,262
4,247
3,343
W
Baron Samedi
G1ngerRage93
Baron Samedi
13,889
978
2,324
4,133
10,976
6,904
988
3,508
6,650
31,316
1,219
L
Sun Wukong
Itsmeapproved21
Sun Wukong
2,973
430
104
427
11,404
10,704
0
5,019
6,188
0
8,699
L
Serqet
JerzSure
Serqet
10,465
1,236
1,130
584
10,372
5,370
0
3,724
6,281
0
11,054
L
Hachiman
NonGovernable
Hachiman
10,438
7,540
0
1,357
10,259
3,771
0
4,530
5,401
0
26,216
L
Scylla
8,159
202
885
645
7,563
3,045
0
3,136
4,264
18,890
0
L
Baron Samedi
phudiddle
Baron Samedi
10,462
410
4,611
3,729
9,391
3,902
28
4,319
4,824
26,390
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,454
Gold Earned
42,107
134
Minions Killed
119
0
Camps Cleared
0
1,057,494
Distance Traveled
1,035,266
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,479
790
26
2
0
194,758
0
W
Artemis
10,187
849
49
4
0
203,403
0
W
Achilles
10,575
881
11
1
0
250,536
4
W
Serqet
9,254
771
6
1
0
189,334
0
W
Baron Samedi
9,959
830
42
4
0
219,463
0
L
Sun Wukong
8,083
674
15
1
0
195,206
0
L
Serqet
7,959
663
5
0
0
213,195
0
L
Hachiman
8,020
668
36
3
0
202,630
0
L
Scylla
9,671
806
35
3
0
207,012
0
L
Baron Samedi
8,374
698
28
2
0
217,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role