Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FangRunner
King Arthur
Level 106
God Stats
0W - 3L
1,513 SR
Queue Stats
48W - 51L
1,403 Elo+
Solo
Janus
Janus
Hollow_Ghost-X
Janus
Level 152
God Stats
9W - 9L
1,404 SR
Queue Stats
162W - 156L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
NanigansFx
Jormungandr
Level 88
God Stats
0W - 4L
1,182 SR
Queue Stats
159W - 151L
1,468 Elo+
Party 1
Chiron
Chiron
Sιren
Chiron
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 21L
1,532 Elo+
Solo
Team Averages
Level 144
1,420 SR
1,473 Elo+

VS

Team Averages
Level 125
1,510 SR
1,524 Elo+
Chronos
Chronos
AirInnnn
Chronos
Level 102
God Stats
16W - 8L
1,648 SR
Queue Stats
48W - 32L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
ChadBroMan
Amaterasu
Level 172
God Stats
3W - 4L
1,415 SR
Queue Stats
270W - 239L
1,574 Elo+
Solo
Terra
Terra
Nurselline
Terra
Level 69
God Stats
10W - 10L
1,452 SR
Queue Stats
53W - 37L
1,527 Elo+
Party 2
Ra
Ra
SxFxlcon
Ra
Level 133
God Stats
72W - 60L
1,537 SR
Queue Stats
304W - 309L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
chriskillyou1
Tsukuyomi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 3 / 0
6,952
497
3,684
8,155
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
FangRunner
King Arthur
10
0 / 3 / 0
6,098
436
5,807
12,644
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 1
6,431
459
2,867
5,908
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NanigansFx
Jormungandr
11
2 / 3 / 2
6,315
451
8,122
10,498
7,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chiron
Sιren
Chiron
13
3 / 0 / 1
6,937
496
5,654
5,423
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AirInnnn
Chronos
12
3 / 3 / 2
7,297
521
5,736
8,931
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ChadBroMan
Amaterasu
15
3 / 0 / 2
9,229
659
9,050
12,738
9,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Terra
12
0 / 1 / 6
7,208
515
3,337
9,326
5,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 2
8,629
616
1,049
4,198
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
chriskillyou1
Tsukuyomi
14
4 / 0 / 5
7,762
554
5,605
10,186
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
11
11
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Chronos
AirInnnn
Chronos
3
3
2
1.33
W
Amaterasu
ChadBroMan
Amaterasu
3
0
2
4
L
King Arthur
FangRunner
King Arthur
0
3
0
0
L
0
2
1
0.25
L
Jormungandr
NanigansFx
Jormungandr
2
3
2
1
W
Terra
0
1
6
3
W
1
2
2
1
L
Chiron
Sιren
Chiron
3
0
1
3.5
W
Tsukuyomi
chriskillyou1
Tsukuyomi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
24,777
42,628
Taken
45,379
21,998
Mitigated
23,552
11,424
Healing
24,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,684
235
0
3,294
8,155
2,518
0
740
7,415
49,858
0
W
Chronos
AirInnnn
Chronos
5,736
2,819
0
1,496
8,931
3,589
761
4,341
4,590
50,798
1,826
W
Amaterasu
ChadBroMan
Amaterasu
9,050
3,224
0
8,532
12,738
9,680
60
1,501
11,237
315
75,087
L
King Arthur
FangRunner
King Arthur
5,807
361
0
1,525
12,644
8,658
0
149
12,495
0
37,999
L
2,867
387
0
2,690
5,908
1,897
0
1,899
3,923
51,568
0
L
Jormungandr
NanigansFx
Jormungandr
8,122
3,033
0
1,693
10,498
7,342
0
4,763
5,521
39,196
0
W
Terra
3,337
917
3,502
3,787
9,326
5,292
0
3,838
5,488
9,487
1,647
W
1,049
78
523
1,332
4,198
1,429
0
2,512
1,686
67,558
2,500
L
Chiron
Sιren
Chiron
5,654
1,564
156
2,066
5,423
1,583
388
2,223
3,118
0
41,480
W
Tsukuyomi
chriskillyou1
Tsukuyomi
5,605
1,214
0
5,548
10,186
3,562
32
2,639
7,547
0
51,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
40,125
401
Minions Killed
485
0
Camps Cleared
0
1,315,709
Distance Traveled
1,499,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,952
497
97
7
0
222,778
6
W
Chronos
7,297
521
100
7
0
271,530
0
W
Amaterasu
9,229
659
134
10
0
274,431
0
L
King Arthur
6,098
436
70
5
0
283,031
0
L
Janus
6,431
459
100
7
0
305,406
0
L
Jormungandr
6,315
451
60
4
0
242,235
0
W
Terra
7,208
515
20
1
0
302,701
4
W
Ra
8,629
616
136
10
0
303,988
0
L
Chiron
6,937
496
74
5
0
262,259
0
W
Tsukuyomi
7,762
554
95
7
0
346,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role