Player Matchup

Hachiman
Hachiman
TheeFiddleKid
Hachiman
Level 98
God Stats
13W - 11L
1,619 SR
Queue Stats
147W - 135L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
boyerrobert
Cthulhu
Level 29
God Stats
2W - 0L
1,575 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
racnarokow
Kukulkan
Level 104
God Stats
4W - 3L
1,712 SR
Queue Stats
131W - 126L
1,434 Elo+
Solo
Bellona
Bellona
skippynov11
Bellona
Level 86
God Stats
8W - 9L
1,584 SR
Queue Stats
45W - 39L
1,566 Elo+
Solo
Anubis
Anubis
winter_656
Anubis
Level 69
God Stats
3W - 3L
1,510 SR
Queue Stats
69W - 72L
1,425 Elo+
Party 1
Team Averages
Level 77
1,600 SR
1,443 Elo+

VS

Team Averages
Level 108
1,507 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Elpapo10
Achilles
Level 62
God Stats
6W - 3L
1,669 SR
Queue Stats
131W - 146L
1,481 Elo+
Solo
Ares
Ares
SnowBerserker
Ares
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,518 Elo+
Solo
Nemesis
Nemesis
YimmyYames
Nemesis
Level 124
God Stats
1W - 4L
1,319 SR
Queue Stats
1W - 6L
1,200 Elo+
Solo
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 125
God Stats
294W - 302L
1,547 SR
Queue Stats
301W - 317L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheeFiddleKid
Hachiman
10
3 / 2 / 4
5,832
583
3,954
6,028
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
boyerrobert
Cthulhu
10
6 / 3 / 3
6,142
614
5,554
8,600
4,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
racnarokow
Kukulkan
10
0 / 1 / 1
5,396
540
1,802
3,344
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
skippynov11
Bellona
8
0 / 3 / 0
4,978
498
2,733
6,498
2,571
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
winter_656
Anubis
10
2 / 2 / 3
5,778
578
4,047
4,794
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 1
6,793
679
3,213
3,509
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Elpapo10
Achilles
11
2 / 0 / 0
6,533
653
3,336
8,572
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 1 / 0
4,277
428
630
3,700
1,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
YimmyYames
Nemesis
10
1 / 3 / 2
5,324
532
3,297
7,910
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
pepetruenohot
Kukulkan
10
3 / 7 / 2
5,799
580
4,972
7,607
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
11
11
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
1
4.5
L
Achilles
Elpapo10
Achilles
2
0
0
2
L
1
1
0
1
W
Hachiman
TheeFiddleKid
Hachiman
3
2
4
2.5
L
Nemesis
YimmyYames
Nemesis
1
3
2
0.67
W
Cthulhu
boyerrobert
Cthulhu
6
3
3
2.5
L
Kukulkan
pepetruenohot
Kukulkan
3
7
2
0.57
W
Kukulkan
racnarokow
Kukulkan
0
1
1
0.5
W
Bellona
skippynov11
Bellona
0
3
0
0
W
Anubis
winter_656
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
15,448
29,264
Taken
31,298
11,486
Mitigated
13,480
6,995
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,213
56
0
1,400
3,509
1,142
447
1,611
1,898
39,550
1,024
L
Achilles
Elpapo10
Achilles
3,336
857
0
1,408
8,572
5,545
0
1,598
6,974
0
43,073
L
630
326
0
549
3,700
1,871
0
928
2,772
7,173
0
W
Hachiman
TheeFiddleKid
Hachiman
3,954
2,001
0
1,931
6,028
1,595
616
2,379
3,649
0
28,394
L
Nemesis
YimmyYames
Nemesis
3,297
800
0
1,160
7,910
2,766
130
2,464
5,446
0
35,682
W
Cthulhu
boyerrobert
Cthulhu
5,554
1,131
0
1,152
8,600
4,888
0
3,814
4,786
24,732
1,031
L
Kukulkan
pepetruenohot
Kukulkan
4,972
1,605
0
1,352
7,607
2,156
0
4,707
2,900
27,259
0
W
Kukulkan
racnarokow
Kukulkan
1,802
236
0
620
3,344
749
0
1,482
1,862
28,728
536
W
Bellona
skippynov11
Bellona
2,733
1,240
0
1,232
6,498
2,571
0
0
6,498
0
23,314
W
Anubis
winter_656
Anubis
4,047
206
0
2,060
4,794
1,683
0
1,110
3,684
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
28,726
249
Minions Killed
276
0
Camps Cleared
0
1,001,360
Distance Traveled
860,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,793
679
88
9
0
203,336
0
L
Achilles
6,533
653
75
8
0
166,989
1
L
Ares
4,277
428
14
1
0
102,094
1
W
Hachiman
5,832
583
56
6
0
181,196
1
L
Nemesis
5,324
532
55
6
0
224,872
0
W
Cthulhu
6,142
614
33
3
0
212,078
0
L
Kukulkan
5,799
580
44
4
0
163,396
0
W
Kukulkan
5,396
540
53
5
0
190,284
0
W
Bellona
4,978
498
41
4
0
197,140
0
W
Anubis
5,778
578
66
7
0
220,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role