Player Matchup

Aphrodite
Aphrodite
Dank_Magician-27
Aphrodite
Level 121
God Stats
18W - 6L
1,770 SR
Queue Stats
95W - 91L
1,462 Elo+
Party 1
Agni
Agni
Redoxeide
Agni
Level 145
God Stats
114W - 77L
1,675 SR
Queue Stats
152W - 145L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 140
God Stats
25W - 10L
1,849 SR
Queue Stats
93W - 90L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
kanzaku
Cernunnos
Level 158
God Stats
5W - 1L
1,824 SR
Queue Stats
92W - 76L
1,547 Elo+
Solo
Pele
Pele
laloek
Pele
Level 148
God Stats
60W - 45L
1,629 SR
Queue Stats
152W - 145L
1,600 Elo+
Party 2
Team Averages
Level 142
1,749 SR
1,534 Elo+

VS

Team Averages
Level 133
1,561 SR
1,552 Elo+
Jormungandr
Jormungandr
CaReAwaY
Jormungandr
Level 159
God Stats
1W - 3L
1,614 SR
Queue Stats
454W - 430L
1,632 Elo+
Solo
Kukulkan
Kukulkan
EpicPwnage13
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,463 Elo+
Solo
Chaac
Chaac
Fang1229
Chaac
Level 140
God Stats
19W - 17L
1,546 SR
Queue Stats
293W - 264L
1,536 Elo+
Solo
Skadi
Skadi
FaolanCifer
Skadi
Level 157
God Stats
53W - 36L
1,668 SR
Queue Stats
162W - 162L
1,553 Elo+
Solo
Thanatos
Thanatos
VengeanceUS
Thanatos
Level 103
God Stats
1W - 5L
1,476 SR
Queue Stats
66W - 52L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
2 / 1 / 6
9,604
565
1,503
7,547
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
17
6 / 1 / 5
10,268
604
14,157
8,367
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
cooldaman
Cthulhu
16
1 / 2 / 4
9,756
574
9,226
14,490
15,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
kanzaku
Cernunnos
18
2 / 2 / 2
10,408
612
8,302
10,720
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
laloek
Pele
18
8 / 1 / 1
10,314
607
7,410
9,458
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaReAwaY
Jormungandr
12
1 / 1 / 2
8,204
483
5,265
10,065
6,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
EpicPwnage13
Kukulkan
10
0 / 4 / 0
6,660
392
2,409
7,328
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Fang1229
Chaac
15
1 / 4 / 1
9,557
562
12,015
17,840
15,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 5 / 1
8,529
502
9,676
11,935
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
VengeanceUS
Thanatos
13
3 / 5 / 0
7,880
464
2,742
12,252
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
7
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaReAwaY
Jormungandr
1
1
2
2
W
Aphrodite
2
1
6
5
L
Kukulkan
EpicPwnage13
Kukulkan
0
4
0
0
L
Chaac
Fang1229
Chaac
1
4
1
0.38
L
2
5
1
0.5
W
Agni
6
1
5
8.5
L
Thanatos
VengeanceUS
Thanatos
3
5
0
0.6
W
Cthulhu
cooldaman
Cthulhu
1
2
4
1.5
W
Cernunnos
kanzaku
Cernunnos
2
2
2
1.5
W
Pele
laloek
Pele
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
32,107
50,582
Taken
59,420
32,179
Mitigated
29,327
22,943
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaReAwaY
Jormungandr
5,265
1,256
0
2,155
10,065
6,418
0
3,732
6,124
29,865
2,911
W
Aphrodite
1,503
128
3,623
4,452
7,547
5,137
0
2,888
4,659
24,853
149
L
Kukulkan
EpicPwnage13
Kukulkan
2,409
344
0
408
7,328
1,324
0
4,726
2,346
37,381
0
L
Chaac
Fang1229
Chaac
12,015
3,117
0
6,752
17,840
15,056
0
7,746
8,845
0
81,144
L
9,676
3,013
0
1,688
11,935
2,973
0
1,108
10,773
0
65,384
W
Agni
14,157
911
0
1,389
8,367
3,618
24
3,552
4,815
88,973
1,883
L
Thanatos
VengeanceUS
Thanatos
2,742
340
0
5,979
12,252
3,556
0
5,097
6,768
0
44,095
W
Cthulhu
cooldaman
Cthulhu
9,226
1,322
49
3,604
14,490
15,973
54
0
14,490
59,077
912
W
Cernunnos
kanzaku
Cernunnos
8,302
3,614
0
5,785
10,720
4,096
586
705
10,015
0
98,799
W
Pele
laloek
Pele
7,410
1,762
0
4,041
9,458
3,355
0
421
9,037
0
92,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
40,830
633
Minions Killed
462
0
Camps Cleared
0
1,802,229
Distance Traveled
1,363,257
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,204
483
45
3
0
281,001
6
W
Aphrodite
9,604
565
47
3
0
370,240
0
L
Kukulkan
6,660
392
67
4
0
233,211
0
L
Chaac
9,557
562
140
8
0
248,567
2
L
Skadi
8,529
502
133
8
0
283,081
4
W
Agni
10,268
604
155
9
0
365,990
5
L
Thanatos
7,880
464
77
5
0
317,397
0
W
Cthulhu
9,756
574
130
8
0
322,861
0
W
Cernunnos
10,408
612
174
10
0
344,321
5
W
Pele
10,314
607
127
7
0
398,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role