Player Matchup

Chang'e
Chang'e
Gold II
AndrexBnCrew
Chang'e
Gold II
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 114L
1,519 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
ELDENxSOULS
Baron Samedi
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,395 MMR
Solo
Neith
Neith
Bronze III
FrodoIfo
Neith
Bronze III
Level 156
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Bakasura
Bakasura
Gold IV
StinkingHalo69
Bakasura
Gold IV
Level 128
God Stats
14W - 16L
1,465 SR
Queue Stats
140W - 155L
1,451 MMR
Solo
Serqet
Serqet
Gold IV
lClhino_antrax
Serqet
Gold IV
Level 182
God Stats
7W - 12L
1,519 SR
Queue Stats
278W - 288L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,488 SR
1,435 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 187
1,502 SR
1,460 MMR
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
MC-Palpabeat
Danzaburou
Silver I
Level 155
God Stats
3W - 3L
1,432 SR
Queue Stats
74W - 78L
1,265 MMR
Party 2
Sobek
Sobek
Silver I
SpeciaIHerbs
Sobek
Silver I
Level 124
God Stats
1W - 0L
1,505 SR
Queue Stats
27W - 33L
1,492 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
iLikeToTickle
Zhong Kui
Gold III
Level 142
God Stats
110W - 109L
1,571 SR
Queue Stats
581W - 578L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndrexBnCrew
Chang'e
15
1 / 2 / 5
8,311
489
6,851
11,714
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ELDENxSOULS
Baron Samedi
12
2 / 3 / 1
7,678
452
5,322
12,696
9,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
FrodoIfo
Neith
10
0 / 3 / 4
6,575
387
8,346
10,372
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
14
2 / 4 / 1
8,163
480
5,579
13,556
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 3
8,672
510
6,640
15,244
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaSusanoCthulhuAo Kuang

VS

Bans
RavanaThanatosKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 1 / 4
10,839
638
7,528
12,558
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
15
1 / 3 / 7
10,227
602
9,059
18,845
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MC-Palpabeat
Danzaburou
15
3 / 4 / 4
9,799
576
7,573
12,808
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 7
10,293
605
8,670
14,042
12,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
iLikeToTickle
Zhong Kui
16
1 / 3 / 7
9,837
579
11,475
13,948
8,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
15
15
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
4
9
W
Gilgamesh
 
Gilgamesh
1
3
7
1.5
L
Chang'e
AndrexBnCrew
Chang'e
1
2
5
1.75
L
Baron Samedi
ELDENxSOULS
Baron Samedi
2
3
1
0.83
L
Neith
FrodoIfo
Neith
0
3
4
0.67
W
Danzaburou
MC-Palpabeat
Danzaburou
3
4
4
1.25
W
3
0
7
6.5
L
Bakasura
2
4
1
0.63
W
Zhong Kui
iLikeToTickle
Zhong Kui
1
3
7
1.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
44,305
63,582
Taken
72,201
31,126
Mitigated
50,738
19,605
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,528
4,723
0
3,047
12,558
5,025
2,138
3,934
8,550
0
81,365
W
Gilgamesh
 
Gilgamesh
9,059
2,005
0
1,763
18,845
19,537
1,846
2,099
16,273
0
64,885
L
Chang'e
AndrexBnCrew
Chang'e
6,851
580
787
4,881
11,714
4,117
0
5,702
6,012
58,171
976
L
Baron Samedi
ELDENxSOULS
Baron Samedi
5,322
707
465
3,787
12,696
9,679
0
4,975
7,544
26,130
0
L
Neith
FrodoIfo
Neith
8,346
3,114
0
3,408
10,372
3,544
0
3,381
6,991
0
39,722
W
Danzaburou
MC-Palpabeat
Danzaburou
7,573
3,097
0
5,128
12,808
4,449
3,069
2,336
10,131
0
63,664
W
8,670
839
0
6,606
14,042
12,800
320
2,602
11,230
29,030
2,340
L
Bakasura
5,579
3,857
0
4,517
13,556
7,202
336
2,272
10,853
0
36,347
W
Zhong Kui
iLikeToTickle
Zhong Kui
11,475
993
0
8,136
13,948
8,927
3,297
4,271
8,826
81,718
0
L
6,640
1,411
0
1,760
15,244
6,584
0
3,475
11,589
0
61,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
50,995
388
Minions Killed
467
0
Camps Cleared
0
1,649,190
Distance Traveled
1,689,991
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,839
638
125
7
0
407,293
2
W
Gilgamesh
10,227
602
100
6
0
324,130
2
L
Chang'e
8,311
489
117
7
0
339,421
4
L
Baron Samedi
7,678
452
25
1
0
333,524
7
L
Neith
6,575
387
70
4
0
237,708
0
W
Danzaburou
9,799
576
99
6
0
286,243
3
W
Sobek
10,293
605
27
2
0
353,537
0
L
Bakasura
8,163
480
98
6
0
329,488
1
W
Zhong Kui
9,837
579
116
7
0
318,788
4
L
Serqet
8,672
510
78
5
0
409,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role