Player Matchup

Hera
Hera
Gold IV
Cryzat
Hera
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 156L
1,287 MMR
Solo
Izanami
Izanami
Bronze IV
IntegratedCesar
Izanami
Bronze IV
Level 105
God Stats
7W - 6L
1,352 SR
Queue Stats
17W - 30L
1,337 MMR
Party 1
Thanatos
Thanatos
Silver I
RhavenXD
Thanatos
Silver I
Level 157
God Stats
3W - 4L
1,297 SR
Queue Stats
120W - 124L
1,303 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
tiyoescobar
Baron Samedi
Bronze IV
Level 105
God Stats
1W - 1L
1,479 SR
Queue Stats
17W - 32L
1,337 MMR
Party 1
King Arthur
King Arthur
Gold III
vonsort
King Arthur
Gold III
Level 127
God Stats
2W - 5L
1,284 SR
Queue Stats
132W - 147L
1,332 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,383 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,542 SR
1,308 MMR
Chang'e
Chang'e
Silver II
CGB mars
Chang'e
Silver II
Level 104
God Stats
10W - 13L
1,488 SR
Queue Stats
37W - 49L
1,301 MMR
Party 2
Danzaburou
Danzaburou
Gold V
InkedOutPanda
Danzaburou
Gold V
Level 197
God Stats
1W - 1L
1,802 SR
Queue Stats
132W - 142L
1,317 MMR
Solo
Charon
Charon
Silver I
S1L3NtKnIgHtz
Charon
Silver I
Level 193
God Stats
3W - 5L
1,415 SR
Queue Stats
700W - 711L
1,279 MMR
Solo
Nox
Nox
Silver II
Servedcerviq
Nox
Silver II
Level 122
God Stats
5W - 3L
1,702 SR
Queue Stats
34W - 43L
1,371 MMR
Party 2
Susano
Susano
Silver V
TheSauce3206
Susano
Silver V
Level 75
God Stats
0W - 1L
1,302 SR
Queue Stats
11W - 20L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cryzat
Hera
15
5 / 4 / 5
9,711
647
12,763
8,704
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 1
7,917
528
2,220
7,577
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
RhavenXD
Thanatos
14
6 / 2 / 3
8,705
580
7,263
11,463
3,928
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tiyoescobar
Baron Samedi
13
1 / 5 / 2
7,501
500
5,842
10,366
4,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
vonsort
King Arthur
13
3 / 3 / 0
8,020
535
9,373
16,438
13,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MedusaAnhurNu WaGeb

VS

Bans
CthulhuArachneKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CGB mars
Chang'e
14
3 / 2 / 3
9,275
618
11,123
14,168
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
InkedOutPanda
Danzaburou
14
3 / 1 / 7
8,770
585
8,548
8,255
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 8
8,306
554
4,776
12,160
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 5 / 0
6,826
455
1,155
8,317
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
7 / 4 / 2
8,331
555
8,579
13,221
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
15
Kills
16
16
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CGB mars
Chang'e
3
2
3
2.25
W
Hera
Cryzat
Hera
5
4
5
1.88
L
Danzaburou
InkedOutPanda
Danzaburou
3
1
7
6.5
W
0
2
1
0.25
W
Thanatos
RhavenXD
Thanatos
6
2
3
3.75
L
2
3
8
2
L
1
5
0
0.2
L
Susano
7
4
2
2
W
Baron Samedi
tiyoescobar
Baron Samedi
1
5
2
0.4
W
King Arthur
vonsort
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
34,181
54,548
Taken
56,121
26,386
Mitigated
26,045
21,603
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CGB mars
Chang'e
11,123
1,127
2,415
10,224
14,168
7,006
138
613
13,549
57,899
3,071
W
Hera
Cryzat
Hera
12,763
3,350
0
1,731
8,704
2,896
0
2,122
6,582
71,471
750
L
Danzaburou
InkedOutPanda
Danzaburou
8,548
2,371
0
3,059
8,255
2,709
1,441
3,460
4,769
0
62,205
W
2,220
966
0
3,430
7,577
2,245
2,654
1,198
6,379
0
62,686
W
Thanatos
RhavenXD
Thanatos
7,263
1,668
0
9,631
11,463
3,928
0
1,267
10,196
0
56,692
L
4,776
708
0
1,359
12,160
10,711
100
3,649
8,473
20,836
4,275
L
1,155
0
0
395
8,317
1,949
0
4,969
2,954
32,316
865
L
Susano
8,579
1,870
0
3,801
13,221
3,670
0
5,214
7,813
0
46,767
W
Baron Samedi
tiyoescobar
Baron Samedi
5,842
200
535
2,684
10,366
4,096
563
2,296
8,070
41,389
0
W
King Arthur
vonsort
King Arthur
9,373
1,047
0
3,592
16,438
13,221
0
8,905
7,533
0
54,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
41,508
478
Minions Killed
385
0
Camps Cleared
0
1,482,271
Distance Traveled
1,438,512
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,275
618
123
8
0
308,033
0
W
Hera
9,711
647
133
9
0
303,720
2
L
Danzaburou
8,770
585
98
7
0
293,539
1
W
Izanami
7,917
528
127
8
0
290,039
3
W
Thanatos
8,705
580
81
5
0
323,896
4
L
Charon
8,306
554
24
2
0
270,693
4
L
Nox
6,826
455
70
5
0
223,694
1
L
Susano
8,331
555
70
5
0
342,553
0
W
Baron Samedi
7,501
500
61
4
0
265,657
7
W
King Arthur
8,020
535
76
5
0
298,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role