Player Matchup

Loki
Loki
NexxfitaYT
Loki
Level 74
God Stats
5W - 7L
1,509 SR
Queue Stats
154W - 192L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
NoT_F3R_
Hun Batz
Level 107
God Stats
14W - 11L
1,504 SR
Queue Stats
65W - 107L
1,381 Elo+
Party 1
Mercury
Mercury
Tom_Se7en
Mercury
Level 105
God Stats
90W - 122L
1,415 SR
Queue Stats
107W - 149L
1,343 Elo+
Party 1
Set
Set
joacowarcho
Set
Level 63
God Stats
3W - 5L
1,362 SR
Queue Stats
14W - 28L
1,320 Elo+
Party 1
Fenrir
Fenrir
nachonahuel1
Fenrir
Level 154
God Stats
4W - 5L
1,488 SR
Queue Stats
261W - 297L
1,430 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,372 Elo+

VS

Team Averages
Level 108
1,500 SR
1,514 Elo+
Discordia
Discordia
Aurthur76
Discordia
Level 85
God Stats
10W - 1L
1,885 SR
Queue Stats
293W - 269L
1,533 Elo+
Solo
Nike
Nike
ImKools-_-
Nike
Level 123
God Stats
1W - 1L
1,182 SR
Queue Stats
345W - 318L
1,410 Elo+
Party 2
Thanatos
Thanatos
SilentTimeLord
Thanatos
Level 128
God Stats
2W - 1L
1,546 SR
Queue Stats
10W - 4L
1,649 Elo+
Solo
Cerberus
Cerberus
TailsandTalons
Cerberus
Level 80
God Stats
1W - 0L
1,385 SR
Queue Stats
288W - 266L
1,407 Elo+
Party 2
Apollo
Apollo
Timelu
Apollo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,494
441
6,195
10,336
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
NoT_F3R_
Hun Batz
14
3 / 3 / 0
8,381
493
12,196
15,692
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Tom_Se7en
Mercury
14
0 / 4 / 1
7,760
456
3,893
11,230
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
7,636
449
6,214
14,142
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
11
2 / 7 / 0
7,305
430
7,831
16,808
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aurthur76
Discordia
16
5 / 3 / 6
9,330
549
11,289
10,651
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 3
10,454
615
11,696
14,015
10,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
14
4 / 4 / 6
8,515
501
5,919
13,082
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
14
3 / 0 / 11
8,486
499
6,571
16,541
19,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Timelu
Apollo
17
8 / 0 / 4
10,490
617
14,661
9,916
4,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
24
24
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aurthur76
Discordia
5
3
6
2.67
W
4
0
3
5.5
L
0
3
1
0.17
L
Hun Batz
NoT_F3R_
Hun Batz
3
3
0
1
W
Thanatos
4
4
6
1.75
W
Cerberus
3
0
11
8.5
W
Apollo
Timelu
Apollo
8
0
4
10
L
Mercury
Tom_Se7en
Mercury
0
4
1
0.13
L
1
7
2
0.29
L
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,329
Damage
50,136
68,208
Taken
64,205
31,666
Mitigated
42,321
17,077
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aurthur76
Discordia
11,289
563
0
708
10,651
3,414
170
0
10,539
61,421
1,550
W
11,696
1,545
0
2,782
14,015
10,509
247
0
13,150
4,239
71,958
L
6,195
880
0
3,786
10,336
4,155
0
1,233
9,073
0
48,062
L
Hun Batz
NoT_F3R_
Hun Batz
12,196
1,196
0
4,509
15,692
5,368
0
8,430
6,816
0
71,480
W
Thanatos
5,919
1,206
0
9,151
13,082
4,421
0
0
12,970
0
42,298
W
Cerberus
6,571
1,542
0
3,335
16,541
19,856
296
0
16,092
28,300
982
W
Apollo
Timelu
Apollo
14,661
9,559
0
5,242
9,916
4,121
2,341
0
9,760
0
88,830
L
Mercury
Tom_Se7en
Mercury
3,893
1,838
0
636
11,230
4,372
0
1,184
10,046
0
56,605
L
6,214
2,571
0
3,753
14,142
5,340
0
2,411
11,662
0
43,322
L
Fenrir
7,831
1,021
0
4,393
16,808
12,431
0
4,937
11,759
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
47,275
393
Minions Killed
522
0
Camps Cleared
0
1,801,534
Distance Traveled
1,813,521
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,330
549
101
6
0
350,753
7
W
Nike
10,454
615
143
8
0
324,258
0
L
Loki
7,494
441
61
4
0
374,132
6
L
Hun Batz
8,381
493
125
7
0
390,152
0
W
Thanatos
8,515
501
67
4
0
365,029
0
W
Cerberus
8,486
499
61
4
0
379,135
2
W
Apollo
10,490
617
150
9
0
394,346
0
L
Mercury
7,760
456
99
6
0
393,308
0
L
Set
7,636
449
68
4
0
276,624
0
L
Fenrir
7,305
430
40
2
0
367,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role