Player Matchup

Gilgamesh
Gilgamesh
Diamond III
DHowlandC
Gilgamesh
Diamond III
Level 127
God Stats
84W - 44L
1,711 SR
Queue Stats
202W - 160L
2,110 MMR
Party 1
Surtr
Surtr
Diamond III
Literal4idz
Surtr
Diamond III
Level 144
God Stats
2W - 0L
1,397 SR
Queue Stats
192W - 145L
2,150 MMR
Party 1
Hel
Hel
Diamond IV
stealzyy
Hel
Diamond IV
Level 176
God Stats
12W - 8L
1,687 SR
Queue Stats
133W - 80L
1,975 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,599 SR
2,078 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,602 SR
1,673 MMR
Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
BadBoy_2717
Ares
Platinum I
Level 149
God Stats
3W - 4L
1,805 SR
Queue Stats
52W - 48L
1,939 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
FriedEmoLoser
Baba Yaga
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DHowlandC
Gilgamesh
14
6 / 1 / 5
8,938
894
8,622
8,730
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 6
8,734
873
9,150
10,646
7,862
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 11
8,648
865
5,956
7,766
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesCthulhuNe ZhaChang'eDiscordia

VS

Bans
KuzenboPersephoneScyllaIx ChelVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 2
7,379
738
7,140
10,837
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 0
7,631
763
5,393
10,338
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
FriedEmoLoser
Baba Yaga
12
0 / 4 / 2
7,080
708
7,911
5,702
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
2
0.5
L
2
4
0
0.5
W
Gilgamesh
DHowlandC
Gilgamesh
6
1
5
8.5
L
Baba Yaga
FriedEmoLoser
Baba Yaga
0
4
2
0.25
W
5
1
6
8
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
20,444
27,142
Taken
26,877
19,754
Mitigated
24,540
14,956
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,140
763
0
1,770
10,837
11,710
0
2,840
7,368
0
22,041
L
5,393
254
0
780
10,338
10,348
0
2,237
7,577
17,354
0
W
Gilgamesh
DHowlandC
Gilgamesh
8,622
2,431
0
1,577
8,730
8,406
466
3,488
4,680
0
22,639
L
Baba Yaga
FriedEmoLoser
Baba Yaga
7,911
74
0
1,132
5,702
2,482
0
1,389
4,094
30,408
0
W
9,150
4,610
0
1,617
10,646
7,862
728
5,332
4,605
1,481
20,239
W
5,956
291
5,934
5,828
7,766
3,486
346
3,143
3,998
46,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
22,090
139
Minions Killed
123
0
Camps Cleared
0
633,523
Distance Traveled
524,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,379
738
37
4
0
175,151
0
L
Ares
7,631
763
29
3
0
172,951
0
W
Gilgamesh
8,938
894
19
2
0
205,199
0
L
Baba Yaga
7,080
708
57
6
0
176,488
3
W
Surtr
8,734
873
34
3
0
209,369
0
W
Hel
8,648
865
86
9
0
218,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role