Player Matchup

Mulan
Mulan
Maugu
Mulan
Level 25
God Stats
11W - 6L
1,309 SR
Queue Stats
89W - 80L
1,196 Elo+
Party 3
Ra
Ra
MortesUmbra
Ra
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 72L
1,232 Elo+
Solo
Hel
Hel
ReadyHyuga
Hel
Level 27
God Stats
2W - 3L
1,362 SR
Queue Stats
19W - 17L
1,549 Elo+
Party 4
Mercury
Mercury
YUMADBRO_GiGy
Mercury
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 118L
1,420 Elo+
Party 3
Neith
Neith
smokeytheog420
Neith
Level 38
God Stats
5W - 2L
1,710 SR
Queue Stats
20W - 21L
1,528 Elo+
Party 4
Team Averages
Level 50
1,476 SR
1,385 Elo+

VS

Team Averages
Level 37
1,591 SR
1,341 Elo+
Gilgamesh
Gilgamesh
Alzardeen
Gilgamesh
Level 14
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 5L
1,291 Elo+
Party 2
Aphrodite
Aphrodite
HydroMerano
Aphrodite
Level 17
God Stats
0W - 2L
1,535 SR
Queue Stats
0W - 6L
1,291 Elo+
Party 2
Chronos
Chronos
Karthel
Chronos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 173L
1,460 Elo+
Party 1
Nox
Nox
Wyrd
Nox
Level 66
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 6L
1,291 Elo+
Party 2
Camazotz
Camazotz
bigfatdingdon
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Maugu
Mulan
15
10 / 1 / 9
9,897
660
11,869
13,933
13,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 8
8,271
551
6,747
6,384
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 10
8,553
570
14,739
11,427
5,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
14
5 / 0 / 8
8,157
544
5,750
9,583
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 1 / 9
8,166
544
8,560
7,439
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alzardeen
Gilgamesh
9
0 / 9 / 2
6,141
409
2,796
11,511
5,230
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 30% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
HydroMerano
Aphrodite
11
1 / 6 / 2
7,325
488
3,955
15,815
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Karthel
Chronos
12
1 / 4 / 1
6,696
446
8,052
13,097
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nox
Wyrd
Nox
10
1 / 5 / 2
6,744
450
6,320
11,029
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
bigfatdingdon
Camazotz
10
1 / 6 / 1
6,543
436
5,147
13,076
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
30
Kills
4
5
Deaths
30
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alzardeen
Gilgamesh
0
9
2
0.11
L
Aphrodite
HydroMerano
Aphrodite
1
6
2
0.33
L
Chronos
Karthel
Chronos
1
4
1
0.38
W
Mulan
Maugu
Mulan
10
1
9
14.5
W
4
2
8
4
W
6
1
10
11
L
Nox
Wyrd
Nox
1
5
2
0.4
W
Mercury
5
0
8
9
L
Camazotz
bigfatdingdon
Camazotz
1
6
1
0.25
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,665
Damage
26,270
48,766
Taken
64,528
26,353
Mitigated
28,600
22,894
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alzardeen
Gilgamesh
2,796
645
0
136
11,511
5,230
0
2,241
9,270
0
19,262
L
Aphrodite
HydroMerano
Aphrodite
3,955
981
3,639
6,232
15,815
10,632
295
5,801
10,014
17,406
0
L
Chronos
Karthel
Chronos
8,052
2,361
0
2,634
13,097
4,445
479
5,674
7,423
54,125
2,713
W
Mulan
Maugu
Mulan
11,869
1,314
0
4,547
13,933
13,142
87
3,789
9,998
802
66,045
W
6,747
242
686
2,207
6,384
2,197
324
3,063
3,321
49,780
1,309
W
14,739
1,689
2,327
6,125
11,427
5,427
516
5,658
5,533
55,147
3,176
L
Nox
Wyrd
Nox
6,320
390
0
1,992
11,029
3,972
0
4,748
6,281
37,504
0
W
Mercury
5,750
1,813
0
3,033
9,583
3,361
0
913
8,630
0
55,971
L
Camazotz
bigfatdingdon
Camazotz
5,147
1,213
0
2,043
13,076
4,321
0
3,628
9,448
0
32,156
W
8,560
2,503
0
3,969
7,439
2,226
497
4,228
2,894
0
41,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
33,449
428
Minions Killed
281
0
Camps Cleared
0
1,478,222
Distance Traveled
1,449,697
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,141
409
36
2
0
303,804
0
L
Aphrodite
7,325
488
32
2
0
249,020
2
L
Chronos
6,696
446
93
6
0
294,206
0
W
Mulan
9,897
660
107
7
0
297,234
0
W
Ra
8,271
551
90
6
0
302,962
0
W
Hel
8,553
570
72
5
0
264,930
0
L
Nox
6,744
450
64
4
0
259,476
2
W
Mercury
8,157
544
81
5
0
339,853
0
L
Camazotz
6,543
436
56
4
0
343,191
0
W
Neith
8,166
544
78
5
0
273,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role