Player Matchup

Sobek
Sobek
Lawtion
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Jing Wei
Jing Wei
YoungHuffy
Jing Wei
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 1
Geb
Geb
longpplyndal
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 1
Chaac
Chaac
rcorms09
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
xWRVTHx
Nu Wa
Level 102
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Team Averages
Level 119
1,456 SR
1,355 Elo+

VS

Team Averages
Level 28
1,423 SR
1,440 Elo+
Zhong Kui
Zhong Kui
Backup1349
Zhong Kui
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
66W - 69L
1,527 Elo+
Solo
Sobek
Sobek
LeonN3on
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGoonOfGoons
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,307 SR
Queue Stats
30W - 40L
1,436 Elo+
Solo
Bellona
Bellona
crackkillls2000
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,471 Elo+
Solo
Thor
Thor
eppisaurus
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lawtion
Sobek
13
1 / 2 / 8
7,592
759
5,584
10,208
13,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
YoungHuffy
Jing Wei
13
3 / 4 / 6
8,096
810
5,394
7,995
3,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 10
7,927
793
5,835
12,802
12,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
rcorms09
Chaac
16
5 / 2 / 7
9,723
972
9,289
14,260
13,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
xWRVTHx
Nu Wa
15
3 / 2 / 10
8,520
852
10,609
6,314
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Backup1349
Zhong Kui
10
3 / 4 / 2
7,088
709
7,794
7,026
5,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
LeonN3on
Sobek
15
1 / 3 / 8
8,198
820
5,338
11,679
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TheGoonOfGoons
Morgan Le Fay
17
3 / 2 / 7
9,148
915
16,362
11,408
6,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 1 / 1
6,007
601
892
2,878
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 3 / 6
8,087
809
12,721
8,244
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
13
Kills
13
13
Deaths
13
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Backup1349
Zhong Kui
3
4
2
1
W
Sobek
Lawtion
Sobek
1
2
8
2.5
L
Sobek
LeonN3on
Sobek
1
3
8
1.67
L
Morgan Le Fay
TheGoonOfGoons
Morgan Le Fay
3
2
7
3.25
W
Jing Wei
YoungHuffy
Jing Wei
3
4
6
1.5
L
1
1
1
1.5
L
5
3
6
2.67
W
1
3
10
2
W
Chaac
rcorms09
Chaac
5
2
7
4.25
W
Nu Wa
xWRVTHx
Nu Wa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
43,107
51,579
Taken
41,235
45,067
Mitigated
30,792
19,524
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Backup1349
Zhong Kui
7,794
672
190
1,775
7,026
5,429
0
3,807
3,180
13,041
447
W
Sobek
Lawtion
Sobek
5,584
260
2,402
3,399
10,208
13,278
0
5,372
4,836
11,196
314
L
Sobek
LeonN3on
Sobek
5,338
77
763
3,837
11,679
12,572
0
4,964
6,395
16,170
0
L
Morgan Le Fay
TheGoonOfGoons
Morgan Le Fay
16,362
982
206
4,324
11,408
6,834
0
6,057
5,076
43,909
1,592
W
Jing Wei
YoungHuffy
Jing Wei
5,394
3,950
2,617
1,392
7,995
3,195
985
3,611
4,384
0
15,230
L
892
0
273
703
2,878
2,382
0
1,859
952
0
1,598
L
12,721
273
509
643
8,244
3,575
0
3,821
4,183
0
20,421
W
5,835
728
1,743
3,103
12,802
12,723
54
7,589
5,179
9,866
766
W
Chaac
rcorms09
Chaac
9,289
1,513
701
3,340
14,260
13,371
0
8,824
5,369
0
22,996
W
Nu Wa
xWRVTHx
Nu Wa
10,609
2,383
500
327
6,314
2,500
191
3,743
2,571
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
38,528
103
Minions Killed
103
0
Camps Cleared
0
1,042,617
Distance Traveled
785,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,088
709
14
1
0
95,246
0
W
Sobek
7,592
759
18
2
0
205,618
0
L
Sobek
8,198
820
9
1
0
195,327
0
L
Morgan Le Fay
9,148
915
67
7
0
207,569
0
W
Jing Wei
8,096
810
21
2
0
198,181
0
L
Bellona
6,007
601
1
0
0
71,023
0
L
Thor
8,087
809
12
1
0
216,653
0
W
Geb
7,927
793
11
1
0
202,964
0
W
Chaac
9,723
972
35
4
0
229,304
0
W
Nu Wa
8,520
852
18
2
0
206,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role