Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hitt-That
Raijin
Level 99
God Stats
5W - 3L
1,595 SR
Queue Stats
278W - 277L
1,512 Elo+
Party 2
Khepri
Khepri
iStuckWaldo
Khepri
Level 107
God Stats
1W - 3L
1,398 SR
Queue Stats
25W - 33L
1,454 Elo+
Party 3
Hercules
Hercules
tinglypiano69
Hercules
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
172W - 203L
1,476 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tomynadal
Tsukuyomi
Level 94
God Stats
0W - 1L
1,529 SR
Queue Stats
21W - 14L
1,526 Elo+
Party 2
Team Averages
Level 123
1,461 SR
1,494 Elo+

VS

Team Averages
Level 132
1,409 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AdministratorX
Anubis
Level 126
God Stats
1W - 3L
1,156 SR
Queue Stats
47W - 51L
1,493 Elo+
Party 1
Achilles
Achilles
Kennedy7777
Achilles
Level 155
God Stats
1W - 1L
1,333 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Odin
Odin
OffdaYakk
Odin
Level 127
God Stats
1W - 2L
1,556 SR
Queue Stats
43W - 51L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 2
5,274
1,055
4,061
2,435
959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
Hitt-That
Raijin
7
1 / 2 / 1
4,786
957
3,006
2,095
587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
3 / 2 / 4
5,983
1,197
4,842
3,255
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
tinglypiano69
Hercules
10
0 / 5 / 5
5,102
1,020
4,454
8,621
6,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Tsukuyomi
tomynadal
Tsukuyomi
10
1 / 4 / 3
5,484
1,097
5,205
5,218
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 8
6,487
1,297
2,995
7,708
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
10
0 / 2 / 10
5,705
1,141
1,887
5,624
2,798
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 2 / 8
6,900
1,380
6,525
4,996
2,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kennedy7777
Achilles
12
4 / 1 / 9
6,706
1,341
7,204
5,644
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
9
3 / 2 / 7
5,772
1,154
1,334
5,477
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
14
14
Deaths
8
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
2
3
W
Ymir
 
Ymir
2
1
8
6
W
Hel
 
Hel
0
2
10
2.5
W
5
2
8
4.5
L
Raijin
Hitt-That
Raijin
1
2
1
0.75
W
Achilles
Kennedy7777
Achilles
4
1
9
8.5
W
Odin
3
2
7
3.25
L
Khepri
3
2
4
2.5
L
Hercules
tinglypiano69
Hercules
0
5
5
0.5
L
Tsukuyomi
tomynadal
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
19,945
21,624
Taken
29,449
10,783
Mitigated
18,605
3,451
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,061
158
451
956
2,435
959
0
872
1,490
7,411
0
W
Ymir
 
Ymir
2,995
665
254
2,921
7,708
4,700
0
2,765
4,943
6,822
0
W
Hel
 
Hel
1,887
459
3,017
2,267
5,624
2,798
559
3,095
2,529
6,108
0
W
6,525
714
1,439
1,383
4,996
2,526
0
1,967
3,029
16,201
0
L
Raijin
Hitt-That
Raijin
3,006
174
6
115
2,095
587
0
1,375
650
4,534
0
W
Achilles
Kennedy7777
Achilles
7,204
1,020
466
1,165
5,644
5,742
4
2,900
2,744
2,133
10,378
W
Odin
1,334
250
11
720
5,477
2,839
650
944
4,533
0
2,787
L
Khepri
4,842
142
253
181
3,255
1,325
0
1,476
1,675
10,139
355
L
Hercules
tinglypiano69
Hercules
4,454
1,544
0
992
8,621
6,677
0
6,080
2,434
0
7,544
L
Tsukuyomi
tomynadal
Tsukuyomi
5,205
577
0
497
5,218
1,235
0
2,967
2,073
0
7,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
31,570
37
Minions Killed
50
0
Camps Cleared
0
388,280
Distance Traveled
484,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,274
1,055
10
2
0
51,666
0
W
Ymir
6,487
1,297
8
2
0
79,261
0
W
Hel
5,705
1,141
5
1
0
92,382
0
W
Anubis
6,900
1,380
25
5
0
101,481
0
L
Raijin
4,786
957
5
1
0
56,568
0
W
Achilles
6,706
1,341
10
2
0
101,120
0
W
Odin
5,772
1,154
2
0
0
110,414
0
L
Khepri
5,983
1,197
13
3
0
96,424
0
L
Hercules
5,102
1,020
5
1
0
81,749
0
L
Tsukuyomi
5,484
1,097
4
1
0
101,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role