Player Matchup

Janus
Janus
CGI NzShAyDz
Janus
Level 127
God Stats
2W - 1L
1,393 SR
Queue Stats
49W - 45L
1,494 Elo+
Solo
Nut
Nut
MoonFoe
Nut
Level 129
God Stats
32W - 20L
1,694 SR
Queue Stats
196W - 185L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
R3dRummSau53
Sylvanus
Level 188
God Stats
19W - 17L
1,416 SR
Queue Stats
73W - 89L
1,428 Elo+
Solo
Odin
Odin
koolman81
Odin
Level 148
God Stats
18W - 17L
1,525 SR
Queue Stats
155W - 160L
1,518 Elo+
Party 1
Pele
Pele
yyxyoec13
Pele
Level 159
God Stats
2W - 2L
1,445 SR
Queue Stats
114W - 114L
1,577 Elo+
Party 1
Team Averages
Level 150
1,494 SR
1,511 Elo+

VS

Team Averages
Level 128
1,613 SR
1,573 Elo+
Heimdallr
Heimdallr
Advil Salesman
Heimdallr
Level 145
God Stats
0W - 1L
1,506 SR
Queue Stats
55W - 45L
1,515 Elo+
Solo
Thanatos
Thanatos
ChocoThunder11
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 19L
1,692 Elo+
Solo
King Arthur
King Arthur
ImFrstE
King Arthur
Level 102
God Stats
6W - 4L
1,695 SR
Queue Stats
95W - 81L
1,586 Elo+
Solo
Scylla
Scylla
StrictSalazar
Scylla
Level 156
God Stats
1W - 4L
1,627 SR
Queue Stats
127W - 126L
1,545 Elo+
Solo
Aphrodite
Aphrodite
xPx37
Aphrodite
Level 149
God Stats
10W - 6L
1,737 SR
Queue Stats
109W - 95L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,934
495
1,343
5,810
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nut
15
12 / 1 / 4
9,597
686
13,642
7,108
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
R3dRummSau53
Sylvanus
12
1 / 0 / 14
8,111
579
5,703
13,847
12,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
2 / 0 / 2
8,379
599
6,109
13,006
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
9 / 1 / 2
8,539
610
10,958
13,316
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Advil Salesman
Heimdallr
11
0 / 8 / 2
6,412
458
3,960
10,242
3,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
14
2 / 5 / 0
8,095
578
8,765
15,958
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
ImFrstE
King Arthur
10
0 / 3 / 0
6,447
461
5,773
8,682
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 1
7,454
532
8,689
7,497
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xPx37
Aphrodite
10
0 / 4 / 2
6,284
449
6,162
12,558
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
2
2
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Advil Salesman
Heimdallr
0
8
2
0.13
W
1
0
2
2
L
Thanatos
2
5
0
0.4
L
King Arthur
ImFrstE
King Arthur
0
3
0
0
W
Nut
12
1
4
14
W
Sylvanus
R3dRummSau53
Sylvanus
1
0
14
8
L
0
5
1
0.1
W
Odin
2
0
2
3
L
Aphrodite
xPx37
Aphrodite
0
4
2
0.25
W
Pele
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
33,349
53,087
Taken
54,937
32,800
Mitigated
20,667
22,365
Healing
25,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Advil Salesman
Heimdallr
3,960
1,299
0
1,600
10,242
3,185
0
1,553
8,689
0
32,216
W
1,343
126
0
327
5,810
1,793
434
3,361
2,191
33,045
3,289
L
Thanatos
8,765
3,536
0
12,014
15,958
5,461
0
1,044
14,829
0
56,286
L
King Arthur
ImFrstE
King Arthur
5,773
1,421
0
2,260
8,682
6,380
0
0
8,107
0
36,232
W
Nut
13,642
9,330
0
1,210
7,108
2,975
463
998
6,110
0
71,359
W
Sylvanus
R3dRummSau53
Sylvanus
5,703
1,296
3,931
6,806
13,847
12,116
280
5,772
7,885
20,067
1,526
L
8,689
755
0
558
7,497
1,887
440
1,555
5,900
57,279
0
W
Odin
6,109
1,250
0
4,476
13,006
11,193
451
511
12,455
0
57,264
L
Aphrodite
xPx37
Aphrodite
6,162
1,030
1,972
7,534
12,558
3,754
0
2,869
9,689
32,422
1,469
W
Pele
10,958
2,912
0
5,615
13,316
4,723
336
2,908
10,174
0
65,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
34,692
422
Minions Killed
398
0
Camps Cleared
0
1,432,129
Distance Traveled
1,317,006
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,412
458
67
5
0
284,883
2
W
Janus
6,934
495
78
6
0
261,629
0
L
Thanatos
8,095
578
95
7
0
311,908
0
L
King Arthur
6,447
461
61
4
0
202,715
1
W
Nut
9,597
686
128
9
0
242,805
0
W
Sylvanus
8,111
579
21
2
0
287,186
2
L
Scylla
7,454
532
125
9
0
255,457
4
W
Odin
8,379
599
106
8
0
272,892
0
L
Aphrodite
6,284
449
50
4
0
262,043
0
W
Pele
8,539
610
89
6
0
367,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role