Player Matchup

Gilgamesh
Gilgamesh
Gold V
AceThePoet
Gilgamesh
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,282 MMR
Solo
Chernobog
Chernobog
Silver II
Leddg
Chernobog
Silver II
Level 66
God Stats
1W - 1L
1,431 SR
Queue Stats
10W - 14L
1,356 MMR
Party 2
Sylvanus
Sylvanus
Silver III
P1ge0n_Sama
Sylvanus
Silver III
Level 112
God Stats
7W - 11L
1,566 SR
Queue Stats
9W - 17L
1,204 MMR
Party 2
Persephone
Persephone
Bronze II
Rey_Leo_0077
Persephone
Bronze II
Level 108
God Stats
14W - 35L
1,314 SR
Queue Stats
37W - 87L
433 MMR
Solo
Thor
Thor
Bronze I
theretrogamer777
Thor
Bronze I
Level 126
God Stats
2W - 3L
1,484 SR
Queue Stats
247W - 292L
446 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,459 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,503 SR
1,036 MMR
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
CHEPOSOMELOSO
Xbalanque
Silver I
Level 68
God Stats
10W - 6L
1,521 SR
Queue Stats
33W - 30L
1,331 MMR
Party 1
Cthulhu
Cthulhu
Silver V
Gstatus44
Cthulhu
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 52L
592 MMR
Solo
Mulan
Mulan
Gold V
NotAIucard
Mulan
Gold V
Level 80
God Stats
7W - 3L
1,734 SR
Queue Stats
46W - 46L
1,271 MMR
Party 1
Kali
Kali
Silver V
sebacore96
Kali
Silver V
Level 163
God Stats
1W - 1L
1,262 SR
Queue Stats
199W - 244L
486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceThePoet
Gilgamesh
16
1 / 1 / 1
8,517
473
7,345
15,472
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Leddg
Chernobog
17
5 / 1 / 3
9,572
532
14,604
11,414
4,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
P1ge0n_Sama
Sylvanus
14
1 / 3 / 5
7,675
426
6,403
14,939
11,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Rey_Leo_0077
Persephone
15
2 / 6 / 0
9,567
532
7,335
11,648
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 3
7,718
429
4,252
17,898
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HadesArachneAchillesIzanamiSurtr

VS

Bans
AwilixKumbhakarnaSkadiTyrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 0 / 6
10,639
591
14,538
5,600
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
CHEPOSOMELOSO
Xbalanque
17
2 / 5 / 5
9,707
539
6,994
12,043
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Gstatus44
Cthulhu
15
2 / 1 / 5
9,439
524
10,744
17,421
14,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
18
1 / 1 / 1
11,419
634
10,530
15,110
11,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 3 / 3
9,895
550
7,249
20,189
9,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
17
17
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
6
7
L
Gilgamesh
AceThePoet
Gilgamesh
1
1
1
1.5
W
Xbalanque
CHEPOSOMELOSO
Xbalanque
2
5
5
0.9
W
Cthulhu
Gstatus44
Cthulhu
2
1
5
4.5
L
Chernobog
Leddg
Chernobog
5
1
3
6.5
W
Mulan
1
1
1
1.5
L
Sylvanus
P1ge0n_Sama
Sylvanus
1
3
5
1.17
L
Persephone
Rey_Leo_0077
Persephone
2
6
0
0.33
W
8
3
3
3.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
50,055
71,371
Taken
70,363
37,560
Mitigated
41,755
20,621
Healing
29,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,538
4,170
0
1,327
5,600
1,909
373
3,200
2,400
93,284
1,341
L
Gilgamesh
AceThePoet
Gilgamesh
7,345
788
0
3,143
15,472
12,836
0
1,061
14,195
0
58,976
W
Xbalanque
CHEPOSOMELOSO
Xbalanque
6,994
3,601
0
3,788
12,043
4,590
48
2,131
9,912
0
71,205
W
Cthulhu
Gstatus44
Cthulhu
10,744
850
2,926
3,743
17,421
14,139
0
5,012
12,409
47,922
673
L
Chernobog
Leddg
Chernobog
14,604
8,593
0
4,144
11,414
4,537
49
3,711
7,487
0
94,129
W
Mulan
10,530
1,210
0
8,024
15,110
11,967
517
0
14,196
0
97,142
L
Sylvanus
P1ge0n_Sama
Sylvanus
6,403
1,863
1,062
3,186
14,939
11,417
140
6,606
8,099
25,294
5,926
L
Persephone
Rey_Leo_0077
Persephone
7,335
328
40
2,461
11,648
2,764
0
7,597
3,350
88,999
1,428
W
7,249
3,790
0
9,934
20,189
9,150
38
2,766
17,423
0
58,713
L
4,252
968
0
6,585
17,898
6,006
0
3,989
13,636
0
61,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
51,099
553
Minions Killed
602
0
Camps Cleared
0
1,721,233
Distance Traveled
1,814,116
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,639
591
145
8
0
357,289
2
L
Gilgamesh
8,517
473
117
7
0
364,865
1
W
Xbalanque
9,707
539
128
7
0
364,937
2
W
Cthulhu
9,439
524
82
5
0
390,260
7
L
Chernobog
9,572
532
142
8
0
404,446
4
W
Mulan
11,419
634
176
10
0
332,560
0
L
Sylvanus
7,675
426
60
3
0
332,274
5
L
Persephone
9,567
532
144
8
0
283,830
0
W
Kali
9,895
550
71
4
0
369,070
1
L
Thor
7,718
429
90
5
0
335,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role