Player Matchup

Susano
Susano
Platinum V
Herlom
Susano
Platinum V
Level 196
God Stats
0W - 1L
1,630 SR
Queue Stats
152W - 145L
1,699 MMR
Solo
Thoth
Thoth
Diamond I
Ishikawaaa
Thoth
Diamond I
Level 160
God Stats
12W - 16L
1,482 SR
Queue Stats
298W - 253L
2,310 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Tricapaz
Sylvanus
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,650 MMR
Solo
Ullr
Ullr
Platinum IV
Verliese
Ullr
Platinum IV
Level 105
God Stats
7W - 4L
1,747 SR
Queue Stats
130W - 135L
1,659 MMR
Solo
Shiva
Shiva
Masters
мaridãσ
Shiva
Masters
Level 160
God Stats
1W - 2L
1,616 SR
Queue Stats
378W - 382L
2,392 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,595 SR
1,942 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 175
1,492 SR
1,549 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
 
Kali
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Masters
 
Hades
Masters
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
MrsCoopertoon
Bacchus
Platinum V
Level 156
God Stats
8W - 11L
1,459 SR
Queue Stats
278W - 298L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Herlom
Susano
9
3 / 1 / 1
5,066
563
2,145
5,422
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
11
1 / 2 / 2
5,660
629
3,872
3,236
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tricapaz
Sylvanus
8
1 / 3 / 3
4,969
552
2,268
9,284
5,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
11
3 / 4 / 1
5,877
653
4,090
7,257
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
10
0 / 2 / 0
5,421
602
3,755
8,198
2,973
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
MercuryCerberusNe Zha

VS

Bans
AnubisCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 2 / 5
6,123
680
4,954
6,183
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
 
Xing Tian
11
1 / 0 / 1
6,077
675
4,195
7,004
6,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
 
Kali
11
3 / 0 / 0
5,858
651
3,888
8,512
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
 
Hades
10
5 / 3 / 1
5,773
641
4,591
5,671
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
8
1 / 3 / 6
5,409
601
4,321
7,109
5,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
12
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
5
2.25
W
Xing Tian
 
Xing Tian
1
0
1
1.5
W
Kali
 
Kali
3
0
0
3
W
Hades
 
Hades
5
3
1
1.83
L
Susano
Herlom
Susano
3
1
1
3.5
L
Thoth
1
2
2
1
W
Bacchus
1
3
6
1.33
L
Sylvanus
Tricapaz
Sylvanus
1
3
3
0.83
L
Ullr
3
4
1
0.88
L
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
21,949
33,397
Taken
34,479
12,809
Mitigated
18,773
10,187
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,954
3,622
0
1,767
6,183
1,798
0
457
5,726
0
40,796
W
Xing Tian
 
Xing Tian
4,195
468
0
1,936
7,004
6,813
0
0
7,004
36,043
2,706
W
Kali
 
Kali
3,888
1,844
0
4,120
8,512
3,110
0
1,863
6,465
0
46,293
W
Hades
 
Hades
4,591
1,075
495
2,166
5,671
1,741
0
1,631
3,910
34,507
0
L
Susano
Herlom
Susano
2,145
1,083
0
2,754
5,422
1,504
0
1,643
3,779
0
23,255
L
Thoth
3,872
245
0
666
3,236
939
0
172
3,064
39,478
407
W
Bacchus
4,321
743
0
2,204
7,109
5,311
0
2,301
4,694
10,859
2,885
L
Sylvanus
Tricapaz
Sylvanus
2,268
795
975
2,916
9,284
5,094
0
3,979
5,305
12,216
0
L
Ullr
4,090
1,811
0
999
7,257
2,299
0
2,585
4,672
0
40,357
L
Shiva
3,755
1,280
0
1,877
8,198
2,973
0
4,118
4,080
0
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
29,240
297
Minions Killed
328
0
Camps Cleared
0
913,541
Distance Traveled
965,150
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,123
680
77
9
0
176,956
2
W
Xing Tian
6,077
675
67
7
0
187,922
2
W
Kali
5,858
651
87
10
0
218,853
1
W
Hades
5,773
641
73
8
0
189,767
0
L
Susano
5,066
563
45
5
0
168,404
0
L
Thoth
5,660
629
91
10
0
213,443
0
W
Bacchus
5,409
601
24
3
0
191,652
3
L
Sylvanus
4,969
552
24
3
0
172,658
1
L
Ullr
5,877
653
66
7
0
171,803
2
L
Shiva
5,421
602
71
8
0
187,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role