Player Matchup

Bakasura
Bakasura
HITMAN8102
Bakasura
Level 101
God Stats
0W - 3L
1,215 SR
Queue Stats
38W - 35L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
WiccanWitch9912
Jormungandr
Level 63
God Stats
6W - 4L
2,033 SR
Queue Stats
126W - 135L
1,412 Elo+
Solo
Bellona
Bellona
anysielito
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
i_collectskullz
Jing Wei
Level 107
God Stats
1W - 1L
1,712 SR
Queue Stats
234W - 229L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
will19035
Morgan Le Fay
Level 189
God Stats
6W - 7L
1,493 SR
Queue Stats
847W - 841L
1,410 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,443 Elo+

VS

Team Averages
Level 113
1,510 SR
1,423 Elo+
Cupid
Cupid
BheeBrenda
Cupid
Level 75
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 107L
1,470 Elo+
Party 1
Artemis
Artemis
F4THERW0RM
Artemis
Level 102
God Stats
3W - 1L
1,510 SR
Queue Stats
31W - 18L
1,193 Elo+
Party 3
Merlin
Merlin
KaLahShii
Merlin
Level 121
God Stats
9W - 9L
1,762 SR
Queue Stats
311W - 307L
1,456 Elo+
Party 1
Ymir
Ymir
Lāundry
Ymir
Level 125
God Stats
1W - 4L
1,612 SR
Queue Stats
44W - 23L
1,513 Elo+
Party 3
Nemesis
Nemesis
femb0ii
Nemesis
Level 142
God Stats
2W - 5L
1,167 SR
Queue Stats
88W - 117L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HITMAN8102
Bakasura
15
4 / 6 / 1
8,343
464
5,570
17,259
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
WiccanWitch9912
Jormungandr
11
0 / 4 / 4
7,832
435
7,063
20,634
20,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
anysielito
Bellona
11
0 / 4 / 0
7,103
395
3,756
12,199
13,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
10
1 / 4 / 2
6,776
376
5,453
9,997
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
will19035
Morgan Le Fay
14
3 / 4 / 1
8,744
486
6,213
9,506
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 0 / 3
10,885
605
6,811
7,459
2,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
F4THERW0RM
Artemis
13
1 / 3 / 9
8,061
448
8,450
8,546
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
KaLahShii
Merlin
16
1 / 3 / 4
9,776
543
8,090
7,469
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
2 / 2 / 10
8,248
458
6,694
13,917
10,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
femb0ii
Nemesis
19
15 / 0 / 3
11,861
659
17,019
11,865
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
21
22
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
0
3
3.5
W
Artemis
F4THERW0RM
Artemis
1
3
9
1.83
L
Bakasura
HITMAN8102
Bakasura
4
6
1
0.75
W
Merlin
KaLahShii
Merlin
1
3
4
1
W
Ymir
2
2
10
3.5
L
Jormungandr
WiccanWitch9912
Jormungandr
0
4
4
0.5
L
Bellona
anysielito
Bellona
0
4
0
0
W
Nemesis
femb0ii
Nemesis
15
0
3
16.5
L
Jing Wei
1
4
2
0.5
L
Morgan Le Fay
will19035
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
47,064
69,595
Taken
49,256
46,897
Mitigated
24,629
11,233
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,811
4,463
0
4,660
7,459
2,964
5,251
700
6,713
0
68,496
W
Artemis
F4THERW0RM
Artemis
8,450
3,205
0
2,592
8,546
2,768
1,673
1,093
7,023
0
33,390
L
Bakasura
HITMAN8102
Bakasura
5,570
3,439
0
5,354
17,259
6,815
43
2,002
15,257
0
53,128
W
Merlin
KaLahShii
Merlin
8,090
118
0
987
7,469
2,276
882
4,477
2,897
73,190
1,370
W
Ymir
6,694
1,085
0
1,496
13,917
10,715
301
4,357
9,295
24,595
2,585
L
Jormungandr
WiccanWitch9912
Jormungandr
7,063
2,795
0
1,047
20,634
20,471
0
5,923
14,711
42,141
158
L
Bellona
anysielito
Bellona
3,756
678
0
1,827
12,199
13,780
0
1,116
11,083
0
29,546
W
Nemesis
femb0ii
Nemesis
17,019
9,687
0
3,656
11,865
5,906
1,389
2,407
9,248
0
111,877
L
Jing Wei
5,453
3,483
0
2,165
9,997
2,774
131
1,950
8,047
0
34,304
L
Morgan Le Fay
will19035
Morgan Le Fay
6,213
180
0
840
9,506
3,057
270
3,322
6,184
59,601
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
48,831
381
Minions Killed
495
0
Camps Cleared
0
1,545,727
Distance Traveled
1,775,920
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,885
605
142
8
0
317,280
0
W
Artemis
8,061
448
44
2
0
313,601
0
L
Bakasura
8,343
464
112
6
0
392,958
0
W
Merlin
9,776
543
125
7
0
329,511
4
W
Ymir
8,248
458
26
1
0
347,222
5
L
Jormungandr
7,832
435
64
4
0
322,917
1
L
Bellona
7,103
395
46
3
0
297,206
0
W
Nemesis
11,861
659
158
9
0
468,306
0
L
Jing Wei
6,776
376
54
3
0
236,791
4
L
Morgan Le Fay
8,744
486
105
6
0
295,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role