Player Matchup

Ra
Ra
Sncklfritz80
Ra
Level 191
God Stats
1W - 3L
1,279 SR
Queue Stats
370W - 364L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheMOODYDUCK108
Morgan Le Fay
Level 136
God Stats
2W - 3L
1,382 SR
Queue Stats
146W - 127L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
TokerHendrix
Xbalanque
Level 156
God Stats
4W - 5L
1,564 SR
Queue Stats
369W - 355L
1,498 Elo+
Party 1
Loki
Loki
deepseafisher35
Loki
Level 156
God Stats
1W - 3L
1,396 SR
Queue Stats
226W - 233L
1,491 Elo+
Solo
Sobek
Sobek
iBeDreamin
Sobek
Level 145
God Stats
1W - 2L
1,591 SR
Queue Stats
43W - 47L
1,468 Elo+
Party 1
Team Averages
Level 157
1,442 SR
1,508 Elo+

VS

Team Averages
Level 150
1,499 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Donkan265
Medusa
Level 146
God Stats
2W - 2L
1,410 SR
Queue Stats
14W - 16L
1,385 Elo+
Party 2
Zeus
Zeus
MauPerroXPro
Zeus
Level 142
God Stats
1W - 1L
1,480 SR
Queue Stats
113W - 130L
1,474 Elo+
Solo
Horus
Horus
TAZZ19
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 131L
1,523 Elo+
Solo
King Arthur
King Arthur
llEscanorll
King Arthur
Level 143
God Stats
4W - 2L
1,604 SR
Queue Stats
146W - 129L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,178
818
7,620
8,490
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
TheMOODYDUCK108
Morgan Le Fay
9
1 / 2 / 4
6,686
669
5,091
3,490
1,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TokerHendrix
Xbalanque
14
6 / 5 / 3
8,707
871
11,341
10,566
4,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 4
6,563
656
3,591
4,173
1,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sobek
13
2 / 5 / 3
7,240
724
4,404
12,979
12,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 2 / 4
9,754
975
6,623
5,311
2,547
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Donkan265
Medusa
14
0 / 3 / 15
8,609
861
10,445
7,666
3,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 9
9,343
934
5,707
5,483
2,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
TAZZ19
Horus
14
1 / 2 / 16
9,272
927
3,874
10,209
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
llEscanorll
King Arthur
15
6 / 4 / 8
9,465
947
9,127
13,178
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
11
Kills
20
20
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
4
5.5
W
Medusa
Donkan265
Medusa
0
3
15
2.5
W
4
1
9
8.5
L
2
6
3
0.58
W
Horus
TAZZ19
Horus
1
2
16
4.5
L
Morgan Le Fay
TheMOODYDUCK108
Morgan Le Fay
1
2
4
1.5
L
Xbalanque
TokerHendrix
Xbalanque
6
5
3
1.5
L
0
2
4
1
L
Sobek
2
5
3
0.7
W
King Arthur
llEscanorll
King Arthur
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
35,776
39,698
Taken
41,847
23,556
Mitigated
26,522
9,024
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,623
2,472
1,520
1,542
5,311
2,547
991
1,526
3,771
0
13,873
W
Medusa
Donkan265
Medusa
10,445
3,451
693
818
7,666
3,083
3,341
2,921
4,745
0
28,043
W
5,707
973
699
911
5,483
2,093
1,729
2,802
2,619
26,367
0
L
7,620
477
3,775
1,170
8,490
3,659
0
888
7,602
20,327
0
W
Horus
TAZZ19
Horus
3,874
1,676
3,562
3,413
10,209
9,474
377
5,296
4,817
0
6,307
L
Morgan Le Fay
TheMOODYDUCK108
Morgan Le Fay
5,091
413
230
487
3,490
1,186
0
612
2,878
7,592
0
L
Xbalanque
TokerHendrix
Xbalanque
11,341
2,901
206
1,003
10,566
4,435
0
1,061
9,505
0
25,335
L
3,591
126
0
0
4,173
1,443
0
876
3,297
0
7,846
L
Sobek
4,404
28
258
1,895
12,979
12,833
0
2,547
10,432
7,416
0
W
King Arthur
llEscanorll
King Arthur
9,127
336
1,118
1,458
13,178
9,325
200
4,255
8,780
295
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
46,443
80
Minions Killed
117
0
Camps Cleared
0
666,020
Distance Traveled
1,000,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,754
975
25
3
0
208,427
0
W
Medusa
8,609
861
26
3
0
202,596
0
W
Zeus
9,343
934
34
3
0
182,161
0
L
Ra
8,178
818
39
4
0
143,811
0
W
Horus
9,272
927
3
0
0
210,341
0
L
Morgan Le Fay
6,686
669
7
1
0
80,857
0
L
Xbalanque
8,707
871
25
3
0
159,901
0
L
Loki
6,563
656
5
1
0
106,600
0
L
Sobek
7,240
724
4
0
0
174,851
0
W
King Arthur
9,465
947
29
3
0
196,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role