Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Borovaneca
Cu Chulainn
Level 45
God Stats
3W - 3L
1,622 SR
Queue Stats
64W - 94L
1,475 Elo+
Solo
Ishtar
Ishtar
Zidan21
Ishtar
Level 99
God Stats
1W - 4L
1,438 SR
Queue Stats
493W - 527L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
qsniperp
Ix Chel
Level 108
God Stats
11W - 14L
1,467 SR
Queue Stats
940W - 967L
1,437 Elo+
Party 1
Team Averages
Level 112
1,506 SR
1,475 Elo+

VS

Team Averages
Level 122
1,484 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Alzero12
Camazotz
Level 144
God Stats
11W - 8L
1,598 SR
Queue Stats
522W - 505L
1,482 Elo+
Solo
King Arthur
King Arthur
Kenziar
King Arthur
Level 129
God Stats
5W - 1L
1,718 SR
Queue Stats
147W - 136L
1,539 Elo+
Solo
Xing Tian
Xing Tian
SageBorrain
Xing Tian
Level 46
God Stats
56W - 64L
1,341 SR
Queue Stats
110W - 125L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
smudgy_salmon0
Tsukuyomi
Level 98
God Stats
2W - 4L
1,264 SR
Queue Stats
52W - 28L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 5 / 1
5,586
559
4,790
10,498
7,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
 
He Bo
9
1 / 4 / 0
5,123
512
2,424
5,217
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Borovaneca
Cu Chulainn
9
1 / 7 / 0
5,507
551
6,272
11,281
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Zidan21
Ishtar
9
1 / 1 / 2
5,174
517
3,301
5,847
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
qsniperp
Ix Chel
11
1 / 3 / 1
5,695
570
1,574
4,230
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 4
6,498
650
3,696
5,364
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Camazotz
Alzero12
Camazotz
11
7 / 2 / 5
6,814
681
7,525
9,093
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Kenziar
King Arthur
12
7 / 1 / 2
7,411
741
7,270
10,158
7,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
SageBorrain
Xing Tian
10
1 / 0 / 3
6,014
601
5,112
7,634
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
smudgy_salmon0
Tsukuyomi
11
2 / 2 / 1
5,837
584
4,474
6,799
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
20
20
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
1
0.5
L
He Bo
 
He Bo
1
4
0
0.25
W
Anubis
 
Anubis
3
1
4
5
W
Camazotz
Alzero12
Camazotz
7
2
5
4.75
L
Cu Chulainn
Borovaneca
Cu Chulainn
1
7
0
0.14
W
King Arthur
Kenziar
King Arthur
7
1
2
8
W
Xing Tian
SageBorrain
Xing Tian
1
0
3
2.5
L
Ishtar
Zidan21
Ishtar
1
1
2
2
L
Ix Chel
qsniperp
Ix Chel
1
3
1
0.5
W
Tsukuyomi
smudgy_salmon0
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
28,077
37,073
Taken
39,048
17,651
Mitigated
19,733
8,922
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,790
1,133
333
3,184
10,498
7,452
0
4,356
6,142
18,561
0
L
He Bo
 
He Bo
2,424
0
0
966
5,217
963
0
943
4,274
28,199
43
W
Anubis
 
Anubis
3,696
253
0
2,890
5,364
2,097
0
2,350
2,788
39,663
653
W
Camazotz
Alzero12
Camazotz
7,525
2,783
0
3,156
9,093
3,021
34
1,957
7,136
0
45,506
L
Cu Chulainn
Borovaneca
Cu Chulainn
6,272
1,195
0
1,648
11,281
6,658
0
180
11,101
4,654
29,967
W
King Arthur
Kenziar
King Arthur
7,270
919
0
3,071
10,158
7,870
324
1,726
8,432
599
48,066
W
Xing Tian
SageBorrain
Xing Tian
5,112
848
1,572
1,828
7,634
4,653
0
2,398
5,236
18,155
3,080
L
Ishtar
Zidan21
Ishtar
3,301
2,528
0
1,552
5,847
1,769
0
2,077
3,770
0
24,277
L
Ix Chel
qsniperp
Ix Chel
1,574
149
0
1,239
4,230
809
20
1,467
2,763
27,304
0
W
Tsukuyomi
smudgy_salmon0
Tsukuyomi
4,474
984
0
1,315
6,799
2,092
0
1,929
4,870
0
43,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
32,574
261
Minions Killed
327
0
Camps Cleared
0
941,127
Distance Traveled
1,053,647
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,586
559
23
2
0
177,866
0
L
He Bo
5,123
512
61
6
0
187,783
0
W
Anubis
6,498
650
72
7
0
213,948
4
W
Camazotz
6,814
681
60
6
0
228,178
0
L
Cu Chulainn
5,507
551
61
6
0
178,651
0
W
King Arthur
7,411
741
89
9
0
206,808
1
W
Xing Tian
6,014
601
29
3
0
187,966
4
L
Ishtar
5,174
517
43
4
0
189,919
3
L
Ix Chel
5,695
570
73
7
0
206,908
2
W
Tsukuyomi
5,837
584
77
8
0
216,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role