Player Matchup

Sylvanus
Sylvanus
CARNAGE98
Sylvanus
Level 129
God Stats
16W - 1L
1,963 SR
Queue Stats
125W - 14L
1,994 Elo+
Party 1
Anhur
Anhur
Cümazotz
Anhur
Level 108
God Stats
31W - 2L
1,951 SR
Queue Stats
488W - 91L
2,030 Elo+
Party 1
Chaac
Chaac
Naestro
Chaac
Level 58
God Stats
4W - 0L
1,720 SR
Queue Stats
44W - 1L
2,087 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RodentChild
Kumbhakarna
Level 82
God Stats
3W - 0L
1,704 SR
Queue Stats
255W - 46L
2,037 Elo+
Party 1
Vulcan
Vulcan
Wahllai
Vulcan
Level 106
God Stats
18W - 1L
2,018 SR
Queue Stats
286W - 27L
2,066 Elo+
Party 1
Team Averages
Level 97
1,871 SR
2,043 Elo+

VS

Team Averages
Level 142
1,423 SR
1,511 Elo+
Cupid
Cupid
CalamityMandy
Cupid
Level 146
God Stats
58W - 45L
1,623 SR
Queue Stats
974W - 1,016L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Kyro Twiist
Sun Wukong
Level 151
God Stats
0W - 5L
1,128 SR
Queue Stats
352W - 387L
1,546 Elo+
Solo
Thor
Thor
PokerJack
Thor
Level 96
God Stats
12W - 19L
1,388 SR
Queue Stats
451W - 480L
1,490 Elo+
Solo
Ares
Ares
SkiinWalker
Ares
Level 157
God Stats
9W - 7L
1,477 SR
Queue Stats
336W - 343L
1,485 Elo+
Solo
Discordia
Discordia
TubelessEarth00
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CARNAGE98
Sylvanus
13
1 / 0 / 12
8,101
1,157
2,971
6,124
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Cümazotz
Anhur
13
7 / 2 / 5
8,808
1,258
6,138
6,663
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Naestro
Chaac
13
2 / 1 / 10
7,903
1,129
6,577
8,219
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
RodentChild
Kumbhakarna
13
1 / 1 / 8
7,770
1,110
3,400
8,222
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Wahllai
Vulcan
13
3 / 0 / 10
7,808
1,115
11,462
2,917
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

367

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,789
970
1,722
8,362
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Kyro Twiist
Sun Wukong
12
0 / 4 / 3
6,983
998
6,033
9,361
8,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
12
1 / 1 / 3
6,899
986
4,116
2,970
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 2
7,665
1,095
4,702
5,657
5,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
TubelessEarth00
Discordia
12
1 / 3 / 3
7,387
1,055
10,172
6,201
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
14
Kills
4
4
Deaths
14
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CARNAGE98
Sylvanus
1
0
12
7
L
0
5
2
0.2
W
Anhur
Cümazotz
Anhur
7
2
5
4.75
L
Sun Wukong
Kyro Twiist
Sun Wukong
0
4
3
0.38
W
Chaac
Naestro
Chaac
2
1
10
7
L
Thor
1
1
3
2.5
W
Kumbhakarna
RodentChild
Kumbhakarna
1
1
8
5
L
2
1
2
3
L
Discordia
TubelessEarth00
Discordia
1
3
3
0.83
W
Vulcan
Wahllai
Vulcan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
26,745
32,145
Taken
32,551
21,593
Mitigated
18,954
11,084
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CARNAGE98
Sylvanus
2,971
896
4,985
3,179
6,124
4,944
0
2,459
3,493
7,376
0
L
1,722
835
78
811
8,362
2,854
0
4,633
3,729
0
15,096
W
Anhur
Cümazotz
Anhur
6,138
2,844
0
925
6,663
2,783
0
2,992
3,337
0
13,638
L
Sun Wukong
Kyro Twiist
Sun Wukong
6,033
513
0
1,183
9,361
8,570
0
4,894
4,467
0
17,049
W
Chaac
Naestro
Chaac
6,577
284
0
1,139
8,219
7,303
0
4,465
3,439
0
25,431
L
Thor
4,116
365
0
205
2,970
753
0
1,721
1,249
0
4,854
W
Kumbhakarna
RodentChild
Kumbhakarna
3,400
392
0
649
8,222
5,411
0
2,529
4,343
5,550
0
L
4,702
38
0
0
5,657
5,189
0
3,381
2,276
12,401
0
L
Discordia
TubelessEarth00
Discordia
10,172
0
0
24
6,201
1,588
0
3,204
2,997
28,069
0
W
Vulcan
Wahllai
Vulcan
11,462
533
0
207
2,917
1,152
0
1,348
1,479
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
35,723
114
Minions Killed
116
4
Camps Cleared
5
692,719
Distance Traveled
599,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,101
1,157
13
2
1
121,905
0
L
Cupid
6,789
970
35
5
1
106,815
0
W
Anhur
8,808
1,258
17
2
1
128,037
0
L
Sun Wukong
6,983
998
25
4
1
125,690
0
W
Chaac
7,903
1,129
45
6
0
139,907
0
L
Thor
6,899
986
0
0
0
92,111
0
W
Kumbhakarna
7,770
1,110
3
0
0
143,313
0
L
Ares
7,665
1,095
4
1
0
140,150
0
L
Discordia
7,387
1,055
52
7
3
135,173
0
W
Vulcan
7,808
1,115
36
5
2
159,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role