Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
BilbroFraggins
Tsukuyomi
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,428 MMR
Party 1
Achilles
Achilles
Bronze III
Deck2431
Achilles
Bronze III
Level 82
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
ImDislexic6828
Chaac
Bronze IV
Level 106
God Stats
1W - 1L
1,307 SR
Queue Stats
16W - 21L
1,462 MMR
Solo
Chiron
Chiron
Gold III
SirPandaH
Chiron
Gold III
Level 186
God Stats
6W - 4L
1,625 SR
Queue Stats
71W - 69L
1,438 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
SparkyPDI
Ix Chel
Gold IV
Level 107
God Stats
4W - 10L
1,521 SR
Queue Stats
109W - 115L
1,501 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,480 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,443 SR
1,467 MMR
Scylla
Scylla
Gold V
APEX AllFatherx
Scylla
Gold V
Level 157
God Stats
1W - 0L
1,579 SR
Queue Stats
7W - 3L
1,683 MMR
Party 2
Skadi
Skadi
Gold II
I-xCluTcH-----
Skadi
Gold II
Level 157
God Stats
1W - 1L
1,271 SR
Queue Stats
330W - 338L
1,431 MMR
Solo
Ne Zha
Ne Zha
Gold II
LtCool
Ne Zha
Gold II
Level 150
God Stats
2W - 0L
1,294 SR
Queue Stats
49W - 49L
1,474 MMR
Solo
Mercury
Mercury
Gold V
MirraVinny
Mercury
Gold V
Level 179
God Stats
6W - 8L
1,393 SR
Queue Stats
372W - 402L
1,326 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
sunellopez
Gilgamesh
Gold IV
Level 129
God Stats
14W - 9L
1,678 SR
Queue Stats
114W - 108L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BilbroFraggins
Tsukuyomi
16
1 / 6 / 1
8,519
473
7,144
14,536
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Deck2431
Achilles
15
1 / 3 / 1
8,201
456
11,491
15,532
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 4
7,815
434
9,496
19,732
14,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
SirPandaH
Chiron
15
2 / 2 / 1
8,837
491
8,057
11,938
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
SparkyPDI
Ix Chel
15
3 / 4 / 0
9,138
508
11,409
14,325
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BellonaBake KujiraNu Wa

VS

Bans
Ao KuangLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,863
548
13,115
9,454
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 3
10,132
563
11,237
10,703
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
LtCool
Ne Zha
18
8 / 0 / 7
10,790
599
15,152
16,405
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mercury
MirraVinny
Mercury
14
2 / 2 / 6
9,294
516
6,163
17,605
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
sunellopez
Gilgamesh
16
2 / 3 / 3
10,734
596
12,126
22,706
18,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
19
19
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Tsukuyomi
BilbroFraggins
Tsukuyomi
1
6
1
0.25
L
Achilles
Deck2431
Achilles
1
3
1
0.5
W
2
3
3
1.17
L
2
4
4
1
W
Ne Zha
LtCool
Ne Zha
8
0
7
11.5
W
Mercury
MirraVinny
Mercury
2
2
6
2.5
L
Chiron
SirPandaH
Chiron
2
2
1
1.25
L
Ix Chel
SparkyPDI
Ix Chel
3
4
0
0.75
W
Gilgamesh
sunellopez
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
57,793
76,063
Taken
76,873
42,932
Mitigated
40,278
20,729
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,115
549
0
1,310
9,454
2,627
304
5,605
3,801
66,539
0
L
Tsukuyomi
BilbroFraggins
Tsukuyomi
7,144
2,204
0
4,689
14,536
4,420
0
1,363
13,008
0
75,091
L
Achilles
Deck2431
Achilles
11,491
1,900
0
4,060
15,532
15,239
0
726
13,861
0
55,424
W
11,237
4,446
0
2,541
10,703
3,865
930
567
10,136
0
90,793
L
9,496
1,148
0
4,144
19,732
14,392
0
5,865
13,818
377
36,702
W
Ne Zha
LtCool
Ne Zha
15,152
3,006
0
10,360
16,405
6,897
281
754
15,612
0
87,971
W
Mercury
MirraVinny
Mercury
6,163
622
0
4,295
17,605
7,892
0
3,966
13,500
0
29,294
L
Chiron
SirPandaH
Chiron
8,057
2,506
498
3,742
11,938
4,103
86
0
11,617
0
72,726
L
Ix Chel
SparkyPDI
Ix Chel
11,409
1,116
410
3,186
14,325
4,778
108
5,212
9,113
63,890
757
W
Gilgamesh
sunellopez
Gilgamesh
12,126
4,020
0
3,742
22,706
18,997
849
1,277
20,458
51
75,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
50,813
481
Minions Killed
552
0
Camps Cleared
0
1,796,348
Distance Traveled
1,982,708
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,863
548
119
7
0
379,467
0
L
Tsukuyomi
8,519
473
127
7
0
378,125
0
L
Achilles
8,201
456
70
4
0
379,876
0
W
Skadi
10,132
563
148
8
0
355,901
4
L
Chaac
7,815
434
58
3
0
338,210
0
W
Ne Zha
10,790
599
109
6
0
433,134
4
W
Mercury
9,294
516
47
3
0
442,941
0
L
Chiron
8,837
491
122
7
0
364,539
4
L
Ix Chel
9,138
508
104
6
0
335,598
0
W
Gilgamesh
10,734
596
129
7
0
371,265
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role