Player Matchup

King Arthur
King Arthur
BK4884
King Arthur
Level 129
God Stats
2W - 0L
1,471 SR
Queue Stats
18W - 15L
1,430 Elo+
Party 1
Anubis
Anubis
DjPhantomFlare
Anubis
Level 46
God Stats
3W - 6L
1,270 SR
Queue Stats
43W - 62L
1,414 Elo+
Solo
Loki
Loki
ShalltearDBlood
Loki
Level 123
God Stats
8W - 5L
1,600 SR
Queue Stats
19W - 21L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monfrar1
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,651 SR
Queue Stats
12W - 8L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
sunshine1400
Kuzenbo
Level 119
God Stats
2W - 0L
1,658 SR
Queue Stats
12W - 10L
1,455 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,449 Elo+

VS

Team Averages
Level 110
1,648 SR
1,450 Elo+
Cthulhu
Cthulhu
CorvodePatinete
Cthulhu
Level 89
God Stats
3W - 1L
1,709 SR
Queue Stats
64W - 68L
1,486 Elo+
Party 2
Hades
Hades
NoelPJ
Hades
Level 122
God Stats
36W - 32L
1,613 SR
Queue Stats
124W - 122L
1,454 Elo+
Party 2
Arachne
Arachne
PICACHUJEDI
Arachne
Level 79
God Stats
8W - 5L
1,781 SR
Queue Stats
136W - 145L
1,422 Elo+
Party 2
Medusa
Medusa
Sh00terMcStabin
Medusa
Level 154
God Stats
11W - 8L
1,520 SR
Queue Stats
183W - 185L
1,454 Elo+
Solo
Bacchus
Bacchus
raphacarvalhobr
Bacchus
Level 106
God Stats
16W - 13L
1,617 SR
Queue Stats
96W - 100L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BK4884
King Arthur
10
1 / 1 / 1
5,287
529
4,259
7,798
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 1 / 2
6,086
609
5,490
4,103
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 4
5,694
569
2,220
6,160
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
monfrar1
Ah Muzen Cab
9
3 / 0 / 5
5,265
527
3,865
2,752
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
sunshine1400
Kuzenbo
9
2 / 0 / 6
5,618
562
3,095
5,944
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,679
568
5,299
6,775
4,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
NoelPJ
Hades
9
0 / 2 / 1
4,835
484
2,005
4,211
1,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PICACHUJEDI
Arachne
9
2 / 2 / 0
5,353
535
1,669
6,003
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 2 / 0
4,387
439
3,265
4,911
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,256
426
3,123
9,407
4,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BK4884
King Arthur
1
1
1
1.5
L
0
1
1
0.5
W
4
1
2
5
L
Hades
NoelPJ
Hades
0
2
1
0.25
L
Arachne
PICACHUJEDI
Arachne
2
2
0
1
L
0
2
0
0
W
1
0
4
3
W
Ah Muzen Cab
monfrar1
Ah Muzen Cab
3
0
5
5.5
L
0
4
0
0
W
Kuzenbo
sunshine1400
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
15,361
26,757
Taken
31,307
14,899
Mitigated
12,889
6,481
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BK4884
King Arthur
4,259
145
0
640
7,798
4,855
0
3,799
3,999
0
24,148
L
5,299
575
0
926
6,775
4,750
0
421
6,354
33,992
1,695
W
5,490
291
0
1,647
4,103
1,764
0
1,380
2,723
38,966
1,487
L
Hades
NoelPJ
Hades
2,005
105
20
1,645
4,211
1,341
0
1,459
2,752
21,654
725
L
Arachne
PICACHUJEDI
Arachne
1,669
1,238
0
2,675
6,003
1,532
38
1,210
4,793
0
28,929
L
3,265
1,193
0
1,472
4,911
1,164
0
2,238
2,673
0
27,220
W
2,220
713
0
3,648
6,160
1,829
0
1,643
4,517
0
42,989
W
Ah Muzen Cab
monfrar1
Ah Muzen Cab
3,865
314
0
138
2,752
884
630
1,320
1,432
0
28,286
L
3,123
386
72
1,967
9,407
4,102
0
3,186
6,221
13,260
847
W
Kuzenbo
sunshine1400
Kuzenbo
3,095
1,751
0
408
5,944
5,567
7
1,534
4,410
12,869
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
24,510
277
Minions Killed
259
0
Camps Cleared
0
1,037,567
Distance Traveled
960,021
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,287
529
40
4
0
183,089
0
L
Cthulhu
5,679
568
65
7
0
195,705
1
W
Anubis
6,086
609
79
8
0
202,717
2
L
Hades
4,835
484
50
5
0
197,943
0
L
Arachne
5,353
535
45
5
0
208,950
0
L
Medusa
4,387
439
74
7
0
174,221
0
W
Loki
5,694
569
80
8
0
262,795
0
W
Ah Muzen Cab
5,265
527
56
6
0
198,027
0
L
Bacchus
4,256
426
25
3
0
183,202
0
W
Kuzenbo
5,618
562
22
2
0
190,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role