Player Matchup

King Arthur
King Arthur
Kasius_4you
King Arthur
Level 125
God Stats
24W - 20L
1,594 SR
Queue Stats
396W - 376L
1,535 Elo+
Party 4
Cupid
Cupid
Keynet56
Cupid
Level 46
God Stats
2W - 2L
1,466 SR
Queue Stats
60W - 66L
1,445 Elo+
Party 4
Mulan
Mulan
Limpmarlin98
Mulan
Level 103
God Stats
123W - 105L
1,561 SR
Queue Stats
242W - 229L
1,440 Elo+
Solo
Neith
Neith
goodspeed23
Neith
Level 65
God Stats
16W - 24L
1,322 SR
Queue Stats
200W - 199L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
widow23
Nu Wa
Level 86
God Stats
28W - 24L
1,528 SR
Queue Stats
386W - 385L
1,417 Elo+
Party 2
Team Averages
Level 85
1,494 SR
1,442 Elo+

VS

Team Averages
Level 56
1,551 SR
1,454 Elo+
Charybdis
Charybdis
ArwynVR
Charybdis
Level 11
God Stats
3W - 3L
1,615 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 1
Artio
Artio
DrSlayo
Artio
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 189L
1,499 Elo+
Party 3
Chaac
Chaac
SethStacyYT
Chaac
Level 99
God Stats
7W - 4L
1,704 SR
Queue Stats
113W - 113L
1,457 Elo+
Party 1
Scylla
Scylla
WackyKeyboard57
Scylla
Level 68
God Stats
2W - 4L
1,461 SR
Queue Stats
166W - 164L
1,529 Elo+
Party 3
Thanatos
Thanatos
ommetaphobia
Thanatos
Level 27
God Stats
11W - 8L
1,475 SR
Queue Stats
88W - 81L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kasius_4you
King Arthur
12
2 / 0 / 0
7,291
663
4,837
8,163
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
Keynet56
Cupid
11
3 / 2 / 1
6,191
563
5,767
6,177
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 2 / 4
5,942
540
4,980
7,311
3,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 0 / 4
6,630
603
4,072
1,186
349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
widow23
Nu Wa
12
1 / 1 / 3
6,301
573
6,917
3,250
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArwynVR
Charybdis
10
1 / 2 / 0
5,228
475
1,584
4,794
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
DrSlayo
Artio
9
1 / 4 / 1
5,253
478
1,610
11,517
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,133
467
4,099
7,778
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,828
530
856
5,009
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ommetaphobia
Thanatos
10
2 / 2 / 0
5,533
503
2,688
9,158
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArwynVR
Charybdis
1
2
0
0.5
L
Artio
DrSlayo
Artio
1
4
1
0.38
W
King Arthur
Kasius_4you
King Arthur
2
0
0
2
W
Cupid
Keynet56
Cupid
3
2
1
1.75
W
3
2
4
2.5
L
0
3
1
0.17
L
1
2
2
1
W
3
0
4
5
L
Thanatos
ommetaphobia
Thanatos
2
2
0
1
W
Nu Wa
widow23
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
10,837
26,087
Taken
38,256
12,324
Mitigated
16,631
7,003
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArwynVR
Charybdis
1,584
867
0
1,309
4,794
1,283
0
370
4,376
0
26,738
L
Artio
DrSlayo
Artio
1,610
254
116
1,834
11,517
7,832
0
843
10,441
16,664
0
W
King Arthur
Kasius_4you
King Arthur
4,837
485
0
1,218
8,163
5,155
116
0
8,163
0
44,943
W
Cupid
Keynet56
Cupid
5,767
2,464
28
2,401
6,177
2,374
0
1,174
4,943
0
34,083
W
4,980
805
0
2,250
7,311
3,681
94
948
6,363
264
27,153
L
4,099
159
0
1,673
7,778
3,683
0
532
7,193
0
30,083
L
856
129
0
635
5,009
1,185
0
1,420
3,348
29,746
2,843
W
4,072
1,022
0
379
1,186
349
1,736
93
1,093
0
31,051
L
Thanatos
ommetaphobia
Thanatos
2,688
490
0
5,586
9,158
2,648
0
3,245
5,345
0
30,208
W
Nu Wa
widow23
Nu Wa
6,917
2,847
85
642
3,250
765
502
125
3,085
31,482
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
26,975
294
Minions Killed
246
0
Camps Cleared
0
985,779
Distance Traveled
1,022,600
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,228
475
49
4
0
147,914
0
L
Artio
5,253
478
24
2
0
214,601
2
W
King Arthur
7,291
663
79
7
0
212,208
0
W
Cupid
6,191
563
58
5
0
221,652
0
W
Mulan
5,942
540
41
4
0
183,279
1
L
Chaac
5,133
467
48
4
0
218,459
2
L
Scylla
5,828
530
72
7
0
202,946
0
W
Neith
6,630
603
54
5
0
198,854
0
L
Thanatos
5,533
503
53
5
0
238,680
2
W
Nu Wa
6,301
573
62
6
0
169,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role