Player Matchup

Khepri
Khepri
CARNAGE98
Khepri
Level 129
God Stats
5W - 0L
1,998 SR
Queue Stats
125W - 14L
1,987 Elo+
Party 1
Achilles
Achilles
Cümazotz
Achilles
Level 108
God Stats
12W - 2L
1,958 SR
Queue Stats
488W - 91L
2,023 Elo+
Party 1
Fenrir
Fenrir
Lunesya
Fenrir
Level 154
God Stats
12W - 2L
1,907 SR
Queue Stats
280W - 45L
2,038 Elo+
Party 1
Ao Kuang
Ao Kuang
Naestro
Ao Kuang
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 1L
2,074 Elo+
Party 1
Tyr
Tyr
RodentChild
Tyr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 46L
2,030 Elo+
Party 1
Team Averages
Level 106
1,773 SR
2,031 Elo+

VS

Team Averages
Level 134
1,564 SR
1,517 Elo+
Cupid
Cupid
AnimeArmpits
Cupid
Level 83
God Stats
2W - 4L
1,445 SR
Queue Stats
26W - 30L
1,495 Elo+
Party 2
Geb
Geb
Cam_Otakun
Geb
Level 213
God Stats
20W - 18L
1,551 SR
Queue Stats
330W - 314L
1,549 Elo+
Solo
Loki
Loki
boxedin1990
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,429 Elo+
Party 2
Bastet
Bastet
jorge_0189
Bastet
Level 150
God Stats
24W - 17L
1,647 SR
Queue Stats
44W - 42L
1,533 Elo+
Solo
Hera
Hera
vohndfpoihynpseg
Hera
Level 159
God Stats
2W - 2L
1,677 SR
Queue Stats
71W - 59L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CARNAGE98
Khepri
11
1 / 1 / 9
6,773
1,355
2,204
5,998
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Cümazotz
Achilles
12
2 / 0 / 7
7,121
1,424
7,459
7,444
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Lunesya
Fenrir
12
3 / 0 / 6
6,805
1,361
4,408
2,935
2,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Naestro
Ao Kuang
12
5 / 1 / 6
7,721
1,544
5,843
4,900
2,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 7
6,154
1,231
4,802
6,478
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

400

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,696
1,339
7,727
6,373
2,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,175
1,235
2,930
7,017
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,042
1,208
4,026
8,739
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
jorge_0189
Bastet
10
2 / 0 / 1
6,435
1,287
4,642
3,080
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 0
5,589
1,118
297
2,055
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
12
Kills
3
3
Deaths
12
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Khepri
CARNAGE98
Khepri
1
1
9
5.5
L
0
3
2
0.33
W
Achilles
Cümazotz
Achilles
2
0
7
5.5
W
Fenrir
Lunesya
Fenrir
3
0
6
6
W
Ao Kuang
Naestro
Ao Kuang
5
1
6
8
W
1
1
7
4.5
L
0
4
1
0.13
L
Bastet
jorge_0189
Bastet
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
19,622
27,755
Taken
27,264
21,324
Mitigated
12,478
4,841
Healing
979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,727
4,823
81
61
6,373
2,507
0
1,891
4,482
0
19,088
W
Khepri
CARNAGE98
Khepri
2,204
190
0
694
5,998
3,507
0
451
3,724
9,097
0
L
2,930
220
0
228
7,017
4,943
0
3,095
3,922
5,152
0
W
Achilles
Cümazotz
Achilles
7,459
1,568
0
609
7,444
8,018
0
841
6,575
0
18,021
W
Fenrir
Lunesya
Fenrir
4,408
1,597
293
1,278
2,935
2,537
0
569
2,366
0
11,134
W
Ao Kuang
Naestro
Ao Kuang
5,843
1,269
0
1,922
4,900
2,497
0
823
4,077
15,620
3,318
W
4,802
117
0
45
6,478
4,765
0
495
5,615
0
7,543
L
4,026
733
0
174
8,739
3,409
0
1,701
7,038
0
17,072
L
Bastet
jorge_0189
Bastet
4,642
699
0
435
3,080
1,133
0
498
2,582
0
12,128
L
297
76
0
0
2,055
486
0
93
1,962
1,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
30,937
99
Minions Killed
72
5
Camps Cleared
3
594,766
Distance Traveled
453,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,696
1,339
25
5
0
97,839
0
W
Khepri
6,773
1,355
13
3
1
107,550
0
L
Geb
6,175
1,235
1
0
0
100,520
0
W
Achilles
7,121
1,424
24
5
1
121,269
0
W
Fenrir
6,805
1,361
21
4
3
121,202
0
W
Ao Kuang
7,721
1,544
38
8
0
114,709
0
W
Tyr
6,154
1,231
3
1
0
130,036
0
L
Loki
6,042
1,208
24
5
2
102,977
0
L
Bastet
6,435
1,287
18
4
0
123,317
0
L
Hera
5,589
1,118
4
1
1
28,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role