Player Matchup

Bacchus
Bacchus
CorvodePatinete
Bacchus
Level 89
God Stats
3W - 4L
1,490 SR
Queue Stats
49W - 58L
1,502 Elo+
Party 1
Anubis
Anubis
DAMITSCHUCKY-YT
Anubis
Level 85
God Stats
7W - 3L
1,726 SR
Queue Stats
56W - 41L
1,496 Elo+
Solo
Nike
Nike
NoelPJ
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 111L
1,465 Elo+
Party 1
Arachne
Arachne
PICACHUJEDI
Arachne
Level 79
God Stats
7W - 5L
1,960 SR
Queue Stats
121W - 137L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
raphacarvalhobr
Nu Wa
Level 106
God Stats
32W - 38L
1,644 SR
Queue Stats
76W - 90L
1,446 Elo+
Party 1
Team Averages
Level 96
1,664 SR
1,468 Elo+

VS

Team Averages
Level 114
1,447 SR
1,414 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AwsomeChedda
Arachne
Level 89
God Stats
3W - 12L
1,328 SR
Queue Stats
32W - 60L
1,362 Elo+
Party 2
Cerberus
Cerberus
SlayerPoo1187
Cerberus
Level 128
God Stats
3W - 2L
1,555 SR
Queue Stats
204W - 207L
1,435 Elo+
Party 2
Athena
Athena
TawnyWolfe
Athena
Level 159
God Stats
4W - 3L
1,493 SR
Queue Stats
175W - 185L
1,435 Elo+
Party 2
Anubis
Anubis
xPopskilla09
Anubis
Level 103
God Stats
1W - 2L
1,359 SR
Queue Stats
30W - 50L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,289
481
4,011
7,034
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 3
6,371
579
5,133
7,286
2,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
NoelPJ
Nike
9
0 / 6 / 1
5,352
487
2,713
7,990
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
PICACHUJEDI
Arachne
8
3 / 5 / 0
5,447
495
4,275
9,565
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 3 / 0
4,791
436
3,082
4,520
1,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 3
6,166
561
5,017
4,948
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
AwsomeChedda
Arachne
11
4 / 1 / 4
6,464
588
3,678
7,722
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SlayerPoo1187
Cerberus
12
7 / 1 / 1
7,567
688
7,022
10,278
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
TawnyWolfe
Athena
10
2 / 0 / 6
6,413
583
4,654
6,588
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
3 / 4 / 4
6,541
595
4,104
6,806
2,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
W
Arachne
AwsomeChedda
Arachne
4
1
4
6
L
0
1
1
0.5
L
2
3
3
1.17
L
Nike
NoelPJ
Nike
0
6
1
0.08
L
Arachne
PICACHUJEDI
Arachne
3
5
0
0.6
W
Cerberus
SlayerPoo1187
Cerberus
7
1
1
7.5
W
Athena
TawnyWolfe
Athena
2
0
6
5
L
1
3
0
0.33
W
Anubis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
24,475
36,395
Taken
36,342
14,906
Mitigated
14,415
7,544
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,017
1,566
190
693
4,948
1,576
868
3,882
1,066
0
51,044
W
Arachne
AwsomeChedda
Arachne
3,678
2,038
0
3,856
7,722
2,091
0
1,865
5,857
0
29,347
L
4,011
378
0
1,405
7,034
5,537
0
1,603
5,431
15,604
0
L
5,133
337
0
2,466
7,286
2,553
0
2,986
4,300
43,638
1,001
L
Nike
NoelPJ
Nike
2,713
717
0
168
7,990
3,047
0
4,791
3,199
0
25,972
L
Arachne
PICACHUJEDI
Arachne
4,275
3,422
0
2,395
9,565
2,506
0
3,899
5,666
0
26,345
W
Cerberus
SlayerPoo1187
Cerberus
7,022
501
0
3,343
10,278
4,288
0
287
9,676
42,915
3,260
W
Athena
TawnyWolfe
Athena
4,654
1,106
71
1,907
6,588
4,372
0
2,450
4,138
21,403
2,500
L
3,082
613
216
894
4,520
1,263
0
1,928
2,592
25,729
760
W
Anubis
4,104
53
0
2,032
6,806
2,088
0
3,631
3,175
36,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
33,151
230
Minions Killed
357
0
Camps Cleared
0
1,030,124
Distance Traveled
1,150,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,166
561
96
9
0
187,690
0
W
Arachne
6,464
588
59
5
0
281,110
0
L
Bacchus
5,289
481
17
2
0
224,361
1
L
Anubis
6,371
579
79
7
0
168,689
0
L
Nike
5,352
487
52
5
0
198,784
0
L
Arachne
5,447
495
38
3
0
251,575
0
W
Cerberus
7,567
688
106
10
0
232,861
0
W
Athena
6,413
583
32
3
0
250,812
4
L
Nu Wa
4,791
436
44
4
0
186,715
2
W
Anubis
6,541
595
64
6
0
197,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role