Player Matchup

Anubis
Anubis
Ess KBear
Anubis
Level 100
God Stats
69W - 54L
1,541 SR
Queue Stats
145W - 129L
1,434 Elo+
Solo
Khepri
Khepri
JTDear4
Khepri
Level 67
God Stats
4W - 4L
1,624 SR
Queue Stats
19W - 17L
1,463 Elo+
Party 3
Cliodhna
Cliodhna
Jojosiwaisgod420
Cliodhna
Level 79
God Stats
2W - 3L
1,620 SR
Queue Stats
49W - 37L
1,489 Elo+
Party 3
Bellona
Bellona
TGM Helios
Bellona
Level 88
God Stats
0W - 3L
1,476 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 2
Ishtar
Ishtar
xxiivvyy
Ishtar
Level 8
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Team Averages
Level 68
1,574 SR
1,379 Elo+

VS

Team Averages
Level 77
1,504 SR
1,454 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Fatman9030
Lancelot
Level 103
God Stats
16W - 24L
1,349 SR
Queue Stats
575W - 583L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Justin Kinsoul
Danzaburou
Level 48
God Stats
37W - 25L
1,706 SR
Queue Stats
122W - 135L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Krauloth
Morgan Le Fay
Level 68
God Stats
6W - 5L
1,677 SR
Queue Stats
300W - 293L
1,490 Elo+
Solo
Fenrir
Fenrir
MARA LOHK XATA
Fenrir
Level 46
God Stats
2W - 3L
1,286 SR
Queue Stats
4W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ess KBear
Anubis
13
2 / 7 / 1
7,922
528
6,069
13,156
5,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JTDear4
Khepri
10
0 / 3 / 0
6,087
406
3,514
12,740
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 4 / 0
6,108
407
5,757
12,816
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TGM Helios
Bellona
12
4 / 2 / 0
7,688
513
4,917
12,305
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
xxiivvyy
Ishtar
9
1 / 5 / 0
5,999
400
2,964
6,022
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 1 / 9
8,896
593
5,975
10,813
12,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
Fatman9030
Lancelot
13
4 / 4 / 3
8,106
540
10,350
9,088
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Justin Kinsoul
Danzaburou
13
4 / 1 / 7
8,283
552
10,329
7,233
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Krauloth
Morgan Le Fay
15
4 / 1 / 5
8,396
560
9,720
7,552
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 9
8,116
541
8,321
7,720
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
8
Kills
21
21
Deaths
9
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
9
8.5
L
Anubis
Ess KBear
Anubis
2
7
1
0.36
W
Lancelot
Fatman9030
Lancelot
4
4
3
1.38
L
Khepri
JTDear4
Khepri
0
3
0
0
L
1
4
0
0.25
W
Danzaburou
Justin Kinsoul
Danzaburou
4
1
7
7.5
W
Morgan Le Fay
Krauloth
Morgan Le Fay
4
1
5
6.5
W
5
2
9
4.75
L
Bellona
TGM Helios
Bellona
4
2
0
2
L
Ishtar
xxiivvyy
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
44,695
57,039
Taken
42,406
26,915
Mitigated
25,243
14,604
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,975
1,398
0
2,533
10,813
12,921
205
1,043
9,770
24,206
738
L
Anubis
Ess KBear
Anubis
6,069
191
0
3,225
13,156
5,120
607
4,514
8,094
63,300
788
W
Lancelot
Fatman9030
Lancelot
10,350
995
0
2,378
9,088
5,236
627
537
8,551
0
46,751
L
Khepri
JTDear4
Khepri
3,514
213
0
3,364
12,740
6,727
0
2,473
10,109
20,999
0
L
5,757
443
0
3,480
12,816
3,511
0
4,254
8,286
0
36,050
W
Danzaburou
Justin Kinsoul
Danzaburou
10,329
4,579
0
3,780
7,233
2,531
1,451
3,128
4,105
0
61,684
W
Morgan Le Fay
Krauloth
Morgan Le Fay
9,720
367
0
1,905
7,552
2,263
276
3,244
4,308
53,934
0
W
8,321
1,416
0
1,854
7,720
2,292
897
1,586
6,134
0
36,963
L
Bellona
TGM Helios
Bellona
4,917
1,338
0
3,705
12,305
9,978
0
1,879
9,970
0
39,029
L
Ishtar
xxiivvyy
Ishtar
2,964
1,096
0
830
6,022
1,579
0
1,822
4,143
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
41,797
308
Minions Killed
360
0
Camps Cleared
0
1,340,483
Distance Traveled
1,513,509
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,896
593
37
2
0
276,566
7
L
Anubis
7,922
528
112
7
0
208,424
0
W
Lancelot
8,106
540
77
5
0
300,631
0
L
Khepri
6,087
406
25
2
0
291,061
5
L
Cliodhna
6,108
407
65
4
0
380,206
2
W
Danzaburou
8,283
552
105
7
0
260,066
0
W
Morgan Le Fay
8,396
560
93
6
0
314,769
2
W
Fenrir
8,116
541
48
3
0
361,477
0
L
Bellona
7,688
513
69
5
0
265,384
0
L
Ishtar
5,999
400
37
2
0
195,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role