Player Matchup

Janus
Janus
Diamond III
DMagno
Janus
Diamond III
Level 115
God Stats
8W - 5L
1,786 SR
Queue Stats
126W - 115L
2,210 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Duboiss
Amaterasu
Diamond IV
Level 185
God Stats
17W - 12L
1,687 SR
Queue Stats
211W - 227L
2,150 MMR
Solo
Da Ji
Da Ji
Diamond II
ElPingaPiedra
Da Ji
Diamond II
Level 242
God Stats
5W - 2L
1,633 SR
Queue Stats
285W - 250L
2,344 MMR
Solo
Xbalanque
Xbalanque
Platinum II
KeIpy
Xbalanque
Platinum II
Level 158
God Stats
2W - 4L
1,589 SR
Queue Stats
83W - 62L
2,181 MMR
Solo
Fafnir
Fafnir
Diamond IV
Lordhelp
Fafnir
Diamond IV
Level 178
God Stats
3W - 2L
1,932 SR
Queue Stats
13W - 20L
2,106 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,725 SR
2,198 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,617 SR
1,943 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond IV
BennyXD
Thor
Diamond IV
Level 164
God Stats
21W - 23L
1,641 SR
Queue Stats
220W - 200L
2,051 MMR
Party 1
Raijin
Raijin
Platinum I
CIXV1
Raijin
Platinum I
Level 59
God Stats
9W - 5L
1,750 SR
Queue Stats
48W - 36L
2,066 MMR
Solo
Apollo
Apollo
Diamond I
SoloOrTroll
Apollo
Diamond I
Level 396
God Stats
72W - 69L
1,696 SR
Queue Stats
912W - 862L
2,599 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DMagno
Janus
8
2 / 3 / 1
4,298
860
1,954
3,768
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Duboiss
Amaterasu
8
3 / 2 / 0
4,813
963
3,336
5,979
2,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 3 / 3
3,729
746
2,239
5,413
1,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
KeIpy
Xbalanque
7
0 / 1 / 2
3,674
735
2,062
3,336
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Lordhelp
Fafnir
2
0 / 0 / 0
2,762
552
110
390
193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
FreyaKumbhakarnaThanatos

VS

Bans
PoseidonSusanoCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 0 / 2
3,880
776
1,280
3,058
1,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
 
Hachiman
7
0 / 1 / 1
3,565
713
2,509
3,165
733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
BennyXD
Thor
7
3 / 1 / 2
4,049
810
2,690
2,877
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
CIXV1
Raijin
8
3 / 1 / 1
4,318
864
1,770
2,199
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
7
2 / 3 / 2
4,261
852
3,883
5,200
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
2
2
W
Hachiman
 
Hachiman
0
1
1
0.5
W
Thor
BennyXD
Thor
3
1
2
4
W
Raijin
CIXV1
Raijin
3
1
1
3.5
L
Janus
DMagno
Janus
2
3
1
0.83
L
Amaterasu
Duboiss
Amaterasu
3
2
0
1.5
L
1
3
3
0.83
L
Xbalanque
KeIpy
Xbalanque
0
1
2
1
L
Fafnir
Lordhelp
Fafnir
0
0
0
0
W
Apollo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,701
Damage
12,132
18,886
Taken
16,499
5,892
Mitigated
4,517
6,615
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,280
402
0
1,563
3,058
1,363
0
0
3,058
0
10,278
W
Hachiman
 
Hachiman
2,509
1,798
0
1,621
3,165
733
0
110
3,055
0
20,727
W
Thor
BennyXD
Thor
2,690
644
0
338
2,877
830
0
704
2,065
0
15,771
W
Raijin
CIXV1
Raijin
1,770
270
0
370
2,199
506
0
745
1,370
18,144
0
L
Janus
DMagno
Janus
1,954
254
0
780
3,768
935
0
910
2,734
20,057
1,493
L
Amaterasu
Duboiss
Amaterasu
3,336
1,078
0
2,409
5,979
2,691
0
337
5,602
0
23,624
L
2,239
404
0
2,281
5,413
1,339
0
409
4,940
0
15,493
L
Xbalanque
KeIpy
Xbalanque
2,062
891
0
1,105
3,336
734
0
0
3,336
0
16,824
L
Fafnir
Lordhelp
Fafnir
110
31
0
40
390
193
0
0
390
646
0
W
Apollo
3,883
1,969
0
1,979
5,200
1,085
0
292
4,656
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
20,073
160
Minions Killed
163
0
Camps Cleared
0
476,513
Distance Traveled
571,365
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,880
776
9
2
0
116,731
0
W
Hachiman
3,565
713
43
9
0
111,053
0
W
Thor
4,049
810
31
6
0
136,446
0
W
Raijin
4,318
864
40
8
0
110,538
1
L
Janus
4,298
860
40
8
0
110,178
0
L
Amaterasu
4,813
963
47
9
0
105,051
0
L
Da Ji
3,729
746
39
8
0
124,126
0
L
Xbalanque
3,674
735
34
7
0
109,042
0
L
Fafnir
2,762
552
0
0
0
28,116
2
W
Apollo
4,261
852
40
8
0
96,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role