Player Matchup

Raijin
Raijin
CrainalNerve7
Raijin
Level 115
God Stats
9W - 12L
1,455 SR
Queue Stats
692W - 685L
1,510 Elo+
Solo
Artio
Artio
LUIZLADS
Artio
Level 63
God Stats
2W - 3L
1,272 SR
Queue Stats
82W - 58L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
NICOL4SMESTRE
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,283 Elo+
Party 3
Thanatos
Thanatos
TLucky_Luciano7
Thanatos
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,657 Elo+
Party 1
King Arthur
King Arthur
YBMonty
King Arthur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,657 Elo+
Party 1
Team Averages
Level 89
1,445 SR
1,513 Elo+

VS

Team Averages
Level 119
1,551 SR
1,498 Elo+
Heimdallr
Heimdallr
Auggusna
Heimdallr
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 162L
1,474 Elo+
Solo
Artio
Artio
LilAnt3198
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Hera
Hera
P3DJDK
Hera
Level 129
God Stats
1W - 2L
1,330 SR
Queue Stats
41W - 44L
1,518 Elo+
Party 2
Scylla
Scylla
SamSquatch__
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
rebel4forlife
Nu Wa
Level 109
God Stats
10W - 5L
1,925 SR
Queue Stats
349W - 321L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,909
659
11,813
8,229
3,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LUIZLADS
Artio
15
2 / 1 / 3
8,918
743
3,361
12,957
10,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NICOL4SMESTRE
Sun Wukong
15
2 / 1 / 3
8,370
698
7,593
15,176
10,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
14
1 / 2 / 4
7,860
655
2,937
8,794
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
YBMonty
King Arthur
13
1 / 6 / 4
7,699
642
6,739
12,574
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auggusna
Heimdallr
15
4 / 2 / 5
9,418
785
9,279
7,268
2,745
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
16
3 / 2 / 10
9,036
753
7,197
12,780
12,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
P3DJDK
Hera
14
1 / 1 / 8
8,489
707
8,278
5,274
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
15
3 / 1 / 7
9,362
780
7,453
5,672
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 8
8,885
740
16,957
6,605
2,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
7
Kills
13
13
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Auggusna
Heimdallr
4
2
5
3.25
L
1
3
4
1
L
Artio
LUIZLADS
Artio
2
1
3
3.5
W
Artio
3
2
10
4
L
Sun Wukong
NICOL4SMESTRE
Sun Wukong
2
1
3
3.5
W
Hera
P3DJDK
Hera
1
1
8
5
W
Scylla
3
1
7
6.5
L
Thanatos
1
2
4
1.5
L
King Arthur
YBMonty
King Arthur
1
6
4
0.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
49,164
57,730
Taken
37,599
35,421
Mitigated
21,184
25,406
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Auggusna
Heimdallr
9,279
2,782
602
1,897
7,268
2,745
1,921
3,728
3,540
0
19,017
L
11,813
438
1,019
1,369
8,229
3,378
0
5,818
2,411
33,773
0
L
Artio
LUIZLADS
Artio
3,361
37
3,785
5,622
12,957
10,130
0
7,523
5,434
14,238
0
W
Artio
7,197
498
763
2,974
12,780
12,616
233
4,975
7,805
10,482
2,834
L
Sun Wukong
NICOL4SMESTRE
Sun Wukong
7,593
694
1,820
6,107
15,176
10,548
0
9,803
5,367
0
29,748
W
Hera
P3DJDK
Hera
8,278
1,552
742
1,680
5,274
1,834
335
2,010
3,264
20,247
0
W
Scylla
7,453
461
1,140
1,371
5,672
1,760
345
2,109
3,563
24,039
0
L
Thanatos
2,937
149
486
3,766
8,794
2,083
0
7,571
1,223
0
16,642
L
King Arthur
YBMonty
King Arthur
6,739
560
625
807
12,574
9,282
0
7,590
4,984
0
17,257
W
16,957
7,578
1,491
1,226
6,605
2,229
1,214
2,352
4,253
27,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
45,190
137
Minions Killed
123
0
Camps Cleared
0
1,286,977
Distance Traveled
1,087,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,418
785
24
2
0
212,920
0
L
Raijin
7,909
659
37
3
0
271,293
0
L
Artio
8,918
743
23
2
0
297,869
0
W
Artio
9,036
753
17
1
0
208,856
0
L
Sun Wukong
8,370
698
26
2
0
278,602
0
W
Hera
8,489
707
14
1
0
220,261
0
W
Scylla
9,362
780
51
4
0
227,540
0
L
Thanatos
7,860
655
33
3
0
230,396
0
L
King Arthur
7,699
642
18
2
0
208,817
0
W
Nu Wa
8,885
740
17
1
0
218,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role