Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Buldawg93
Ah Muzen Cab
Level 162
God Stats
9W - 5L
1,584 SR
Queue Stats
357W - 366L
1,535 Elo+
Party 1
Anubis
Anubis
FloppySquid
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
KillingSpreee67
Baron Samedi
Level 59
God Stats
5W - 4L
1,366 SR
Queue Stats
105W - 126L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
bnrd1
Kuzenbo
Level 57
God Stats
2W - 3L
1,449 SR
Queue Stats
50W - 42L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
wolvywolverine
Cliodhna
Level 196
God Stats
1W - 1L
1,289 SR
Queue Stats
116W - 97L
1,517 Elo+
Solo
Team Averages
Level 124
1,438 SR
1,490 Elo+

VS

Team Averages
Level 111
1,647 SR
1,546 Elo+
Horus
Horus
Anxiety4
Horus
Level 123
God Stats
3W - 2L
1,658 SR
Queue Stats
162W - 143L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
Chocolatey
Erlang Shen
Level 87
God Stats
6W - 4L
1,826 SR
Queue Stats
83W - 77L
1,547 Elo+
Party 3
Nox
Nox
ReandoroSenpai
Nox
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
128W - 111L
1,529 Elo+
Party 2
Charybdis
Charybdis
SurvivorSid
Charybdis
Level 128
God Stats
3W - 4L
1,532 SR
Queue Stats
84W - 77L
1,550 Elo+
Party 3
Artio
Artio
arachnid_209
Artio
Level 89
God Stats
63W - 50L
1,680 SR
Queue Stats
88W - 80L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buldawg93
Ah Muzen Cab
16
0 / 1 / 7
9,671
509
10,026
18,658
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
13 / 2 / 4
11,451
603
19,361
15,709
7,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
KillingSpreee67
Baron Samedi
15
1 / 6 / 2
9,273
488
5,838
13,693
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
bnrd1
Kuzenbo
15
5 / 5 / 13
9,450
497
11,873
21,935
22,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
18
5 / 0 / 6
12,442
655
13,398
13,849
9,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anxiety4
Horus
16
6 / 3 / 3
9,507
500
11,466
16,850
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Chocolatey
Erlang Shen
17
1 / 4 / 3
9,839
518
5,772
16,048
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
3 / 4 / 4
9,838
518
11,053
9,770
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SurvivorSid
Charybdis
14
2 / 7 / 1
8,406
442
8,332
16,663
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
7,759
408
11,115
24,532
18,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
24
Kills
13
14
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Anxiety4
Horus
6
3
3
2.5
W
Ah Muzen Cab
Buldawg93
Ah Muzen Cab
0
1
7
3.5
L
Erlang Shen
Chocolatey
Erlang Shen
1
4
3
0.63
W
Anubis
13
2
4
7.5
W
Baron Samedi
KillingSpreee67
Baron Samedi
1
6
2
0.33
L
3
4
4
1.25
L
Charybdis
SurvivorSid
Charybdis
2
7
1
0.36
L
1
6
4
0.5
W
Kuzenbo
bnrd1
Kuzenbo
5
5
13
2.3
W
Cliodhna
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
47,738
83,844
Taken
83,863
51,670
Mitigated
46,593
28,342
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anxiety4
Horus
11,466
5,130
492
3,572
16,850
8,470
0
5,283
11,567
0
69,772
W
Ah Muzen Cab
Buldawg93
Ah Muzen Cab
10,026
4,880
0
4,661
18,658
7,403
552
4,786
13,582
0
101,432
L
Erlang Shen
Chocolatey
Erlang Shen
5,772
2,620
0
5,146
16,048
11,534
0
3,225
12,823
488
56,998
W
Anubis
19,361
1,332
0
8,871
15,709
7,279
1,227
3,741
11,242
86,327
2,265
W
Baron Samedi
KillingSpreee67
Baron Samedi
5,838
515
91
1,418
13,693
5,480
25
4,740
8,589
54,310
1,057
L
11,053
1,241
0
750
9,770
3,467
0
5,070
4,700
70,847
2,376
L
Charybdis
SurvivorSid
Charybdis
8,332
5,370
0
5,198
16,663
4,685
864
10,154
6,509
0
54,348
L
11,115
864
1,040
5,170
24,532
18,437
0
13,010
11,522
34,704
0
W
Kuzenbo
bnrd1
Kuzenbo
11,873
3,207
0
6,690
21,935
22,100
220
5,421
15,441
29,824
0
W
Cliodhna
13,398
2,902
0
6,611
13,849
9,408
108
1,755
11,982
0
106,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
45,349
566
Minions Killed
547
0
Camps Cleared
0
1,833,367
Distance Traveled
1,719,858
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,507
500
107
6
0
370,140
0
W
Ah Muzen Cab
9,671
509
140
7
0
403,276
0
L
Erlang Shen
9,839
518
113
6
0
328,779
0
W
Anubis
11,451
603
126
7
0
328,545
2
W
Baron Samedi
9,273
488
99
5
0
322,373
0
L
Nox
9,838
518
160
8
0
325,605
0
L
Charybdis
8,406
442
117
6
0
306,793
5
L
Artio
7,759
408
50
3
0
388,541
0
W
Kuzenbo
9,450
497
26
1
0
382,272
4
W
Cliodhna
12,442
655
175
9
0
396,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role