Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Tebanshi
Jing Wei
Platinum IV
Level 200
God Stats
2W - 1L
1,532 SR
Queue Stats
62W - 58L
1,631 MMR
Solo
Aphrodite
Aphrodite
Gold I
YaoiSUNBAE
Aphrodite
Gold I
Level 197
God Stats
14W - 5L
1,745 SR
Queue Stats
104W - 107L
1,721 MMR
Solo
Bastet
Bastet
Platinum IV
flopez1812
Bastet
Platinum IV
Level 159
God Stats
1W - 2L
1,595 SR
Queue Stats
91W - 74L
1,655 MMR
Solo
Ymir
Ymir
Platinum II
mropticdropshot
Ymir
Platinum II
Level 149
God Stats
67W - 68L
1,563 SR
Queue Stats
129W - 117L
1,699 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,587 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,421 SR
1,665 MMR
Danzaburou
Danzaburou
Platinum III
BunnyFengMin06
Danzaburou
Platinum III
Level 108
God Stats
2W - 2L
1,482 SR
Queue Stats
454W - 450L
1,656 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Dr3amDrip13
Cthulhu
Bronze III
Level 45
God Stats
9W - 6L
1,500 SR
Queue Stats
33W - 43L
1,508 MMR
Solo
Chronos
Chronos
Platinum V
MitoQ
Chronos
Platinum V
Level 108
God Stats
2W - 4L
1,399 SR
Queue Stats
26W - 20L
1,828 MMR
Party 1
Vulcan
Vulcan
Gold II
MrSolidR
Vulcan
Gold II
Level 102
God Stats
2W - 2L
1,548 SR
Queue Stats
53W - 54L
1,569 MMR
Party 1
Thanatos
Thanatos
Platinum III
SplashKinggg
Thanatos
Platinum III
Level 159
God Stats
0W - 3L
1,178 SR
Queue Stats
558W - 555L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 1
6,058
606
4,477
7,884
4,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Jing Wei
Tebanshi
Jing Wei
12
3 / 2 / 4
6,814
681
5,538
5,553
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
YaoiSUNBAE
Aphrodite
11
1 / 0 / 1
5,775
578
2,116
6,361
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
flopez1812
Bastet
12
4 / 2 / 4
6,187
619
5,792
8,114
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 0 / 4
6,421
642
5,718
5,332
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaNutLokiKing Arthur

VS

Bans
HeraSusanoHorusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunnyFengMin06
Danzaburou
8
1 / 2 / 0
5,012
501
3,062
4,825
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Dr3amDrip13
Cthulhu
8
0 / 4 / 2
5,099
510
1,882
8,663
3,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
MitoQ
Chronos
11
0 / 3 / 1
5,802
580
5,365
8,699
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
MrSolidR
Vulcan
10
1 / 1 / 0
5,895
590
3,690
4,172
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SplashKinggg
Thanatos
11
2 / 4 / 2
5,849
585
5,080
9,556
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
1
2.5
L
Danzaburou
BunnyFengMin06
Danzaburou
1
2
0
0.5
L
Cthulhu
Dr3amDrip13
Cthulhu
0
4
2
0.25
L
Chronos
MitoQ
Chronos
0
3
1
0.17
L
Vulcan
MrSolidR
Vulcan
1
1
0
1
L
Thanatos
SplashKinggg
Thanatos
2
4
2
0.75
W
Jing Wei
Tebanshi
Jing Wei
3
2
4
2.5
W
Aphrodite
YaoiSUNBAE
Aphrodite
1
0
1
1.5
W
Bastet
flopez1812
Bastet
4
2
4
3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
19,079
33,244
Taken
35,915
13,142
Mitigated
12,058
18,297
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,477
179
0
3,739
7,884
4,250
0
4,715
3,169
35,714
3,127
L
Danzaburou
BunnyFengMin06
Danzaburou
3,062
1,453
0
1,222
4,825
1,359
0
1,183
3,642
0
27,444
L
Cthulhu
Dr3amDrip13
Cthulhu
1,882
377
999
1,752
8,663
3,850
0
2,505
6,158
14,809
0
L
Chronos
MitoQ
Chronos
5,365
2,206
0
3,067
8,699
2,383
0
4,661
4,038
38,250
0
L
Vulcan
MrSolidR
Vulcan
3,690
208
0
434
4,172
1,378
0
2,632
1,540
35,871
151
L
Thanatos
SplashKinggg
Thanatos
5,080
949
0
7,681
9,556
3,088
0
828
8,728
0
40,836
W
Jing Wei
Tebanshi
Jing Wei
5,538
4,166
0
1,909
5,553
1,854
310
1,300
4,253
0
47,764
W
Aphrodite
YaoiSUNBAE
Aphrodite
2,116
155
714
5,707
6,361
1,962
40
2,930
3,431
45,714
0
W
Bastet
flopez1812
Bastet
5,792
2,161
0
4,660
8,114
2,165
0
957
7,157
0
45,826
W
5,718
2,078
0
1,568
5,332
2,911
0
886
4,446
20,970
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
27,657
357
Minions Killed
282
0
Camps Cleared
0
1,074,180
Distance Traveled
1,016,263
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,058
606
75
8
0
204,025
2
L
Danzaburou
5,012
501
46
5
0
163,517
0
L
Cthulhu
5,099
510
20
2
0
205,811
5
L
Chronos
5,802
580
70
7
0
203,366
0
L
Vulcan
5,895
590
77
8
0
204,047
0
L
Thanatos
5,849
585
69
7
0
239,522
0
W
Jing Wei
6,814
681
90
9
0
199,503
1
W
Aphrodite
5,775
578
83
8
0
196,965
3
W
Bastet
6,187
619
78
8
0
255,503
0
W
Ymir
6,421
642
31
3
0
218,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role