Player Matchup

Chang'e
Chang'e
Bloom_squad
Chang'e
Level 128
God Stats
4W - 1L
1,934 SR
Queue Stats
118W - 140L
1,378 Elo+
Party 2
Rama
Rama
DHFAN
Rama
Level 102
God Stats
0W - 3L
1,136 SR
Queue Stats
26W - 42L
1,355 Elo+
Party 2
Apollo
Apollo
Jacksparrow1914
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,479 Elo+
Solo
Lancelot
Lancelot
davidadame23
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,382 Elo+
Solo
Sol
Sol
nanocoronado
Sol
Level 145
God Stats
1W - 2L
1,568 SR
Queue Stats
75W - 72L
1,473 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,413 Elo+

VS

Team Averages
Level 85
1,616 SR
1,454 Elo+
Sylvanus
Sylvanus
MistyAcid14
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,547 Elo+
Solo
Nu Wa
Nu Wa
SNOW ii LUXX
Nu Wa
Level 27
God Stats
2W - 1L
1,822 SR
Queue Stats
77W - 113L
1,371 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SNOW ii SIN
Cu Chulainn
Level 134
God Stats
1W - 0L
1,820 SR
Queue Stats
17W - 27L
1,427 Elo+
Party 1
Neith
Neith
Tasm3761
Neith
Level 95
God Stats
3W - 2L
1,621 SR
Queue Stats
198W - 165L
1,465 Elo+
Party 3
Agni
Agni
narkotiks
Agni
Level 140
God Stats
4W - 3L
1,314 SR
Queue Stats
272W - 248L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bloom_squad
Chang'e
16
1 / 5 / 7
7,757
646
7,297
14,480
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
DHFAN
Rama
16
3 / 5 / 5
8,455
705
8,241
12,372
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 4
8,118
677
9,274
10,392
3,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
davidadame23
Lancelot
6
0 / 2 / 0
6,160
513
353
2,730
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
5 / 6 / 5
9,479
790
16,024
16,172
4,796
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MistyAcid14
Sylvanus
15
5 / 4 / 13
10,058
838
6,764
16,741
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 4 / 11
9,696
808
11,339
10,411
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SNOW ii SIN
Cu Chulainn
13
1 / 3 / 12
8,948
746
7,019
10,788
10,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Tasm3761
Neith
18
11 / 2 / 10
11,094
925
16,603
14,380
6,380
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
20
5 / 0 / 17
12,349
1,029
11,286
13,189
7,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
12
Kills
25
25
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bloom_squad
Chang'e
1
5
7
0.9
L
Rama
DHFAN
Rama
3
5
5
1.1
L
3
7
4
0.71
W
Sylvanus
MistyAcid14
Sylvanus
5
4
13
2.88
W
3
4
11
2.13
W
Cu Chulainn
SNOW ii SIN
Cu Chulainn
1
3
12
2.33
W
Neith
Tasm3761
Neith
11
2
10
8
L
Lancelot
davidadame23
Lancelot
0
2
0
0
L
5
6
5
1.25
W
Agni
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,189
Damage
53,011
56,146
Taken
65,509
16,923
Mitigated
47,643
19,848
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bloom_squad
Chang'e
7,297
428
7,045
6,118
14,480
4,639
0
7,161
7,319
15,454
0
L
Rama
DHFAN
Rama
8,241
4,220
371
1,447
12,372
3,515
0
5,853
6,519
0
21,776
L
9,274
2,705
270
345
10,392
3,301
0
6,045
4,347
0
23,298
W
Sylvanus
MistyAcid14
Sylvanus
6,764
1,459
5,669
4,857
16,741
20,109
337
5,656
11,085
10,782
0
W
11,339
2,439
1,172
1,076
10,411
3,827
848
2,850
7,561
20,069
1,265
W
Cu Chulainn
SNOW ii SIN
Cu Chulainn
7,019
382
665
1,459
10,788
10,185
39
4,530
6,258
3,509
12,606
W
Neith
Tasm3761
Neith
16,603
4,075
883
6,148
14,380
6,380
2,622
5,691
8,689
0
30,268
L
Lancelot
davidadame23
Lancelot
353
177
0
22
2,730
672
0
2,118
612
0
716
L
16,024
2,939
189
4,041
16,172
4,796
0
8,626
7,546
36,306
476
W
Agni
11,286
308
1,898
3,850
13,189
7,142
507
4,403
8,786
36,445
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
52,145
131
Minions Killed
136
0
Camps Cleared
0
770,687
Distance Traveled
987,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,757
646
22
2
0
214,448
0
L
Rama
8,455
705
35
3
0
147,976
0
L
Apollo
8,118
677
35
3
0
182,482
0
W
Sylvanus
10,058
838
6
1
0
171,285
0
W
Nu Wa
9,696
808
24
2
0
193,503
0
W
Cu Chulainn
8,948
746
19
2
0
155,619
0
W
Neith
11,094
925
29
2
0
216,338
0
L
Lancelot
6,160
513
0
0
0
53,486
0
L
Sol
9,479
790
39
3
0
172,295
0
W
Agni
12,349
1,029
58
5
0
251,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role