Player Matchup

Cthulhu
Cthulhu
ACosmicWafer
Cthulhu
Level 126
God Stats
23W - 16L
1,554 SR
Queue Stats
83W - 99L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
FBIAgentLitler
Ix Chel
Level 155
God Stats
20W - 21L
1,495 SR
Queue Stats
65W - 98L
1,427 Elo+
Party 1
Horus
Horus
IceWyte
Horus
Level 154
God Stats
5W - 5L
1,533 SR
Queue Stats
127W - 128L
1,470 Elo+
Solo
Thor
Thor
Thrøngler
Thor
Level 132
God Stats
1W - 1L
1,206 SR
Queue Stats
501W - 475L
1,518 Elo+
Party 1
Ishtar
Ishtar
carfoozle
Ishtar
Level 153
God Stats
3W - 1L
1,325 SR
Queue Stats
37W - 67L
1,430 Elo+
Party 1
Team Averages
Level 144
1,423 SR
1,466 Elo+

VS

Team Averages
Level 119
1,495 SR
1,505 Elo+
Khepri
Khepri
Killuaaa
Khepri
Level 142
God Stats
0W - 1L
1,358 SR
Queue Stats
56W - 54L
1,543 Elo+
Party 2
Fenrir
Fenrir
Orochimaru59
Fenrir
Level 159
God Stats
2W - 4L
1,504 SR
Queue Stats
97W - 84L
1,522 Elo+
Solo
Tiamat
Tiamat
ThatGuyAyo
Tiamat
Level 108
God Stats
22W - 25L
1,491 SR
Queue Stats
235W - 256L
1,497 Elo+
Party 2
Janus
Janus
jmp2x
Janus
Level 53
God Stats
30W - 35L
1,448 SR
Queue Stats
167W - 166L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
Źāħeeŕ
Amaterasu
Level 132
God Stats
2W - 2L
1,673 SR
Queue Stats
355W - 364L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACosmicWafer
Cthulhu
14
4 / 2 / 1
8,573
572
11,590
11,302
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 1 / 6
8,043
536
8,698
7,429
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
IceWyte
Horus
12
3 / 1 / 8
8,028
535
7,864
10,967
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 2 / 8
8,856
590
13,018
13,841
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
carfoozle
Ishtar
14
5 / 1 / 0
8,558
571
6,461
7,283
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Killuaaa
Khepri
12
1 / 5 / 5
7,354
490
3,677
14,362
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
12
2 / 8 / 2
7,162
477
4,990
13,930
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Tiamat
ThatGuyAyo
Tiamat
11
1 / 0 / 2
6,610
441
6,788
7,939
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
jmp2x
Janus
12
0 / 6 / 0
6,518
435
5,024
8,705
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Źāħeeŕ
Amaterasu
14
2 / 3 / 2
8,367
558
8,697
19,022
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
6
7
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACosmicWafer
Cthulhu
4
2
1
2.25
W
2
1
6
5
W
Horus
IceWyte
Horus
3
1
8
7
L
Khepri
Killuaaa
Khepri
1
5
5
0.7
L
Fenrir
2
8
2
0.38
L
Tiamat
ThatGuyAyo
Tiamat
1
0
2
2
W
8
2
8
6
W
Ishtar
carfoozle
Ishtar
5
1
0
5
L
Janus
jmp2x
Janus
0
6
0
0
L
Amaterasu
Źāħeeŕ
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
29,176
50,822
Taken
63,958
29,213
Mitigated
35,819
16,970
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACosmicWafer
Cthulhu
11,590
1,213
82
3,405
11,302
7,935
32
560
10,024
55,989
1,266
W
8,698
1,225
621
2,626
7,429
2,538
189
2,759
4,483
55,577
0
W
Horus
IceWyte
Horus
7,864
2,413
740
4,083
10,967
10,244
26
4,995
5,859
0
25,438
L
Khepri
Killuaaa
Khepri
3,677
349
0
1,679
14,362
10,938
0
4,014
10,070
11,918
0
L
Fenrir
4,990
751
0
677
13,930
5,172
0
2,473
11,303
0
37,427
L
Tiamat
ThatGuyAyo
Tiamat
6,788
973
0
2,906
7,939
3,021
0
274
7,617
42,596
0
W
13,018
3,676
0
3,110
13,841
5,863
0
3,190
10,473
0
75,984
W
Ishtar
carfoozle
Ishtar
6,461
3,534
0
2,303
7,283
2,633
1,007
3,401
3,800
0
62,378
L
Janus
jmp2x
Janus
5,024
160
0
1,245
8,705
2,161
11
1,926
6,545
46,210
462
L
Amaterasu
Źāħeeŕ
Amaterasu
8,697
2,779
0
8,540
19,022
14,527
0
9,627
8,280
0
55,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
36,011
437
Minions Killed
342
0
Camps Cleared
0
1,390,145
Distance Traveled
1,457,083
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,573
572
99
7
0
292,895
2
W
Ix Chel
8,043
536
97
6
0
251,031
0
W
Horus
8,028
535
35
2
0
255,058
0
L
Khepri
7,354
490
12
1
0
295,283
0
L
Fenrir
7,162
477
66
4
0
303,314
2
L
Tiamat
6,610
441
75
5
0
289,053
0
W
Thor
8,856
590
106
7
0
310,611
0
W
Ishtar
8,558
571
100
7
0
280,550
0
L
Janus
6,518
435
91
6
0
280,249
0
L
Amaterasu
8,367
558
98
7
0
289,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role