Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShoeStir
Morgan Le Fay
Level 148
God Stats
83W - 97L
1,480 SR
Queue Stats
759W - 741L
1,480 Elo+
Party 2
Mulan
Mulan
SylokTheDefiled
Mulan
Level 47
God Stats
19W - 9L
2,020 SR
Queue Stats
34W - 22L
1,675 Elo+
Party 2
Ravana
Ravana
aprilfool98
Ravana
Level 148
God Stats
47W - 41L
1,595 SR
Queue Stats
740W - 727L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
snk33yb33ky
Xbalanque
Level 119
God Stats
13W - 13L
1,563 SR
Queue Stats
236W - 251L
1,524 Elo+
Party 2
Team Averages
Level 122
1,631 SR
1,536 Elo+

VS

Team Averages
Level 146
1,581 SR
1,519 Elo+
Ullr
Ullr
ATC Giraffe
Ullr
Level 127
God Stats
6W - 11L
1,644 SR
Queue Stats
34W - 33L
1,528 Elo+
Party 1
Janus
Janus
ATC Mack
Janus
Level 155
God Stats
12W - 16L
1,545 SR
Queue Stats
60W - 68L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
Figs0017
Kuzenbo
Level 156
God Stats
0W - 2L
1,525 SR
Queue Stats
45W - 42L
1,552 Elo+
Solo
Shiva
Shiva
aresultor
Shiva
Level 157
God Stats
3W - 1L
1,615 SR
Queue Stats
112W - 110L
1,462 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 137
God Stats
271W - 201L
1,576 SR
Queue Stats
456W - 435L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 8
7,129
475
3,552
10,237
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
ShoeStir
Morgan Le Fay
15
6 / 2 / 6
9,216
614
14,024
8,575
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 1 / 2
10,270
685
16,957
17,031
8,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
4 / 0 / 9
8,272
551
6,929
6,883
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
snk33yb33ky
Xbalanque
14
6 / 0 / 0
8,656
577
8,510
5,587
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,083
472
5,951
6,560
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ATC Mack
Janus
14
1 / 5 / 0
7,833
522
3,438
11,059
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
Figs0017
Kuzenbo
11
0 / 6 / 3
6,891
459
4,864
16,312
14,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
aresultor
Shiva
12
1 / 5 / 0
7,452
497
10,840
19,069
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 6 / 2
6,991
466
4,781
12,519
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
4
4
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
8
4
L
1
1
0
1
L
Janus
ATC Mack
Janus
1
5
0
0.2
L
Kuzenbo
Figs0017
Kuzenbo
0
6
3
0.25
W
Morgan Le Fay
ShoeStir
Morgan Le Fay
6
2
6
4.5
W
7
1
2
8
W
Ravana
4
0
9
8.5
L
Shiva
aresultor
Shiva
1
5
0
0.2
L
1
6
2
0.33
W
Xbalanque
snk33yb33ky
Xbalanque
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
29,874
48,313
Taken
65,519
22,109
Mitigated
41,578
20,075
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,552
1,277
1,314
3,950
10,237
5,095
344
992
9,245
33,016
0
L
5,951
1,754
0
1,188
6,560
1,866
0
1,959
4,587
0
59,565
L
Janus
ATC Mack
Janus
3,438
54
0
1,371
11,059
3,205
0
5,019
5,492
58,330
1,208
L
Kuzenbo
Figs0017
Kuzenbo
4,864
1,500
1,396
3,916
16,312
14,224
0
4,803
11,253
23,061
1,129
W
Morgan Le Fay
ShoeStir
Morgan Le Fay
14,024
914
0
2,174
8,575
3,258
45
2,700
5,731
58,080
1,689
W
16,957
5,356
0
8,221
17,031
8,852
0
481
15,592
0
80,826
W
Ravana
6,929
1,512
0
963
6,883
2,667
0
2,854
3,834
0
66,441
L
Shiva
aresultor
Shiva
10,840
2,783
0
4,765
19,069
18,474
0
182
18,847
0
52,309
L
4,781
551
0
3,803
12,519
3,809
0
4,349
7,926
0
47,644
W
Xbalanque
snk33yb33ky
Xbalanque
8,510
6,357
0
3,453
5,587
2,237
985
641
4,946
0
70,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
36,250
546
Minions Killed
464
0
Camps Cleared
0
1,448,951
Distance Traveled
1,493,259
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,129
475
56
4
0
235,282
3
L
Ullr
7,083
472
113
8
0
306,754
0
L
Janus
7,833
522
128
9
0
317,769
0
L
Kuzenbo
6,891
459
33
2
0
305,448
0
W
Morgan Le Fay
9,216
614
108
7
0
303,162
0
W
Mulan
10,270
685
153
10
0
306,160
0
W
Ravana
8,272
551
110
7
0
344,004
0
L
Shiva
7,452
497
107
7
0
273,954
0
L
Thor
6,991
466
83
6
0
289,334
2
W
Xbalanque
8,656
577
119
8
0
260,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role