Player Matchup

Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
ASÐ666
Chaac
Diamond III
Level 198
God Stats
14W - 4L
1,784 SR
Queue Stats
261W - 243L
2,130 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Malvakrai
Cu Chulainn
Diamond III
Level 155
God Stats
9W - 6L
1,470 SR
Queue Stats
122W - 111L
2,295 MMR
Solo
Ra
Ra
Platinum V
WatersideOdin27
Ra
Platinum V
Level 136
God Stats
21W - 15L
1,513 SR
Queue Stats
142W - 131L
1,800 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
blimblimboy
Jing Wei
Platinum IV
Level 223
God Stats
46W - 39L
1,581 SR
Queue Stats
727W - 730L
1,776 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,570 SR
1,900 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,507 SR
1,860 MMR
Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
DarkTrevaS
Janus
Platinum V
Level 236
God Stats
33W - 32L
1,570 SR
Queue Stats
568W - 560L
1,680 MMR
Solo
Sobek
Sobek
Diamond III
Riejh
Sobek
Diamond III
Level 192
God Stats
3W - 5L
1,470 SR
Queue Stats
67W - 78L
2,169 MMR
Solo
Apollo
Apollo
Diamond III
hukunamata
Apollo
Diamond III
Level 140
God Stats
18W - 23L
1,509 SR
Queue Stats
642W - 633L
2,330 MMR
Solo
Susano
Susano
Platinum II
ΜỮΔĐ卂ĐIβ
Susano
Platinum II
Level 107
God Stats
6W - 9L
1,488 SR
Queue Stats
309W - 309L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 5
5,797
580
2,527
7,078
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
ASÐ666
Chaac
13
7 / 1 / 1
6,838
684
4,946
7,436
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Malvakrai
Cu Chulainn
11
1 / 2 / 0
6,448
645
5,419
7,830
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 0 / 4
6,830
683
4,222
4,149
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
blimblimboy
Jing Wei
12
2 / 0 / 4
6,579
658
6,522
6,073
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KumbhakarnaCerberusAmaterasuAthena

VS

Bans
PoseidonThothAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 1
5,715
572
4,431
6,477
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
1 / 3 / 0
5,787
579
3,516
4,987
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Riejh
Sobek
6
1 / 3 / 0
4,808
481
2,770
8,290
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
hukunamata
Apollo
9
0 / 5 / 1
5,217
522
4,806
7,776
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 1
5,457
546
3,493
6,707
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
5
1.17
L
Thanatos
 
Thanatos
3
1
1
3.5
W
Chaac
ASÐ666
Chaac
7
1
1
7.5
L
Janus
1
3
0
0.33
W
Cu Chulainn
Malvakrai
Cu Chulainn
1
2
0
0.5
L
Sobek
Riejh
Sobek
1
3
0
0.33
W
2
0
4
4
W
Jing Wei
blimblimboy
Jing Wei
2
0
4
4
L
Apollo
hukunamata
Apollo
0
5
1
0.1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
19,016
32,566
Taken
34,237
15,362
Mitigated
13,244
12,234
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,527
410
2,926
2,557
7,078
2,846
0
2,117
4,909
10,349
0
L
Thanatos
 
Thanatos
4,431
1,416
0
6,246
6,477
2,058
0
843
5,560
0
37,010
W
Chaac
ASÐ666
Chaac
4,946
1,445
0
1,560
7,436
3,481
0
1,699
5,683
0
54,034
L
Janus
3,516
44
0
714
4,987
1,225
0
3,170
1,505
42,377
0
W
Cu Chulainn
Malvakrai
Cu Chulainn
5,419
891
0
1,357
7,830
5,861
0
0
7,830
1,735
45,710
L
Sobek
Riejh
Sobek
2,770
92
0
2,962
8,290
5,643
0
1,893
6,331
9,609
0
W
4,222
182
902
1,384
4,149
1,230
0
2,007
1,954
48,087
472
W
Jing Wei
blimblimboy
Jing Wei
6,522
5,408
0
1,548
6,073
1,944
0
495
5,578
0
54,874
L
Apollo
hukunamata
Apollo
4,806
2,845
0
1,980
7,776
2,150
0
697
7,079
0
36,276
L
3,493
1,454
0
1,339
6,707
2,168
0
507
6,200
0
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
26,984
394
Minions Killed
299
0
Camps Cleared
0
1,054,498
Distance Traveled
1,041,153
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,797
580
15
2
0
205,544
6
L
Thanatos
5,715
572
64
6
0
244,414
0
W
Chaac
6,838
684
93
9
0
243,101
0
L
Janus
5,787
579
92
9
0
198,410
3
W
Cu Chulainn
6,448
645
84
8
0
194,984
4
L
Sobek
4,808
481
10
1
0
190,238
2
W
Ra
6,830
683
98
10
0
214,680
0
W
Jing Wei
6,579
658
104
10
0
196,189
1
L
Apollo
5,217
522
74
7
0
201,117
0
L
Susano
5,457
546
59
6
0
206,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role