Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IMIoneyshot
Ah Puch
Level 174
God Stats
14W - 6L
1,743 SR
Queue Stats
181W - 150L
1,560 Elo+
Solo
Mercury
Mercury
Karthel
Mercury
Level 60
God Stats
9W - 10L
1,485 SR
Queue Stats
126W - 143L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigfatdingdon
Kumbhakarna
Level 29
God Stats
1W - 3L
1,375 SR
Queue Stats
44W - 62L
1,375 Elo+
Party 1
Ullr
Ullr
xWolft120
Ullr
Level 75
God Stats
9W - 11L
1,570 SR
Queue Stats
271W - 250L
1,593 Elo+
Solo
Team Averages
Level 88
1,535 SR
1,500 Elo+

VS

Team Averages
Level 127
1,565 SR
1,499 Elo+
Poseidon
Poseidon
JgramatooboxK
Poseidon
Level 157
God Stats
13W - 8L
1,629 SR
Queue Stats
324W - 305L
1,481 Elo+
Solo
Mulan
Mulan
KoalaBe4r
Mulan
Level 112
God Stats
3W - 3L
1,703 SR
Queue Stats
155W - 141L
1,540 Elo+
Solo
Hun Batz
Hun Batz
Zarbon22
Hun Batz
Level 87
God Stats
1W - 0L
1,306 SR
Queue Stats
343W - 334L
1,482 Elo+
Party 2
Apollo
Apollo
benimaru3112
Apollo
Level 148
God Stats
6W - 9L
1,608 SR
Queue Stats
157W - 151L
1,509 Elo+
Solo
Fenrir
Fenrir
xXVaLaRXx
Fenrir
Level 129
God Stats
30W - 29L
1,578 SR
Queue Stats
522W - 488L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 5 / 0
9,245
616
8,415
12,742
11,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
IMIoneyshot
Ah Puch
15
6 / 3 / 0
9,122
608
11,364
9,478
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Karthel
Mercury
12
2 / 3 / 3
7,230
482
6,158
12,559
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
bigfatdingdon
Kumbhakarna
10
0 / 7 / 2
6,857
457
2,582
14,594
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ullr
13
0 / 5 / 0
7,675
512
5,441
10,064
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JgramatooboxK
Poseidon
13
0 / 4 / 3
8,249
550
8,661
9,995
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
KoalaBe4r
Mulan
13
6 / 1 / 10
8,208
547
9,487
11,187
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Zarbon22
Hun Batz
15
2 / 3 / 7
8,595
573
6,699
15,019
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
14
4 / 0 / 7
8,774
585
8,028
9,202
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
xXVaLaRXx
Fenrir
17
11 / 3 / 3
9,924
662
9,449
12,089
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
11
Kills
23
23
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
0
0.6
L
Ah Puch
IMIoneyshot
Ah Puch
6
3
0
2
W
Poseidon
JgramatooboxK
Poseidon
0
4
3
0.38
L
Mercury
Karthel
Mercury
2
3
3
1.17
W
Mulan
KoalaBe4r
Mulan
6
1
10
11
W
Hun Batz
Zarbon22
Hun Batz
2
3
7
1.83
W
Apollo
4
0
7
7.5
L
Kumbhakarna
bigfatdingdon
Kumbhakarna
0
7
2
0.14
L
Ullr
0
5
0
0
W
Fenrir
xXVaLaRXx
Fenrir
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
42,324
59,437
Taken
57,492
31,842
Mitigated
28,697
10,281
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,415
1,651
0
3,130
12,742
11,063
210
0
12,658
56,607
2,709
L
Ah Puch
IMIoneyshot
Ah Puch
11,364
501
0
1,785
9,478
2,752
0
4,603
4,841
58,544
1,188
W
Poseidon
JgramatooboxK
Poseidon
8,661
771
0
1,756
9,995
2,245
572
6,855
2,456
60,109
1,850
L
Mercury
Karthel
Mercury
6,158
2,860
0
1,880
12,559
4,581
0
1,767
10,666
0
47,114
W
Mulan
KoalaBe4r
Mulan
9,487
917
0
2,590
11,187
9,363
30
2,620
8,465
0
29,636
W
Hun Batz
Zarbon22
Hun Batz
6,699
1,843
0
4,886
15,019
8,410
0
6,051
8,373
0
54,055
W
Apollo
8,028
5,219
0
2,519
9,202
3,173
747
2,084
7,028
0
68,701
L
Kumbhakarna
bigfatdingdon
Kumbhakarna
2,582
447
0
2,193
14,594
10,053
35
1,223
13,020
16,190
0
L
Ullr
5,441
1,981
0
1,293
10,064
3,393
514
1,022
8,872
0
69,593
W
Fenrir
xXVaLaRXx
Fenrir
9,449
3,151
0
3,854
12,089
5,506
42
3,556
8,241
0
95,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
43,750
450
Minions Killed
509
0
Camps Cleared
0
1,491,216
Distance Traveled
1,577,860
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,245
616
119
8
0
248,052
0
L
Ah Puch
9,122
608
115
8
0
306,630
2
W
Poseidon
8,249
550
134
9
0
306,608
4
L
Mercury
7,230
482
70
5
0
374,535
0
W
Mulan
8,208
547
37
2
0
314,603
2
W
Hun Batz
8,595
573
103
7
0
303,556
4
W
Apollo
8,774
585
111
7
0
291,747
0
L
Kumbhakarna
6,857
457
24
2
0
297,702
0
L
Ullr
7,675
512
122
8
0
264,297
0
W
Fenrir
9,924
662
124
8
0
361,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role