Player Matchup

Izanami
Izanami
 
Izanami
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aleeexxis
Hades
Level 176
God Stats
1W - 0L
1,406 SR
Queue Stats
74W - 73L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Rodneyy1
Sun Wukong
Level 147
God Stats
2W - 2L
1,470 SR
Queue Stats
71W - 86L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
Tavarsbr
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 147L
1,462 Elo+
Solo
Team Averages
Level 151
1,475 SR
1,480 Elo+

VS

Team Averages
Level 147
1,505 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Caiwon
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,544 Elo+
Party 3
Geb
Geb
DesignBr
Geb
Level 129
God Stats
2W - 2L
1,614 SR
Queue Stats
86W - 58L
1,553 Elo+
Party 2
Medusa
Medusa
IvisorgamesI
Medusa
Level 146
God Stats
0W - 1L
1,490 SR
Queue Stats
114W - 78L
1,540 Elo+
Party 2
Osiris
Osiris
Kyrke
Osiris
Level 158
God Stats
6W - 9L
1,422 SR
Queue Stats
464W - 473L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 4
6,301
1,050
4,293
4,304
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 6
6,038
1,006
2,743
4,481
1,901
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Aleeexxis
Hades
10
1 / 3 / 7
5,909
985
4,297
4,414
2,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Rodneyy1
Sun Wukong
12
3 / 2 / 6
6,593
1,099
5,545
5,402
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Tavarsbr
Jormungandr
13
5 / 1 / 6
7,185
1,198
4,403
4,948
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 3 / 6
5,967
995
4,300
5,134
1,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
Caiwon
He Bo
12
5 / 2 / 3
6,249
1,042
4,306
3,559
1,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 2 / 7
5,670
945
3,063
6,502
5,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
11
1 / 4 / 4
5,507
918
5,412
6,458
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
Kyrke
Osiris
6
0 / 1 / 0
4,532
755
1,048
1,660
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
12
Kills
10
10
Deaths
12
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
4
2
W
Morgan Le Fay
 
Morgan Le Fay
1
2
6
2
L
Danzaburou
 
Danzaburou
3
3
6
2
W
Hades
Aleeexxis
Hades
1
3
7
1.5
L
He Bo
Caiwon
He Bo
5
2
3
3.25
L
1
2
7
2.25
L
Medusa
1
4
4
0.75
L
Osiris
Kyrke
Osiris
0
1
0
0
W
Sun Wukong
Rodneyy1
Sun Wukong
3
2
6
3
W
Jormungandr
Tavarsbr
Jormungandr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
18,129
23,549
Taken
23,313
14,823
Mitigated
11,896
5,885
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,293
2,473
378
1,287
4,304
1,593
629
1,506
2,732
0
13,591
W
Morgan Le Fay
 
Morgan Le Fay
2,743
211
492
1,131
4,481
1,901
0
1,445
3,002
7,980
368
L
Danzaburou
 
Danzaburou
4,300
992
638
824
5,134
1,974
0
2,891
2,222
0
10,242
W
Hades
Aleeexxis
Hades
4,297
288
246
420
4,414
2,525
0
1,001
3,413
7,186
0
L
He Bo
Caiwon
He Bo
4,306
40
0
42
3,559
1,156
0
1,503
1,980
7,479
361
L
3,063
361
1,304
1,523
6,502
5,229
0
2,681
3,572
8,848
362
L
Medusa
5,412
1,883
553
997
6,458
2,149
0
2,947
3,409
0
12,239
L
Osiris
Kyrke
Osiris
1,048
0
0
199
1,660
1,388
0
737
856
0
914
W
Sun Wukong
Rodneyy1
Sun Wukong
5,545
498
132
419
5,402
4,327
40
1,554
3,848
0
10,586
W
Jormungandr
Tavarsbr
Jormungandr
4,403
945
475
905
4,948
4,477
0
1,552
3,362
9,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
27,925
66
Minions Killed
44
0
Camps Cleared
0
609,621
Distance Traveled
490,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,301
1,050
26
4
0
121,837
0
W
Morgan Le Fay
6,038
1,006
8
1
0
109,108
0
L
Danzaburou
5,967
995
10
2
0
105,691
0
W
Hades
5,909
985
9
2
0
112,118
0
L
He Bo
6,249
1,042
8
1
0
105,457
0
L
Geb
5,670
945
10
2
0
122,368
2
L
Medusa
5,507
918
16
3
0
124,181
0
L
Osiris
4,532
755
0
0
0
33,112
0
W
Sun Wukong
6,593
1,099
12
2
0
139,292
0
W
Jormungandr
7,185
1,198
11
2
0
127,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role