Player Matchup

Arachne
Arachne
BigBootyJenna
Arachne
Level 108
God Stats
3W - 5L
1,401 SR
Queue Stats
47W - 38L
1,514 Elo+
Solo
Sylvanus
Sylvanus
EnlistedGaming69
Sylvanus
Level 146
God Stats
1W - 2L
1,831 SR
Queue Stats
14W - 10L
1,614 Elo+
Party 1
Anubis
Anubis
MASTERZHONG
Anubis
Level 148
God Stats
7W - 6L
1,704 SR
Queue Stats
241W - 216L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shmungus
Tsukuyomi
Level 152
God Stats
4W - 2L
1,878 SR
Queue Stats
100W - 71L
1,560 Elo+
Solo
Cupid
Cupid
oneinchtictac
Cupid
Level 41
God Stats
0W - 2L
1,517 SR
Queue Stats
20W - 13L
1,621 Elo+
Party 1
Team Averages
Level 119
1,666 SR
1,584 Elo+

VS

Team Averages
Level 123
1,468 SR
1,557 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BunkyBoy
Anubis
Level 136
God Stats
7W - 10L
1,471 SR
Queue Stats
94W - 81L
1,549 Elo+
Solo
Cupid
Cupid
Mancojoshua
Cupid
Level 86
God Stats
1W - 0L
1,480 SR
Queue Stats
50W - 38L
1,558 Elo+
Party 2
Camazotz
Camazotz
OLDTEA
Camazotz
Level 78
God Stats
3W - 2L
1,388 SR
Queue Stats
185W - 204L
1,537 Elo+
Solo
Artio
Artio
carlosiquer
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 56L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 7 / 4
7,166
551
8,632
13,498
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
4 / 4 / 4
7,875
606
5,682
14,901
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
13
1 / 5 / 2
7,548
581
11,446
13,184
5,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Shmungus
Tsukuyomi
8
1 / 3 / 2
5,657
435
4,771
6,931
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 3
6,080
468
6,220
12,127
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 1 / 8
8,382
645
8,556
11,731
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
BunkyBoy
Anubis
15
8 / 2 / 3
8,984
691
12,276
9,414
4,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 3
7,651
589
10,437
11,647
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
OLDTEA
Camazotz
12
3 / 3 / 4
6,755
520
6,566
10,388
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 3
8,039
618
8,371
15,920
8,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
22
22
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
8
10
L
Arachne
4
7
4
0.86
W
Anubis
BunkyBoy
Anubis
8
2
3
4.75
L
4
4
4
1.5
L
Anubis
1
5
2
0.4
W
3
3
3
1.5
W
Camazotz
OLDTEA
Camazotz
3
3
4
1.67
L
Tsukuyomi
Shmungus
Tsukuyomi
1
3
2
0.67
W
2
2
3
1.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
46,206
60,641
Taken
59,100
22,225
Mitigated
29,990
22,422
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,556
1,530
0
3,915
11,731
9,873
0
2,193
9,470
25,477
0
L
Arachne
8,632
7,053
0
2,299
13,498
3,821
0
6,850
6,648
0
40,988
W
Anubis
BunkyBoy
Anubis
12,276
822
0
4,745
9,414
4,516
451
1,364
7,891
71,606
2,865
L
5,682
1,665
3,526
4,524
14,901
7,624
0
6,259
8,642
17,251
0
L
Anubis
11,446
962
0
7,015
13,184
5,070
0
10,266
2,918
62,923
873
W
10,437
6,298
226
5,830
11,647
3,764
1,265
1,607
9,901
0
63,667
W
Camazotz
OLDTEA
Camazotz
6,566
1,547
0
3,907
10,388
3,670
0
1,362
8,990
0
35,073
L
Tsukuyomi
Shmungus
Tsukuyomi
4,771
1,064
0
708
6,931
2,312
0
2,638
4,293
0
26,781
W
8,371
763
0
6,823
15,920
8,167
0
10,420
5,500
51,649
1,978
L
6,220
4,286
196
4,154
12,127
3,398
0
2,891
9,236
0
31,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
39,811
301
Minions Killed
453
0
Camps Cleared
0
1,241,765
Distance Traveled
1,317,197
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,382
645
34
3
0
269,095
2
L
Arachne
7,166
551
69
5
0
305,853
6
W
Anubis
8,984
691
134
10
0
249,375
0
L
Sylvanus
7,875
606
26
2
0
258,690
4
L
Anubis
7,548
581
109
8
0
215,015
0
W
Cupid
7,651
589
120
9
0
243,433
1
W
Camazotz
6,755
520
64
5
0
282,364
0
L
Tsukuyomi
5,657
435
49
4
0
209,585
1
W
Artio
8,039
618
101
8
0
272,930
2
L
Cupid
6,080
468
48
4
0
252,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role