Player Matchup

Kuzenbo
Kuzenbo
AmbientTunes
Kuzenbo
Level 158
God Stats
4W - 1L
1,623 SR
Queue Stats
213W - 52L
1,782 Elo+
Party 2
Rama
Rama
DankShark
Rama
Level 146
God Stats
3W - 0L
1,875 SR
Queue Stats
181W - 34L
1,867 Elo+
Party 2
Thor
Thor
KakaKrabbyPattie
Thor
Level 179
God Stats
4W - 1L
1,757 SR
Queue Stats
225W - 49L
1,826 Elo+
Party 2
Agni
Agni
Shakazenn
Agni
Level 129
God Stats
12W - 6L
1,644 SR
Queue Stats
277W - 294L
1,556 Elo+
Solo
Loki
Loki
sanguetsu100
Loki
Level 108
God Stats
5W - 4L
1,477 SR
Queue Stats
121W - 132L
1,534 Elo+
Solo
Team Averages
Level 144
1,675 SR
1,713 Elo+

VS

Team Averages
Level 115
1,551 SR
1,568 Elo+
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Doomsday4
Anhur
Level 156
God Stats
0W - 5L
1,589 SR
Queue Stats
80W - 86L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
FroootSmoothie
Nu Wa
Level 69
God Stats
40W - 32L
1,675 SR
Queue Stats
59W - 51L
1,623 Elo+
Party 1
King Arthur
King Arthur
Sojilerboy
King Arthur
Level 69
God Stats
8W - 13L
1,623 SR
Queue Stats
60W - 65L
1,551 Elo+
Party 1
Khepri
Khepri
ToasterTime
Khepri
Level 126
God Stats
5W - 9L
1,370 SR
Queue Stats
195W - 176L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AmbientTunes
Kuzenbo
12
2 / 0 / 8
7,388
1,055
4,379
7,107
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
12
3 / 1 / 5
7,160
1,023
3,451
6,278
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 7
6,520
931
5,616
6,362
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
5 / 2 / 2
7,448
1,064
6,258
4,846
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 3 / 5
7,156
1,022
4,198
5,305
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 2 / 1
5,762
823
1,602
2,464
1,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
Doomsday4
Anhur
13
1 / 2 / 3
6,858
980
4,113
5,771
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 0
7,040
1,006
8,165
3,279
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Sojilerboy
King Arthur
12
2 / 4 / 1
6,759
966
5,718
11,119
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
11
0 / 3 / 2
6,161
880
4,445
7,324
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
13
Kills
6
7
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Kuzenbo
AmbientTunes
Kuzenbo
2
0
8
6
W
Rama
3
1
5
5.5
L
Anhur
Doomsday4
Anhur
1
2
3
1.25
L
3
2
0
1.5
W
1
1
7
4.5
W
Agni
5
2
2
3
L
King Arthur
Sojilerboy
King Arthur
2
4
1
0.63
L
Khepri
0
3
2
0.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
24,043
29,898
Taken
29,957
13,627
Mitigated
16,656
7,033
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,602
43
0
166
2,464
1,364
0
938
1,453
0
2,230
W
Kuzenbo
AmbientTunes
Kuzenbo
4,379
2,022
1,431
2,956
7,107
6,403
0
3,188
3,832
10,076
0
W
Rama
3,451
2,722
0
1,786
6,278
1,911
72
3,648
2,467
0
19,522
L
Anhur
Doomsday4
Anhur
4,113
1,883
0
1,292
5,771
1,776
0
2,270
3,335
0
22,371
L
8,165
2,736
0
551
3,279
985
104
598
2,617
26,032
0
W
5,616
905
0
610
6,362
2,073
0
2,276
3,937
0
14,906
W
Agni
6,258
992
0
250
4,846
1,607
0
2,167
2,563
23,744
0
L
King Arthur
Sojilerboy
King Arthur
5,718
754
0
1,363
11,119
8,034
0
3,121
7,778
0
16,789
L
Khepri
4,445
138
0
695
7,324
4,497
0
3,163
4,137
11,309
0
W
4,198
1,098
0
0
5,305
1,633
0
816
4,489
0
18,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
32,580
154
Minions Killed
144
0
Camps Cleared
0
769,468
Distance Traveled
641,264
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,762
823
3
0
0
54,105
0
W
Kuzenbo
7,388
1,055
10
1
0
147,748
0
W
Rama
7,160
1,023
35
5
0
149,367
0
L
Anhur
6,858
980
48
7
0
136,920
0
L
Nu Wa
7,040
1,006
45
6
0
141,861
0
W
Thor
6,520
931
22
3
0
155,930
0
W
Agni
7,448
1,064
50
7
0
150,635
0
L
King Arthur
6,759
966
31
4
0
155,745
0
L
Khepri
6,161
880
17
2
0
152,633
3
W
Loki
7,156
1,022
37
5
0
165,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role