Player Matchup

Nu Wa
Nu Wa
Gold IV
Cosim9964
Nu Wa
Gold IV
Level 144
God Stats
33W - 34L
1,521 SR
Queue Stats
125W - 134L
1,329 MMR
Party 3
Susano
Susano
Silver I
Mocuro3
Susano
Silver I
Level 142
God Stats
1W - 2L
1,378 SR
Queue Stats
235W - 277L
1,192 MMR
Solo
Fenrir
Fenrir
Gold V
Retrohawk
Fenrir
Gold V
Level 155
God Stats
1W - 2L
1,437 SR
Queue Stats
132W - 142L
1,295 MMR
Party 3
Horus
Horus
Silver I
SiIverpeep
Horus
Silver I
Level 86
God Stats
22W - 15L
1,696 SR
Queue Stats
56W - 59L
1,389 MMR
Solo
Skadi
Skadi
Silver I
Strhess420
Skadi
Silver I
Level 158
God Stats
56W - 43L
1,590 SR
Queue Stats
140W - 162L
1,211 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,525 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,518 SR
1,273 MMR
Bacchus
Bacchus
Silver I
ALDAHIR BH
Bacchus
Silver I
Level 129
God Stats
3W - 2L
1,567 SR
Queue Stats
48W - 60L
1,262 MMR
Party 1
Achilles
Achilles
Silver I
Itsyewhitepotat
Achilles
Silver I
Level 56
God Stats
11W - 12L
1,555 SR
Queue Stats
23W - 32L
1,311 MMR
Party 2
Camazotz
Camazotz
Gold IV
MosesTheBoss11
Camazotz
Gold IV
Level 100
God Stats
10W - 12L
1,540 SR
Queue Stats
69W - 73L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver I
OMAR BECERRA A
Cernunnos
Silver I
Level 123
God Stats
1W - 2L
1,542 SR
Queue Stats
48W - 61L
1,237 MMR
Party 1
Kukulkan
Kukulkan
Silver I
kM_HAZARD
Kukulkan
Silver I
Level 129
God Stats
5W - 6L
1,386 SR
Queue Stats
79W - 95L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cosim9964
Nu Wa
17
0 / 3 / 0
9,592
436
18,090
9,286
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Mocuro3
Susano
14
1 / 8 / 0
9,220
419
7,155
29,152
20,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Retrohawk
Fenrir
17
2 / 5 / 2
9,899
450
13,576
22,100
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
12
2 / 8 / 1
9,105
414
7,482
27,149
29,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
14
0 / 6 / 4
9,426
428
12,051
13,896
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AresCerberusJanusCthulhu

VS

Bans
GebAnubisDanzaburouLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALDAHIR BH
Bacchus
15
3 / 3 / 17
10,798
491
9,272
19,772
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
19
8 / 0 / 11
12,947
589
20,384
22,056
28,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
20
5 / 1 / 16
12,428
565
17,019
21,334
8,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
OMAR BECERRA A
Cernunnos
19
6 / 1 / 6
12,332
561
16,416
20,881
8,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
kM_HAZARD
Kukulkan
18
8 / 0 / 6
12,664
576
10,447
12,785
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
5
Kills
30
30
Deaths
5
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALDAHIR BH
Bacchus
3
3
17
3.83
L
Nu Wa
Cosim9964
Nu Wa
0
3
0
0
W
Achilles
8
0
11
13.5
L
Susano
Mocuro3
Susano
1
8
0
0.13
W
Camazotz
5
1
16
13
W
Cernunnos
OMAR BECERRA A
Cernunnos
6
1
6
9
L
Fenrir
Retrohawk
Fenrir
2
5
2
0.6
L
Horus
2
8
1
0.31
L
Skadi
0
6
4
0.33
W
Kukulkan
kM_HAZARD
Kukulkan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,354
Damage
73,538
101,583
Taken
96,828
66,720
Mitigated
74,856
25,670
Healing
40,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALDAHIR BH
Bacchus
9,272
1,037
0
4,380
19,772
23,989
1,213
4,001
15,391
30,076
1,418
L
Nu Wa
Cosim9964
Nu Wa
18,090
2,953
0
520
9,286
3,269
24
2,964
6,322
90,218
0
W
Achilles
20,384
5,044
0
10,605
22,056
28,666
625
3,533
18,127
0
103,215
L
Susano
Mocuro3
Susano
7,155
1,354
0
5,616
29,152
20,237
1
4,237
24,915
197
50,594
W
Camazotz
17,019
4,472
0
9,189
21,334
8,985
28
5,200
15,777
0
121,876
W
Cernunnos
OMAR BECERRA A
Cernunnos
16,416
8,674
0
11,459
20,881
8,522
933
2,787
17,933
0
122,280
L
Fenrir
Retrohawk
Fenrir
13,576
3,017
0
8,227
22,100
9,659
0
2,322
19,778
0
93,744
L
Horus
7,482
3,873
900
7,770
27,149
29,185
31
7,046
20,103
0
40,853
L
Skadi
12,051
4,390
0
2,637
13,896
4,370
0
3,199
10,697
0
71,469
W
Kukulkan
kM_HAZARD
Kukulkan
10,447
1,312
0
4,680
12,785
4,694
645
4,346
8,085
109,925
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
61,169
526
Minions Killed
656
0
Camps Cleared
0
2,075,502
Distance Traveled
2,326,476
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,798
491
36
2
0
464,406
2
L
Nu Wa
9,592
436
134
6
0
414,885
9
W
Achilles
12,947
589
132
6
0
492,836
6
L
Susano
9,220
419
81
4
0
388,767
3
W
Camazotz
12,428
565
150
7
0
540,087
11
W
Cernunnos
12,332
561
155
7
0
409,419
5
L
Fenrir
9,899
450
136
6
0
493,067
3
L
Horus
9,105
414
47
2
0
382,191
0
L
Skadi
9,426
428
128
6
0
396,592
4
W
Kukulkan
12,664
576
183
8
0
419,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role