Player Matchup

Susano
Susano
Cronwell
Susano
Level 195
God Stats
8W - 2L
1,754 SR
Queue Stats
55W - 25L
1,710 Elo+
Party 1
Cernunnos
Cernunnos
KooKoooBooongooo
Cernunnos
Level 158
God Stats
7W - 1L
1,725 SR
Queue Stats
92W - 41L
1,732 Elo+
Party 1
King Arthur
King Arthur
Loured9
King Arthur
Level 197
God Stats
15W - 2L
1,906 SR
Queue Stats
191W - 68L
1,752 Elo+
Party 1
Hera
Hera
gonza9678
Hera
Level 159
God Stats
10W - 2L
2,032 SR
Queue Stats
169W - 63L
1,754 Elo+
Party 1
Geb
Geb
Ģuardian
Geb
Level 129
God Stats
10W - 8L
1,735 SR
Queue Stats
75W - 29L
1,791 Elo+
Party 1
Team Averages
Level 168
1,830 SR
1,748 Elo+

VS

Team Averages
Level 95
1,577 SR
1,553 Elo+
Bastet
Bastet
Albein4gems
Bastet
Level 109
God Stats
1W - 1L
1,747 SR
Queue Stats
33W - 45L
1,525 Elo+
Solo
Cerberus
Cerberus
Failip12
Cerberus
Level 169
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 8L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
Kalimba730
Kukulkan
Level 14
God Stats
1W - 4L
1,694 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
ThePerfectTiming
Cernunnos
Level 28
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 2L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
swat23
Gilgamesh
Level 153
God Stats
0W - 3L
1,460 SR
Queue Stats
6W - 8L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cronwell
Susano
15
4 / 4 / 16
9,644
964
12,608
10,585
4,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
18
9 / 2 / 11
11,147
1,115
14,294
9,409
3,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Loured9
King Arthur
16
4 / 3 / 15
10,077
1,008
11,099
13,423
11,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
17
10 / 0 / 12
11,196
1,120
20,025
6,612
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 20
9,439
944
13,799
12,050
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 4 / 3
8,987
899
5,964
11,833
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Failip12
Cerberus
15
4 / 2 / 3
10,259
1,026
10,648
21,243
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kalimba730
Kukulkan
14
0 / 7 / 5
8,484
848
5,036
11,848
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
14
1 / 7 / 4
8,773
877
5,871
13,216
4,363
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
swat23
Gilgamesh
14
4 / 9 / 3
9,042
904
10,760
20,734
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
29
Kills
10
10
Deaths
29
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
3
0.63
W
Susano
Cronwell
Susano
4
4
16
3
L
Cerberus
Failip12
Cerberus
4
2
3
2.75
L
Kukulkan
Kalimba730
Kukulkan
0
7
5
0.36
W
Cernunnos
9
2
11
7.25
W
King Arthur
Loured9
King Arthur
4
3
15
3.83
L
Cernunnos
1
7
4
0.43
W
Hera
10
0
12
16
L
Gilgamesh
swat23
Gilgamesh
4
9
3
0.61
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,825
Damage
38,279
52,079
Taken
78,874
33,679
Mitigated
44,968
6,711
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,964
1,530
0
1,344
11,833
3,197
0
4,453
7,315
0
22,583
W
Susano
Cronwell
Susano
12,608
2,667
0
1,098
10,585
4,143
198
2,467
7,819
0
18,846
L
Cerberus
Failip12
Cerberus
10,648
824
0
5,803
21,243
18,894
0
8,511
12,190
20,174
0
L
Kukulkan
Kalimba730
Kukulkan
5,036
416
0
2
11,848
3,943
0
3,932
7,811
22,859
0
W
Cernunnos
14,294
6,309
0
2,657
9,409
3,856
3,020
2,813
6,525
0
40,290
W
King Arthur
Loured9
King Arthur
11,099
1,370
0
1,562
13,423
11,407
10
3,772
9,508
0
38,976
L
Cernunnos
5,871
2,137
0
881
13,216
4,363
0
5,858
7,108
0
18,597
W
Hera
20,025
2,883
0
500
6,612
2,482
2,264
2,449
4,075
39,536
793
L
Gilgamesh
swat23
Gilgamesh
10,760
3,219
0
945
20,734
14,571
0
8,854
11,701
0
16,295
W
13,799
1,078
0
894
12,050
11,791
85
4,183
7,675
21,578
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
45,545
231
Minions Killed
152
0
Camps Cleared
0
1,191,752
Distance Traveled
1,082,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,987
899
37
4
0
256,703
1
W
Susano
9,644
964
12
1
0
242,939
0
L
Cerberus
10,259
1,026
27
3
0
226,822
0
L
Kukulkan
8,484
848
42
4
0
200,637
0
W
Cernunnos
11,147
1,115
69
7
0
223,711
0
W
King Arthur
10,077
1,008
61
6
0
238,827
0
L
Cernunnos
8,773
877
27
3
0
190,092
0
W
Hera
11,196
1,120
66
7
0
226,676
0
L
Gilgamesh
9,042
904
19
2
0
208,152
0
W
Geb
9,439
944
23
2
0
259,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role