Player Matchup

Amaterasu
Amaterasu
GarfieldsLasnaga
Amaterasu
Level 106
God Stats
0W - 1L
1,341 SR
Queue Stats
56W - 58L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Sandj219
Baron Samedi
Level 81
God Stats
0W - 3L
1,220 SR
Queue Stats
29W - 30L
1,499 Elo+
Party 1
Janus
Janus
Trooper10
Janus
Level 108
God Stats
1W - 2L
1,343 SR
Queue Stats
45W - 50L
1,531 Elo+
Party 1
Team Averages
Level 98
1,302 SR
1,530 Elo+

VS

Team Averages
Level 152
1,496 SR
1,490 Elo+
Danzaburou
Danzaburou
Dirty69Frank
Danzaburou
Level 127
God Stats
3W - 7L
1,264 SR
Queue Stats
262W - 263L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Hernań
Nu Wa
Level 183
God Stats
41W - 25L
1,664 SR
Queue Stats
451W - 450L
1,517 Elo+
Solo
Sobek
Sobek
ROB THE COB
Sobek
Level 147
God Stats
2W - 6L
1,560 SR
Queue Stats
209W - 187L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
5 / 2 / 3
11,924
852
11,953
17,158
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Sandj219
Baron Samedi
16
1 / 2 / 4
10,418
744
6,565
11,031
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Trooper10
Janus
16
2 / 4 / 4
10,899
779
8,999
9,340
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirty69Frank
Danzaburou
18
2 / 4 / 5
11,474
820
8,963
12,736
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Hernań
Nu Wa
19
4 / 4 / 4
11,862
847
16,447
8,277
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 6
11,012
787
6,043
13,518
14,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
8
8
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dirty69Frank
Danzaburou
2
4
5
1.13
L
Amaterasu
5
2
3
3.25
W
Nu Wa
Hernań
Nu Wa
4
4
4
1.5
W
2
0
6
5
L
Baron Samedi
Sandj219
Baron Samedi
1
2
4
1.5
L
Janus
Trooper10
Janus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
31,453
37,529
Taken
34,531
20,474
Mitigated
22,721
7,432
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dirty69Frank
Danzaburou
8,963
2,458
0
2,385
12,736
4,628
2,202
5,984
6,196
0
37,137
L
Amaterasu
11,953
2,825
0
3,860
17,158
13,277
563
10,928
6,230
0
45,688
W
Nu Wa
Hernań
Nu Wa
16,447
6,689
0
0
8,277
3,265
997
3,006
4,849
59,439
0
W
6,043
324
0
2,126
13,518
14,828
521
5,702
6,972
22,760
598
L
Baron Samedi
Sandj219
Baron Samedi
6,565
503
512
2,507
11,031
4,681
330
5,089
5,942
25,094
0
L
Janus
Trooper10
Janus
8,999
272
0
553
9,340
2,516
365
6,356
2,984
54,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
34,348
208
Minions Killed
172
0
Camps Cleared
0
765,785
Distance Traveled
805,317
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,474
820
64
5
0
252,451
2
L
Amaterasu
11,924
852
62
4
0
278,938
2
W
Nu Wa
11,862
847
81
6
0
242,371
2
W
Sobek
11,012
787
27
2
0
310,495
4
L
Baron Samedi
10,418
744
41
3
0
255,271
1
L
Janus
10,899
779
105
8
0
231,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role