Player Matchup

Anubis
Anubis
Hoozer--Daddy
Anubis
Level 119
God Stats
11W - 14L
1,430 SR
Queue Stats
46W - 58L
1,479 Elo+
Party 3
Baba Yaga
Baba Yaga
Mason-Reaper-God
Baba Yaga
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 171L
1,450 Elo+
Party 3
Sol
Sol
RockOnMayday
Sol
Level 145
God Stats
0W - 1L
1,803 SR
Queue Stats
39W - 45L
1,477 Elo+
Party 2
Nike
Nike
TheLongTailPanda
Nike
Level 126
God Stats
3W - 8L
1,299 SR
Queue Stats
66W - 73L
1,508 Elo+
Party 2
Bastet
Bastet
cuarza
Bastet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,499 Elo+
Party 2
Team Averages
Level 131
1,506 SR
1,483 Elo+

VS

Team Averages
Level 126
1,520 SR
1,473 Elo+
King Arthur
King Arthur
ACosmicWafer
King Arthur
Level 126
God Stats
8W - 18L
1,416 SR
Queue Stats
83W - 99L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
FBIAgentLitler
Ix Chel
Level 155
God Stats
20W - 21L
1,475 SR
Queue Stats
65W - 98L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Temp710
Cthulhu
Level 63
God Stats
12W - 9L
1,605 SR
Queue Stats
234W - 217L
1,556 Elo+
Solo
Mulan
Mulan
Thrøngler
Mulan
Level 132
God Stats
30W - 26L
1,606 SR
Queue Stats
501W - 475L
1,508 Elo+
Party 1
Skadi
Skadi
carfoozle
Skadi
Level 153
God Stats
2W - 2L
1,499 SR
Queue Stats
37W - 67L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,386
639
4,795
7,855
3,383
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
8
0 / 5 / 1
4,737
474
3,093
6,376
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 1
5,434
543
6,424
3,966
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 0
5,678
568
4,694
7,126
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
cuarza
Bastet
9
0 / 5 / 1
4,786
479
3,404
7,790
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACosmicWafer
King Arthur
12
3 / 1 / 1
6,477
648
4,111
8,209
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 1 / 4
6,095
610
4,107
5,492
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Temp710
Cthulhu
8
0 / 1 / 5
5,055
506
2,878
8,656
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
12
9 / 0 / 5
6,655
666
9,256
10,627
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
carfoozle
Skadi
9
0 / 0 / 1
4,820
482
2,889
3,705
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACosmicWafer
King Arthur
3
1
1
3.5
W
4
1
4
6
L
1
4
0
0.25
L
Baba Yaga
0
5
1
0.1
L
0
0
1
0.5
W
Cthulhu
Temp710
Cthulhu
0
1
5
2.5
L
2
2
0
1
W
Mulan
9
0
5
11.5
W
Skadi
carfoozle
Skadi
0
0
1
0.5
L
Bastet
cuarza
Bastet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
23,241
33,113
Taken
36,689
12,993
Mitigated
15,404
10,254
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACosmicWafer
King Arthur
4,111
344
0
2,383
8,209
3,188
0
4,541
3,668
0
39,593
W
4,107
525
1,232
1,509
5,492
1,665
169
1,719
3,773
28,319
667
L
4,795
132
0
3,659
7,855
3,383
0
0
7,855
46,588
0
L
Baba Yaga
3,093
38
0
898
6,376
2,102
0
1,736
4,418
22,703
0
L
6,424
1,863
0
2,624
3,966
1,004
0
411
3,555
34,316
3,724
W
Cthulhu
Temp710
Cthulhu
2,878
685
1,558
3,022
8,656
4,371
0
3,305
5,351
15,204
0
L
4,694
123
0
2,008
7,126
4,239
0
2,415
4,615
0
19,255
W
Mulan
9,256
1,961
0
4,818
10,627
5,165
0
3,145
7,482
0
52,161
W
Skadi
carfoozle
Skadi
2,889
701
0
336
3,705
1,015
0
1,194
2,511
0
30,861
L
Bastet
cuarza
Bastet
3,404
446
0
1,065
7,790
2,265
0
1,939
5,685
0
28,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
29,102
279
Minions Killed
306
0
Camps Cleared
0
1,007,676
Distance Traveled
1,057,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,477
648
84
8
0
207,779
1
W
Ix Chel
6,095
610
58
6
0
180,805
0
L
Anubis
6,386
639
96
10
0
160,791
0
L
Baba Yaga
4,737
474
47
5
0
195,655
0
L
Sol
5,434
543
65
7
0
197,254
0
W
Cthulhu
5,055
506
30
3
0
234,254
1
L
Nike
5,678
568
21
2
0
215,760
1
W
Mulan
6,655
666
76
8
0
232,916
0
W
Skadi
4,820
482
58
6
0
201,788
0
L
Bastet
4,786
479
50
5
0
238,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role