Player Matchup

Xing Tian
Xing Tian
Gold V
DumbLikeGump
Xing Tian
Gold V
Level 127
God Stats
126W - 168L
1,475 SR
Queue Stats
868W - 977L
1,314 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
ProfessorSobekxd
Cu Chulainn
Gold IV
Level 102
God Stats
16W - 15L
1,593 SR
Queue Stats
93W - 99L
1,571 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Sabl3y3
Danzaburou
Silver I
Level 80
God Stats
52W - 41L
1,662 SR
Queue Stats
152W - 162L
1,301 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,577 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,380 SR
1,377 MMR
Tiamat
Tiamat
Silver I
axlghost666
Tiamat
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,478 MMR
Solo
Sylvanus
Sylvanus
Gold IV
temp-33653805
Sylvanus
Gold IV
Level 147
God Stats
5W - 12L
1,340 SR
Queue Stats
387W - 446L
1,249 MMR
Solo
Anhur
Anhur
Silver I
xxpepitaxx
Anhur
Silver I
Level 149
God Stats
2W - 5L
1,300 SR
Queue Stats
40W - 42L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DumbLikeGump
Xing Tian
17
2 / 3 / 7
11,500
767
9,879
22,091
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
ProfessorSobekxd
Cu Chulainn
19
4 / 4 / 6
12,446
830
14,328
18,683
15,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sabl3y3
Danzaburou
20
4 / 1 / 6
13,440
896
13,685
13,879
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaGebCthulhuMulanKumbhakarna

VS

Bans
CerberusKuzenboMedusaBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 5 / 6
11,530
769
11,427
12,357
8,225
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
temp-33653805
Sylvanus
16
1 / 3 / 5
10,050
670
9,932
17,431
22,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
19
5 / 2 / 3
12,989
866
12,872
14,080
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
7
8
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DumbLikeGump
Xing Tian
2
3
7
1.83
W
Cu Chulainn
ProfessorSobekxd
Cu Chulainn
4
4
6
1.75
W
Danzaburou
Sabl3y3
Danzaburou
4
1
6
7
L
Tiamat
1
5
6
0.8
L
Sylvanus
temp-33653805
Sylvanus
1
3
5
1.17
L
Anhur
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,892
Damage
34,231
54,653
Taken
43,868
39,845
Mitigated
37,135
10,280
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DumbLikeGump
Xing Tian
9,879
187
0
5,175
22,091
18,022
0
6,389
14,816
28,573
2,529
W
Cu Chulainn
ProfessorSobekxd
Cu Chulainn
14,328
1,843
0
1,866
18,683
15,881
0
6,157
11,734
0
44,880
W
Danzaburou
Sabl3y3
Danzaburou
13,685
5,778
0
3,239
13,879
5,942
3,616
6,405
7,089
0
71,458
L
Tiamat
11,427
262
220
1,381
12,357
8,225
156
1,872
10,154
36,216
0
L
Sylvanus
temp-33653805
Sylvanus
9,932
850
2,684
6,712
17,431
22,597
90
3,537
13,281
19,810
535
L
Anhur
12,872
8,079
0
5,226
14,080
6,313
1,132
2,896
11,001
0
60,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
34,569
219
Minions Killed
165
0
Camps Cleared
0
841,419
Distance Traveled
748,814
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,500
767
29
2
0
268,666
3
W
Cu Chulainn
12,446
830
55
4
0
293,137
1
W
Danzaburou
13,440
896
135
9
0
279,616
0
L
Tiamat
11,530
769
68
5
0
254,120
0
L
Sylvanus
10,050
670
15
1
0
236,099
2
L
Anhur
12,989
866
82
5
0
258,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role