Player Matchup

Nike
Nike
 
Nike
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AquaticOverlord
Skadi
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 113L
1,466 Elo+
Party 2
Charon
Charon
CantaloupeSlope
Charon
Level 158
God Stats
5W - 9L
1,375 SR
Queue Stats
156W - 203L
1,444 Elo+
Party 2
Surtr
Surtr
NoerFB
Surtr
Level 159
God Stats
7W - 11L
1,398 SR
Queue Stats
188W - 226L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
straw_boss1
Yu Huang
Level 127
God Stats
3W - 3L
1,480 SR
Queue Stats
95W - 129L
1,437 Elo+
Party 2
Team Averages
Level 156
1,451 SR
1,468 Elo+

VS

Team Averages
Level 116
1,598 SR
1,557 Elo+
Ares
Ares
Cautixn
Ares
Level 103
God Stats
0W - 2L
1,434 SR
Queue Stats
38W - 41L
1,524 Elo+
Party 1
Anhur
Anhur
FancyAF
Anhur
Level 87
God Stats
15W - 15L
1,606 SR
Queue Stats
101W - 105L
1,576 Elo+
Party 1
King Arthur
King Arthur
Horrorcry
King Arthur
Level 65
God Stats
14W - 6L
1,648 SR
Queue Stats
76W - 59L
1,530 Elo+
Solo
Chang'e
Chang'e
Mr_Aquatik
Chang'e
Level 126
God Stats
3W - 7L
1,599 SR
Queue Stats
97W - 90L
1,590 Elo+
Party 1
Kali
Kali
xXTobarXx
Kali
Level 198
God Stats
5W - 3L
1,702 SR
Queue Stats
268W - 265L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 0
6,697
558
5,108
8,788
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 2
6,992
583
7,909
6,206
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 5
6,929
577
6,102
9,270
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
NoerFB
Surtr
13
4 / 2 / 0
7,647
637
13,608
14,478
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
straw_boss1
Yu Huang
13
0 / 0 / 2
6,631
553
2,872
4,419
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cautixn
Ares
9
0 / 1 / 0
5,227
436
4,108
9,179
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
FancyAF
Anhur
10
0 / 5 / 0
5,286
441
4,728
9,752
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Horrorcry
King Arthur
11
2 / 3 / 0
6,501
542
7,919
14,262
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Mr_Aquatik
Chang'e
11
0 / 2 / 0
6,066
506
6,330
8,374
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 2 / 0
6,046
504
4,036
9,260
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
3
3
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
0
4
W
3
1
2
4
W
2
0
5
4.5
L
Ares
Cautixn
Ares
0
1
0
0
L
Anhur
FancyAF
Anhur
0
5
0
0
L
King Arthur
Horrorcry
King Arthur
2
3
0
0.67
L
Chang'e
Mr_Aquatik
Chang'e
0
2
0
0
W
Surtr
NoerFB
Surtr
4
2
0
2
W
Yu Huang
straw_boss1
Yu Huang
0
0
2
1
L
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
27,121
43,161
Taken
50,827
21,075
Mitigated
24,055
17,051
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,108
418
0
3,517
8,788
3,158
0
1,268
7,436
0
50,956
W
7,909
2,781
0
1,660
6,206
1,718
600
1,137
5,069
0
55,331
W
6,102
1,242
2,027
2,747
9,270
4,992
0
4,706
4,102
21,503
2,469
L
Ares
Cautixn
Ares
4,108
695
0
1,876
9,179
5,669
0
3,156
5,965
15,256
0
L
Anhur
FancyAF
Anhur
4,728
1,899
0
2,428
9,752
2,477
0
863
8,889
0
38,420
L
King Arthur
Horrorcry
King Arthur
7,919
1,134
0
3,828
14,262
9,834
0
875
12,335
0
55,642
L
Chang'e
Mr_Aquatik
Chang'e
6,330
459
202
4,173
8,374
2,254
0
4,170
3,908
47,051
0
W
Surtr
NoerFB
Surtr
13,608
5,063
0
6,519
14,478
9,660
0
0
14,478
2,561
53,917
W
Yu Huang
straw_boss1
Yu Huang
2,872
408
0
581
4,419
1,547
0
2,575
1,638
48,361
0
L
Kali
4,036
1,588
0
2,592
9,260
3,821
0
378
8,746
0
48,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
29,126
412
Minions Killed
365
0
Camps Cleared
0
1,267,977
Distance Traveled
1,229,354
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,697
558
76
6
0
299,017
0
W
Skadi
6,992
583
89
7
0
237,605
5
W
Charon
6,929
577
29
2
0
259,981
2
L
Ares
5,227
436
29
2
0
255,848
4
L
Anhur
5,286
441
68
6
0
216,168
0
L
King Arthur
6,501
542
97
8
0
237,818
0
L
Chang'e
6,066
506
89
7
0
257,381
0
W
Surtr
7,647
637
96
8
0
236,264
1
W
Yu Huang
6,631
553
122
10
0
235,110
1
L
Kali
6,046
504
82
7
0
262,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role