Player Matchup

Cthulhu
Cthulhu
ACosmicWafer
Cthulhu
Level 126
God Stats
23W - 16L
1,566 SR
Queue Stats
83W - 99L
1,491 Elo+
Party 2
Nut
Nut
FBIAgentLitler
Nut
Level 155
God Stats
14W - 23L
1,404 SR
Queue Stats
65W - 98L
1,428 Elo+
Party 2
Ra
Ra
MajinHD
Ra
Level 195
God Stats
1W - 2L
1,602 SR
Queue Stats
138W - 141L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thrøngler
Kumbhakarna
Level 132
God Stats
2W - 4L
1,492 SR
Queue Stats
501W - 475L
1,527 Elo+
Party 2
Da Ji
Da Ji
carfoozle
Da Ji
Level 153
God Stats
4W - 5L
1,606 SR
Queue Stats
37W - 67L
1,431 Elo+
Party 2
Team Averages
Level 152
1,534 SR
1,478 Elo+

VS

Team Averages
Level 129
1,636 SR
1,565 Elo+
Eset
Eset
 
Eset
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DaKingKevo
Janus
Level 128
God Stats
8W - 1L
1,738 SR
Queue Stats
296W - 269L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Mrshroom98
Ne Zha
Level 157
God Stats
3W - 2L
1,691 SR
Queue Stats
171W - 145L
1,556 Elo+
Solo
Ymir
Ymir
TTVoBlakeee
Ymir
Level 108
God Stats
3W - 4L
1,602 SR
Queue Stats
59W - 46L
1,644 Elo+
Party 1
Surtr
Surtr
steezmcdeeze
Surtr
Level 72
God Stats
41W - 23L
1,650 SR
Queue Stats
65W - 51L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACosmicWafer
Cthulhu
11
1 / 2 / 0
5,689
569
6,680
8,695
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
5 / 4 / 2
6,286
629
6,477
7,908
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 1 / 1
6,833
683
5,383
5,712
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Thrøngler
Kumbhakarna
9
2 / 5 / 3
5,358
536
3,749
11,066
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
carfoozle
Da Ji
9
1 / 3 / 4
5,250
525
1,907
7,580
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 1 / 1
6,792
679
5,652
5,345
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
9
0 / 5 / 0
4,759
476
1,221
5,048
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Mrshroom98
Ne Zha
12
5 / 4 / 4
6,837
684
8,015
9,983
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 3 / 4
6,241
624
6,273
6,807
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 3
6,502
650
6,500
9,866
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
14
Kills
15
15
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
1
5.5
L
Cthulhu
ACosmicWafer
Cthulhu
1
2
0
0.5
W
Janus
0
5
0
0
L
5
4
2
1.5
L
5
1
1
5.5
W
Ne Zha
Mrshroom98
Ne Zha
5
4
4
1.75
W
5
3
4
2.33
L
Kumbhakarna
Thrøngler
Kumbhakarna
2
5
3
0.7
L
Da Ji
carfoozle
Da Ji
1
3
4
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
27,661
40,961
Taken
37,049
17,098
Mitigated
13,769
10,029
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,652
351
111
2,712
5,345
1,566
0
1,484
3,667
48,493
0
L
Cthulhu
ACosmicWafer
Cthulhu
6,680
512
0
2,819
8,695
3,710
0
1,617
7,028
37,948
0
W
Janus
1,221
127
0
185
5,048
1,416
0
2,880
1,704
29,012
0
L
6,477
3,491
0
1,117
7,908
2,472
0
1,766
5,946
0
36,555
L
5,383
295
156
1,863
5,712
1,752
0
4,172
1,500
40,159
1,362
W
Ne Zha
Mrshroom98
Ne Zha
8,015
2,916
0
3,247
9,983
3,128
0
2,241
7,742
0
34,015
W
6,273
1,059
0
250
6,807
3,779
0
1,749
4,988
31,066
0
L
Kumbhakarna
Thrøngler
Kumbhakarna
3,749
561
207
2,916
11,066
6,579
0
2,722
7,940
14,252
0
L
Da Ji
carfoozle
Da Ji
1,907
235
0
951
7,580
2,585
0
2,544
4,992
0
34,488
W
6,500
2,833
0
5,901
9,866
3,880
0
5,773
3,417
866
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
31,131
306
Minions Killed
342
0
Camps Cleared
0
1,017,422
Distance Traveled
1,016,177
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,792
679
92
9
0
228,593
4
L
Cthulhu
5,689
569
86
9
0
202,110
1
W
Janus
4,759
476
49
5
0
180,876
2
L
Nut
6,286
629
61
6
0
159,079
0
L
Ra
6,833
683
87
9
0
218,019
0
W
Ne Zha
6,837
684
59
6
0
216,743
1
W
Ymir
6,241
624
52
5
0
194,888
0
L
Kumbhakarna
5,358
536
18
2
0
203,163
2
L
Da Ji
5,250
525
54
5
0
235,051
0
W
Surtr
6,502
650
90
9
0
195,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role