Player Matchup

Bacchus
Bacchus
FizZ x FlyRyy
Bacchus
Level 126
God Stats
1W - 1L
1,163 SR
Queue Stats
60W - 60L
1,474 Elo+
Party 3
Pele
Pele
M3Dean
Pele
Level 119
God Stats
6W - 8L
1,267 SR
Queue Stats
401W - 372L
1,455 Elo+
Party 1
Poseidon
Poseidon
Stoeglets Pizza
Poseidon
Level 158
God Stats
15W - 14L
1,487 SR
Queue Stats
208W - 215L
1,467 Elo+
Solo
Geb
Geb
herbicidejones
Geb
Level 128
God Stats
1W - 4L
1,149 SR
Queue Stats
454W - 452L
1,471 Elo+
Party 1
Skadi
Skadi
theMcNUGGET
Skadi
Level 128
God Stats
2W - 1L
1,525 SR
Queue Stats
55W - 60L
1,401 Elo+
Party 3
Team Averages
Level 132
1,318 SR
1,454 Elo+

VS

Team Averages
Level 103
1,431 SR
1,430 Elo+
Olorun
Olorun
ButterCorn
Olorun
Level 103
God Stats
43W - 31L
1,430 SR
Queue Stats
852W - 806L
1,427 Elo+
Solo
Fenrir
Fenrir
Direwolf728
Fenrir
Level 87
God Stats
24W - 22L
1,424 SR
Queue Stats
153W - 157L
1,422 Elo+
Party 2
Surtr
Surtr
FudgeRippler
Surtr
Level 84
God Stats
25W - 24L
1,596 SR
Queue Stats
321W - 363L
1,419 Elo+
Party 2
Athena
Athena
JorgKoT
Athena
Level 116
God Stats
74W - 72L
1,475 SR
Queue Stats
341W - 382L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
brendanworl
Danzaburou
Level 127
God Stats
0W - 3L
1,228 SR
Queue Stats
90W - 98L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 1
5,348
535
3,203
6,427
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
M3Dean
Pele
11
4 / 0 / 0
6,134
613
6,261
7,082
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
11
0 / 2 / 1
5,940
594
3,565
4,738
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
5,156
516
3,013
7,651
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
5,648
565
5,487
6,188
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ButterCorn
Olorun
12
2 / 0 / 1
7,009
701
4,073
4,976
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
11
2 / 2 / 3
6,035
604
3,564
7,826
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
5,570
557
4,592
8,048
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
JorgKoT
Athena
9
1 / 0 / 2
5,441
544
2,482
8,000
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
brendanworl
Danzaburou
10
1 / 1 / 1
5,429
543
3,788
5,780
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
6
6
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
ButterCorn
Olorun
2
0
1
2.5
L
Fenrir
2
2
3
1.75
W
Bacchus
0
1
1
0.5
L
0
2
2
0.5
L
Athena
JorgKoT
Athena
1
0
2
2
W
Pele
M3Dean
Pele
4
0
0
4
W
Poseidon
0
2
1
0.25
L
Danzaburou
brendanworl
Danzaburou
1
1
1
1.5
W
0
2
2
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
18,499
32,086
Taken
34,630
14,708
Mitigated
17,447
9,370
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ButterCorn
Olorun
4,073
1,061
210
3,531
4,976
1,598
0
2,124
2,636
49,426
6,747
L
Fenrir
3,564
1,055
0
1,126
7,826
3,150
0
1,430
6,280
0
41,689
W
Bacchus
3,203
283
0
1,789
6,427
4,665
0
1,785
4,642
14,826
0
L
4,592
1,177
0
2,404
8,048
6,080
0
2,521
5,527
731
28,922
L
Athena
JorgKoT
Athena
2,482
824
224
2,549
8,000
4,628
0
2,028
5,896
11,971
0
W
Pele
M3Dean
Pele
6,261
1,768
0
2,497
7,082
2,499
0
847
6,088
0
37,959
W
Poseidon
3,565
352
0
1,293
4,738
1,281
0
1,930
2,808
46,431
896
L
Danzaburou
brendanworl
Danzaburou
3,788
1,021
0
2,260
5,780
1,991
0
1,204
4,576
0
41,410
W
3,013
248
170
2,348
7,651
4,043
0
1,218
6,059
28,724
0
W
5,487
1,428
0
1,273
6,188
2,220
0
821
5,367
0
44,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
29,484
323
Minions Killed
334
0
Camps Cleared
0
1,155,250
Distance Traveled
1,152,483
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,009
701
120
12
0
214,187
0
L
Fenrir
6,035
604
75
8
0
256,385
0
W
Bacchus
5,348
535
17
2
0
237,234
3
L
Surtr
5,570
557
51
5
0
230,660
0
L
Athena
5,441
544
12
1
0
248,800
6
W
Pele
6,134
613
67
7
0
256,678
0
W
Poseidon
5,940
594
96
10
0
227,703
3
L
Danzaburou
5,429
543
76
8
0
202,451
0
W
Geb
5,156
516
51
5
0
221,304
4
W
Skadi
5,648
565
92
9
0
212,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role